📄 prop2.h
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#if !defined(AFX_PROP2_H__8E66CA08_CCDE_40BD_8013_223822E759D4__INCLUDED_)
#define AFX_PROP2_H__8E66CA08_CCDE_40BD_8013_223822E759D4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// prop2.h : header file
//
#include "execute.h"
/////////////////////////////////////////////////////////////////////////////
// Cprop2 dialog
class Cprop2 : public CPropertyPage
{
DECLARE_DYNCREATE(Cprop2)
// Construction
public:
void Addmsg( struct tablestruct table1[txmax]);
struct tablestruct table[txmax];
Cprop2();
~Cprop2();
// Dialog Data
//{{AFX_DATA(Cprop2)
enum { IDD = IDD_prop1 };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(Cprop2)
public:
virtual BOOL OnSetActive();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Cprop2)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PROP2_H__8E66CA08_CCDE_40BD_8013_223822E759D4__INCLUDED_)
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