📄 mainfrm.h
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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__AA431FA0_C134_4E37_B4AF_63494C517EC1__INCLUDED_)
#define AFX_MAINFRM_H__AA431FA0_C134_4E37_B4AF_63494C517EC1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "KeyWizzard.h"
#include "UIThread.h"
#include "Data.h"
#include "Realtime.h"
#include "StockView.h"
class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
DECLARE_DYNCREATE(CMainFrame)
// Attributes
private:
static BOOL bControl;
CKeyWizzard* m_pKeyWizzard;
TaKeyRegisterTable m_KeyCodeTable;
vector<CString> m_csKeyTableCode;
vector<CString> m_csKeyTableName;
public:
static BOOL bTime;
static CData data;
static CString pCode,pName;
static CWinThread* m_pReadThread;
CMainFrame();
// Operations
private:
void Change(CString);
void InitKeyTable();
void Initext();
CUIThread* m_pUIThread;
CUIFrameWnd* m_pUIFrameWnd;
CRealtime* m_pRealtime;
CStockView* m_pStockView;
private:
void SwitchView(CData&,int);
void SwitchViewNo(CData&,int);
public:
void Refresh(CData& );
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnClose();
afx_msg void OnKLine();
afx_msg void OnRealTime();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg int OnRespose(DWORD wParam,DWORD lParam);
afx_msg void OnRefresh(DWORD wParam,DWORD lParam);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__AA431FA0_C134_4E37_B4AF_63494C517EC1__INCLUDED_)
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