⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 lmdlg.cpp

📁 信号采集器
💻 CPP
字号:
// lmDlg.cpp : implementation file
//

#include "stdafx.h"
#include "lm.h"
#include "lmDlg.h"
#include "stdlib.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLmDlg dialog

CLmDlg::CLmDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CLmDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CLmDlg)
	m_edit1 = 0;
	m_edit2 = 0;
	m_edit3 = 0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
	num[0]=0;
	num[1]=0;
	num[2]=0;

}

void CLmDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CLmDlg)
	DDX_Text(pDX, IDC_EDIT1, m_edit1);
	DDX_Text(pDX, IDC_EDIT2, m_edit2);
	DDX_Text(pDX, IDC_EDIT3, m_edit3);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CLmDlg, CDialog)
	//{{AFX_MSG_MAP(CLmDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLmDlg message handlers

BOOL CLmDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CLmDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CLmDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CLmDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

//void CLmDlg::OnOk() 
//{
	// TODO: Add your control notification handler code here
//	for(i=0;i<3;i++)
//	{
//	 srand(time(NULL));
//	 temp=rand();
//	 num[i]=temp;
//	}
	//if(num[0]!=80) 报警并显示
	// else  显示
//	m_edit1=num[0];
//	m_edit2=num[1];
//	m_edit3=num[2];
//	UpdateData(false);
//}

//void CLmDlg::OnChangeEdit1() 
//{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
//	CString aa;
//	aa.Format("%d",num[0]);
//	m_edit1.Format(aa);  //显示随机值

//}

void CLmDlg::OnOK() 
{
	// TODO: Add extra validation here
 
	srand((unsigned)time(NULL));
	 num[0]=rand()%100;
		if(num[0]>=10&&num[0]<20)    
			m_edit1=num[0];
	 //报警,lBeep (T);显示
	 else
	   if(num[0]>=20&&num[0]<30)
			m_edit2=num[0];
	   
     else	 
		if(num[0]>=30&&num[0]<=40)
			m_edit3=num[0];
	
	UpdateData(false);
//	CDialog::OnOK();

}






void CLmDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
		srand((unsigned)time(NULL));
	 num[0]=rand()%100;
	if(num[0]>=10&&num[0]<20)    
			m_edit1=num[0];
	 //报警,lBeep (T);显示
	 else
	   if(num[0]>=20&&num[0]<30)
			m_edit2=num[0];
	   
     else	 
		if(num[0]>=30&&num[0]<=40)
			m_edit3=num[0]; 
	
	UpdateData(false);
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -