📄 我来了dlg.cpp
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// 我来了Dlg.cpp : implementation file
//
/*
[学VC、编游戏]
编著、程序设计:唐明理 2004.7
E-mail: cqtml@163.com
*/
#include "stdafx.h"
#include "我来了.h"
#include "我来了Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
HBITMAP bit;
HDC MemDC;
int w,h;
CString dir;
CString cc;
int p;
BOOL loadbmp(CString cc);
/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog
CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMyDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMyDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMyDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMyDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
//{{AFX_MSG_MAP(CMyDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDlg message handlers
BOOL CMyDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CString cc;
cc="\r\n 这是《学VC、编游戏》的第一个示例:\r\n\r\n";
cc+=" 在这一章我们使用了以下知识、技术\r\n\r\n";
cc+="1、在VC++中建立一个对话框程序,学习编译运行程序的方法。\r\n";
cc+="2、引入了有关图形处理的数据结构:HBITMAP (设备相关位图)、HDC(设备场景).介绍了位图拷贝命令BitBlt()。\r\n";
cc+="3、学习C++的功能函数的定义和使用方法。\r\n";
cc+="4、学习调用图形的MFC方法LoadImage()和显示图形的方法\r\n";
cc+="5、学习在编辑框上显示文字和在设备场景中显示文字的方法。\r\n\r\n";
cc+="重点:在VC中创建程序、并显示图形。\r\n\r\n";
cc+="程序设计:唐明理\r\n";
cc+="E-mail:cqtml@163.com\r\n";
SetDlgItemText(IDC_EDIT1,cc);
MemDC =CreateCompatibleDC(0);
dir="图片/";
p=0;
cc=dir+"地面.BMP";
if(loadbmp(cc)==FALSE)
{AfxMessageBox(cc+"没找到!");return FALSE; }
SelectObject(MemDC,bit);
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMyDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
HCURSOR CMyDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMyDlg::OnOK()
{ GetDlgItem(IDC_EDIT1)->ShowWindow(SW_HIDE);
CClientDC dc(this); //
SetTextColor(MemDC,RGB(255,255,255));
SetBkMode(MemDC,TRANSPARENT);
cc="哈哈,我来了!!!";
TextOut(MemDC,150,100,cc,lstrlen(cc));
BitBlt(dc.m_hDC,0,0,400,300,MemDC,0,0,SRCCOPY);
cc.Format("%s人/c%05d.bmp",dir,p);
if(loadbmp(cc)==FALSE)
{AfxMessageBox(cc+"没找到!");return;}
SelectObject(MemDC,bit);
BitBlt(dc.m_hDC,200,160,w,h,MemDC,0,0,SRCCOPY);
// CDialog::OnOK();
}
void CMyDlg::OnCancel()
{ DeleteDC(MemDC);
DeleteObject(bit);
CDialog::OnCancel();
}
BOOL loadbmp(CString cc)
{ DeleteObject(bit);
bit=(HBITMAP)LoadImage
(AfxGetInstanceHandle(),
cc,
IMAGE_BITMAP,
0,
0,
LR_LOADFROMFILE|LR_CREATEDIBSECTION
);
if(bit==NULL) return FALSE;
DIBSECTION ds;
BITMAPINFOHEADER &bm = ds.dsBmih;
GetObject(bit,sizeof(ds),&ds);
w = bm.biWidth;
h = bm.biHeight;
return TRUE;
}
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