📄 等级任务.txt
字号:
#IF
CHECKVAR HUMAN YBR2 = 16
#SAY
你当前的等级任务是:\\
收集:<color=red 马牌(空)> 数量:<color=0X9ACD32 8个>\\
收集:<color=red 红宝石> 数量:<color=0X9ACD32 3个>\\
收集:<color=red 铜矿> 数量:<color=0X9ACD32 10个>\\
<收集齐全完成任务/@完成任务> <返回上页/@main>
#ACT
break
#IF
CHECKVAR HUMAN YBR2 = 17
#SAY
你当前的等级任务是:\\
收集:<color=red 圣战项链> 数量:<color=0X9ACD32 3个>\\
收集:<color=red 蓝宝石> 数量:<color=0X9ACD32 3个>\\
收集:<color=red 铁矿> 数量:<color=0X9ACD32 10个>\\
<收集齐全完成任务/@完成任务> <返回上页/@main>
#ACT
break
#IF
CHECKVAR HUMAN YBR2 = 18
#SAY
你当前的等级任务是:\\
收集:<color=red 天尊项链> 数量:<color=0X9ACD32 3个>\\
收集:<color=red 绿宝石> 数量:<color=0X9ACD32 3个>\\
收集:<color=red 银矿> 数量:<color=0X9ACD32 10个>\\
<收集齐全完成任务/@完成任务> <返回上页/@main>
#ACT
break
#ELSEACT
SET [323] 0
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
SENDMSG 5 你还没有接取任务!
break
close
[@完成任务]
#IF
Check [323] 0
#ACT
SENDMSG 5 你还没有接取任务!
break
close
#IF
CHECKVAR HUMAN YBR2 = 1
checkitem 绿色项链 5
checkitem 红宝石 3
checkitem 铁矿 10
#ACT
TAKE 绿色项链 5
TAKE 红宝石 3
TAKE 铁矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 2
checkitem 力量戒指 5
checkitem 蓝宝石 3
checkitem 银矿 10
#ACT
TAKE 力量戒指 5
TAKE 蓝宝石 3
TAKE 银矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 3
checkitem 阎罗手套 6
checkitem 绿宝石 3
checkitem 银矿 10
#ACT
TAKE 阎罗手套 6
TAKE 绿宝石 3
TAKE 银矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 4
checkitem 碧螺戒指 4
checkitem 绿宝石 3
checkitem 铜矿 10
#ACT
TAKE 碧螺戒指 4
TAKE 绿宝石 3
TAKE 铜矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 5
checkitem 泰坦戒指 6
checkitem 蓝宝石 3
checkitem 铁矿 10
#ACT
TAKE 泰坦戒指 6
TAKE 蓝宝石 3
TAKE 铁矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 6
checkitem 恶魔铃 5
checkitem 蓝宝石 3
checkitem 铁矿 10
#ACT
TAKE 恶魔铃 5
TAKE 蓝宝石 3
TAKE 铁矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 7
checkitem 灵魂项链 5
checkitem 绿宝石 3
checkitem 铁矿 10
#ACT
TAKE 灵魂项链 5
TAKE 绿宝石 3
TAKE 铁矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 8
checkitem 龙鳞手镯 8
checkitem 绿宝石 3
checkitem 银矿 10
#ACT
TAKE 龙鳞手镯 8
TAKE 绿宝石 3
TAKE 银矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 9
checkitem 三眼护腕 7
checkitem 绿宝石 3
checkitem 银矿 10
#ACT
TAKE 三眼护腕 7
TAKE 绿宝石 3
TAKE 银矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 10
checkitem 猛士手镯 5
checkitem 红宝石 3
checkitem 银矿 10
#ACT
TAKE 猛士手镯 5
TAKE 红宝石 3
TAKE 银矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 11
checkitem 裁决 3
checkitem 红宝石 3
checkitem 铁矿 10
#ACT
TAKE 裁决 3
TAKE 红宝石 3
TAKE 铁矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 12
checkitem 骨玉 3
checkitem 绿宝石 3
checkitem 铁矿 10
#ACT
TAKE 骨玉 3
TAKE 绿宝石 3
TAKE 铁矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 13
checkitem 龙纹 3
checkitem 蓝宝石 3
checkitem 铁矿 10
#ACT
TAKE 龙纹 3
TAKE 蓝宝石 3
TAKE 铁矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 14
checkitem 黑铁头盔 4
checkitem 绿宝石 3
checkitem 铜矿 10
#ACT
TAKE 黑铁头盔 4
TAKE 绿宝石 3
TAKE 铜矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 15
checkitem 记忆头盔 4
checkitem 红宝石 3
checkitem 铜矿 10
#ACT
TAKE 记忆头盔 4
TAKE 红宝石 3
TAKE 铜矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 16
checkitem 马牌(空) 8
checkitem 红宝石 3
checkitem 铜矿 10
#ACT
TAKE 马牌(空) 8
TAKE 红宝石 3
TAKE 铜矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 17
checkitem 圣战项链 3
checkitem 蓝宝石 3
checkitem 铁矿 10
#ACT
TAKE 圣战项链 3
TAKE 蓝宝石 3
TAKE 铁矿 10
GOTO @判断任务奖励
break
#IF
CHECKVAR HUMAN YBR2 = 18
checkitem 天尊项链 3
checkitem 绿宝石 3
checkitem 银矿 10
#ACT
TAKE 天尊项链 3
TAKE 绿宝石 3
TAKE 银矿 10
GOTO @判断任务奖励
break
#ELSEACT
SENDMSG 5 你完成当前任务的条件不足,请仔细查看任务完成的条件
messagebox 你完成当前任务的条件不足,请仔细查看任务完成的条件!
