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📄 readme.wzd

📁 改变视图光标,鼠标变画笔.在VC6.0开发环境下
💻 WZD
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/////////////////////////////////////////////////////////////////////
// Any class that owns a visible window
/////////////////////////////////////////////////////////////////////

// 1) to change the default cursor for the window, add this to PreCreateWindow()
BOOL CWzdView::PreCreateWindow(CREATESTRUCT& cs)
{
	cs.lpszClass = AfxRegisterWndClass(CS_DBLCLKS,
						AfxGetApp()->LoadStandardCursor(IDC_CROSS),
						(HBRUSH)(COLOR_WINDOW+1),
						AfxGetApp()->LoadIcon(IDR_MAINFRAME));

	return CView::PreCreateWindow(cs);
}


// 2) to temporarily change the cursor when in a particular mode, add a SetCursor handler
BOOL CWzdView::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message) 
{
	if 	(m_bDrawMode)
	{
		SetCursor(AfxGetApp()->LoadCursor(IDC_DRAW_CURSOR));
		return TRUE;
	}

	return CView::OnSetCursor(pWnd, nHitTest, message);
}

// 3) to change the cursor just when mouse pressed, add this to OnLButtonDown
void CWzdView::OnLButtonDown(UINT nFlags, CPoint point) 
{
	::SetCursor(AfxGetApp()->LoadCursor(IDC_DRAW_CURSOR1));
	
	CView::OnLButtonDown(nFlags, point);
}


/////////////////////////////////////////////////////////////////////
// From: Visual C++ MFC Programming by Example by John E. Swanke
// Copyright (C) 1998 jeswanke. All rights reserved.
/////////////////////////////////////////////////////////////////////

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