📄 cardgame.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{B2BBFC92-FB9D-4975-A3D8-09C5E3B20933}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon>App.ico</ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>CardGame</AssemblyName>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>WinExe</OutputType>
<RootNamespace>CardGame</RootNamespace>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
<StartupObject>
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<OutputPath>bin\Debug\</OutputPath>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>true</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<NoStdLib>false</NoStdLib>
<NoWarn>
</NoWarn>
<Optimize>false</Optimize>
<RegisterForComInterop>false</RegisterForComInterop>
<RemoveIntegerChecks>false</RemoveIntegerChecks>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<DebugType>full</DebugType>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<OutputPath>bin\Release\</OutputPath>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>false</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<NoStdLib>false</NoStdLib>
<NoWarn>
</NoWarn>
<Optimize>true</Optimize>
<RegisterForComInterop>false</RegisterForComInterop>
<RemoveIntegerChecks>false</RemoveIntegerChecks>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<DebugType>none</DebugType>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference Include="System">
<Name>System</Name>
</Reference>
<Reference Include="System.Data">
<Name>System.Data</Name>
</Reference>
<Reference Include="System.Drawing">
<Name>System.Drawing</Name>
</Reference>
<Reference Include="System.Windows.Forms">
<Name>System.Windows.Forms</Name>
</Reference>
<Reference Include="System.Xml">
<Name>System.XML</Name>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include="App.ico" />
<Compile Include="AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="BackImageForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="CardCollections.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Cards.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="GameForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="GameMain.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="GamePanel.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="GamePlace.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="ImageBrowser.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="OptionForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="PassPlayer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="PicBox.cs">
<SubType>UserControl</SubType>
</Compile>
<EmbeddedResource Include="BackImageForm.resx">
<DependentUpon>BackImageForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="CardsResources.resx" />
<EmbeddedResource Include="GameForm.resx">
<DependentUpon>GameForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="ImageBrowser.resx">
<DependentUpon>ImageBrowser.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OptionForm.resx">
<DependentUpon>OptionForm.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>
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