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📄 chatsocket.h

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#if !defined(AFX_CHATSOCKET_H__DA75A0B4_A758_4460_994C_3825B35D11F8__INCLUDED_)
#define AFX_CHATSOCKET_H__DA75A0B4_A758_4460_994C_3825B35D11F8__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ChatSocket.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CChatSocket command target
//class CServerDlg;
#include"ServerDlg.h"
class CMsg;
class CChatSocket : public CSocket
{
// Attributes
public:

// Operations
public:
	CChatSocket();
	virtual ~CChatSocket();

// Overrides
public:
	void Init();
	int seq;
	CString m_chatname;
	void receivemsg(CMsg& msg);
	void sendmsg(CMsg& msg);
	void AssertValid() const;
	bool inited;
	CArchive* m_pout;
	CArchive* m_pin;
	CSocketFile* m_pfile;
	virtual void OnReceive(int nErrorCode);
	CServerDlg* m_psdlg;
	CChatSocket(CServerDlg *psdlg);
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CChatSocket)
	public:
	virtual void OnClose(int nErrorCode);
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CChatSocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CHATSOCKET_H__DA75A0B4_A758_4460_994C_3825B35D11F8__INCLUDED_)

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