rwthread1.h

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#if !defined(AFX_RWTHREAD_H__C64F373D_080D_4FFD_9A60_7EB55AA955AE__INCLUDED_)
#define AFX_RWTHREAD_H__C64F373D_080D_4FFD_9A60_7EB55AA955AE__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// RWThread.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// RWThread thread

class RWThread : public CWinThread
{
	DECLARE_DYNCREATE(RWThread)
protected:
	           // protected constructor used by dynamic creation

// Attributes
public:
	RWThread();
	virtual ~RWThread();

// Operations
public:
	int threadInformation;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(RWThread)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
protected:
	

	// Generated message map functions
	//{{AFX_MSG(RWThread)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_RWTHREAD_H__C64F373D_080D_4FFD_9A60_7EB55AA955AE__INCLUDED_)

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