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📄 mainfrm.h

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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__AA431FA0_C134_4E37_B4AF_63494C517EC1__INCLUDED_)
#define AFX_MAINFRM_H__AA431FA0_C134_4E37_B4AF_63494C517EC1__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "KeyWizzard.h"
#include "UIThread.h"
#include "Data.h"
#include "Realtime.h"
#include "StockView.h"
class CMainFrame : public CFrameWnd
{
	
protected: // create from serialization only
	
	DECLARE_DYNCREATE(CMainFrame)

// Attributes
private:
	static BOOL                                     bControl;
	CKeyWizzard*									m_pKeyWizzard;
	TaKeyRegisterTable								m_KeyCodeTable;	
	vector<CString>									m_csKeyTableCode;
	vector<CString>									m_csKeyTableName;
public:
	static BOOL    bTime;
	static CData   data;
	static CString pCode,pName;
    static CWinThread* m_pReadThread;
	CMainFrame();
// Operations
private:
	void Change(CString);
    void InitKeyTable();
    void Initext();
   	CUIThread*										m_pUIThread;
	CUIFrameWnd*									m_pUIFrameWnd;
	CRealtime*                                      m_pRealtime;
	CStockView*                                     m_pStockView;
private:
	void SwitchView(CData&,int);
	void SwitchViewNo(CData&,int);
public:
    void Refresh(CData& );
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
	CStatusBar  m_wndStatusBar;
	CToolBar    m_wndToolBar;

// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnClose();
	afx_msg void OnKLine();
	afx_msg void OnRealTime();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg int OnRespose(DWORD wParam,DWORD lParam);
	afx_msg void OnRefresh(DWORD wParam,DWORD lParam);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__AA431FA0_C134_4E37_B4AF_63494C517EC1__INCLUDED_)

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