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📄 photosprite.csproj

📁 一个C#开发的类似PHOTOSHOP的软件,用到了很多图形算法.
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    </Compile>
    <Compile Include="Dialog\SketchDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Dialog\SketchDialog.Designer.cs">
      <DependentUpon>SketchDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="Dialog\CustomDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Dialog\CustomDialog.Designer.cs">
      <DependentUpon>CustomDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="ColorSpace\YUV.cs" />
    <Compile Include="ImageProcessing\EdgeDetect.cs" />
    <Compile Include="ImageProcessing\Effect.Common.cs" />
    <Compile Include="ImageFormat\Psf.cs" />
    <Compile Include="Graphic\Graphic.cs" />
    <Compile Include="ImageProcessing\Matrix3x3.cs" />
    <Compile Include="ImageProcessing\MatrixNxN.cs" />
    <Compile Include="ImageProcessing\Adjustment.cs" />
    <Compile Include="History.cs" />
    <Compile Include="Dialog\ColorPickerDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Dialog\ColorPickerDialog.Designer.cs">
      <DependentUpon>ColorPickerDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="Widget\Layer.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Widget\Layer.Designer.cs">
      <DependentUpon>Layer.cs</DependentUpon>
    </Compile>
    <Compile Include="Tool\BrushTool.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Tool\ColorPickerTool.cs" />
    <Compile Include="Tool\EllipseSelectTool.cs" />
    <Compile Include="Tool\EraserTool.cs" />
    <Compile Include="Tool\LassoSelectTool.cs" />
    <Compile Include="Tool\LineTool.cs" />
    <Compile Include="Tool\PaintBucketTool.cs" />
    <Compile Include="Tool\PencilTool.cs" />
    <Compile Include="Tool\RectangleSelectTool.cs" />
    <Compile Include="Tool\RectangleTool.cs" />
    <Compile Include="Tool\TextTool.cs" />
    <Compile Include="Tool\Tool.cs" />
    <Compile Include="Tool\ToolType.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <EmbeddedResource Include="Dialog\AboutBox.resx">
      <SubType>Designer</SubType>
      <DependentUpon>AboutBox.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\AdvancedDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>AdvancedDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\ArtStringDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ArtStringDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\DirectionDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>DirectionDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\InosculateDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>InosculateDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\MagicDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>MagicDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\MappingDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>MappingDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\RegionDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>RegionDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\FilterDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>FilterDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\HistogramDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>HistogramDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\HslDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>HslDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\MotionBlurDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>MotionBlurDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\ResizeDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ResizeDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\TranslationDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>TranslationDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\OilPaintingDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>OilPaintingDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\AngleDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>AngleDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\RedEyeRemovalDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>RedEyeRemovalDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\SlantDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>SlantDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\TrimDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>TrimDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Widget\AngleChooser.resx">
      <DependentUpon>AngleChooser.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="Widget\Canvas.resx">
      <SubType>Designer</SubType>
      <DependentUpon>Canvas.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\ColorBalanceDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ColorBalanceDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\DegreeDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>DegreeDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\GammaCorrectDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>GammaCorrectDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\GrayDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>GrayDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\NewDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>NewDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\OptionDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>OptionDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\PaperCutDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>PaperCutDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\PseudoColorDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>PseudoColorDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\SketchDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>SketchDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\CustomDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>CustomDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Dialog\ColorPickerDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ColorPickerDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Widget\Layer.resx">
      <SubType>Designer</SubType>
      <DependentUpon>Layer.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="WinMain.resx">
      <SubType>Designer</SubType>
      <DependentUpon>WinMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <Compile Include="WinMain.Menu.Context.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="WinMain.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="WinMain.Designer.cs">
      <DependentUpon>WinMain.cs</DependentUpon>
    </Compile>
    <Compile Include="WinMain.Menu.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="WinMain.Tool.cs">
      <SubType>Form</SubType>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Content Include="Logo.ICO" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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