break
[@判断任务奖励]
#IF
Check [323] 0
#ACT
SENDMSG 5 你还没有接取任务!
break
close
#IF
CHECKVAR HUMAN YBR1 = 0
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 1
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 10
give 金币 100000
JPPOINT + 10000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+10 金币+100000 极品修炼值+10000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+10 金币+100000 极品修炼值+10000
break
close
#IF
CHECKVAR HUMAN YBR1 = 1
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 2
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 10
give 金币 100000
JPPOINT + 10000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+10 金币+100000 极品修炼值+10000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+10 金币+100000 极品修炼值+10000
break
close
#IF
CHECKVAR HUMAN YBR1 = 2
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 3
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 10
give 金币 100000
JPPOINT + 10000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+10 金币+100000 极品修炼值+10000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+10 金币+100000 极品修炼值+10000
break
close
#IF
CHECKVAR HUMAN YBR1 = 3
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 4
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 15
give 金币 200000
JPPOINT + 20000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+15 金币+200000 极品修炼值+20000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+15 金币+200000 极品修炼值+20000
break
close
#IF
CHECKVAR HUMAN YBR1 = 4
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 5
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 15
give 金币 200000
JPPOINT + 20000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+15 金币+200000 极品修炼值+20000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+15 金币+200000 极品修炼值+20000
break
close
#IF
CHECKVAR HUMAN YBR1 = 5
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 6
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 15
give 金币 200000
JPPOINT + 20000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+15 金币+200000 极品修炼值+20000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+15 金币+200000 极品修炼值+20000
break
close
#IF
CHECKVAR HUMAN YBR1 = 6
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 7
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 20
give 金币 300000
JPPOINT + 30000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+20 金币+300000 极品修炼值+30000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+20 金币+300000 极品修炼值+30000
break
close
#IF
CHECKVAR HUMAN YBR1 = 7
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 8
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 20
give 金币 300000
JPPOINT + 30000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+20 金币+300000 极品修炼值+30000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+20 金币+300000 极品修炼值+30000
break
close
#IF
CHECKVAR HUMAN YBR1 = 8
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 9
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 20
give 金币 300000
JPPOINT + 30000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+20 金币+300000 极品修炼值+30000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+20 金币+300000 极品修炼值+30000
break
close
#IF
CHECKVAR HUMAN YBR1 = 9
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 10
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 30
give 金币 400000
JPPOINT + 40000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+30 金币+400000 极品修炼值+40000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+30 金币+400000 极品修炼值+40000
break
close
#IF
CHECKVAR HUMAN YBR1 = 10
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 11
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 30
give 金币 400000
JPPOINT + 40000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+30 金币+400000 极品修炼值+40000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+30 金币+400000 极品修炼值+40000
break
close
#IF
CHECKVAR HUMAN YBR1 = 11
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 12
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 30
give 金币 400000
JPPOINT + 40000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+30 金币+400000 极品修炼值+40000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+30 金币+400000 极品修炼值+40000
break
close
#IF
CHECKVAR HUMAN YBR1 = 12
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 13
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 40
give 金币 500000
JPPOINT + 50000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+40 金币+500000 极品修炼值+50000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+40 金币+500000 极品修炼值+50000
break
close
#IF
CHECKVAR HUMAN YBR1 = 13
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 14
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 40
give 金币 500000
JPPOINT + 50000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+40 金币+500000 极品修炼值+50000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+40 金币+500000 极品修炼值+50000
break
close
#IF
CHECKVAR HUMAN YBR1 = 14
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 15
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 40
give 金币 500000
JPPOINT + 50000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+40 金币+500000 极品修炼值+50000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+40 金币+500000 极品修炼值+50000
break
close
#IF
CHECKVAR HUMAN YBR1 = 15
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 16
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 50
give 金币 600000
JPPOINT + 60000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+50 金币+600000 极品修炼值+60000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+50 金币+600000 极品修炼值+60000
break
close
#IF
CHECKVAR HUMAN YBR1 = 16
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 17
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 50
give 金币 600000
JPPOINT + 60000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+50 金币+600000 极品修炼值+60000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+50 金币+600000 极品修炼值+60000
break
close
#IF
CHECKVAR HUMAN YBR1 = 17
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 18
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 50
give 金币 600000
JPPOINT + 60000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+50 金币+600000 极品修炼值+60000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+50 金币+600000 极品修炼值+60000
break
close
#IF
CHECKVAR HUMAN YBR1 = 18
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 19
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 60
give 金币 700000
JPPOINT + 70000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+60 金币+700000 极品修炼值+70000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+60 金币+700000 极品修炼值+70000
break
close
#IF
CHECKVAR HUMAN YBR1 = 19
#ACT
SET [323] 0
CALCVAR HUMAN YBR1 = 20
SAVEVAR HUMAN YBR1 ..\QuestDiary\数据文件\YBR1.txt
CALCVAR HUMAN YBR2 = 0
SAVEVAR HUMAN YBR2 ..\QuestDiary\数据文件\YBR2.txt
CREDITPOINT + 60
give 金币 700000
JPPOINT + 70000
SENDMSG 0 (#)[<$USERNAME>]完成了老兵—等级任务,获得声望+60 金币+700000 极品修炼值+70000
SENDMSG 10 [<$USERNAME>]完成了老兵—等级任务,获得声望+60 金币+700000 极品修炼值+70000
break
close
#ELSEACT
SENDMSG 5 你还没有接取任务!
break
close
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -