📄 form1.h
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#pragma once
#include "stdafx.h"
#include ".\jiechen.h"
public __gc class jiecheng;
namespace My
{
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Form1 摘要
///
/// 警告: 如果您更改该类的名称,则需要更改
/// 与该类所依赖的所有 .resx 文件关联的托管资源编译器工具的
/// “资源文件名”属性。 否则,
/// 设计器将不能与此窗体关联的
/// 本地化资源正确交互。
/// </summary>
public __gc class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
}
protected:
void Dispose(Boolean disposing)
{
if (disposing && components)
{
components->Dispose();
}
__super::Dispose(disposing);
}
private: System::Windows::Forms::Label * label1;
private: System::Windows::Forms::TextBox * textBox1;
private: System::Windows::Forms::Label * label2;
private: System::Windows::Forms::TextBox * textBox2;
private: System::Windows::Forms::Button * button1;
private: System::Windows::Forms::Button * button2;
private: System::Windows::Forms::Button * button3;
private: System::Windows::Forms::Label * label3;
private: System::Windows::Forms::Label * label4;
private: System::Windows::Forms::Label * label5;
private:
/// <summary>
/// 必需的设计器变量。
/// </summary>
System::ComponentModel::Container * components;
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
void InitializeComponent(void)
{
this->label1 = new System::Windows::Forms::Label();
this->textBox1 = new System::Windows::Forms::TextBox();
this->label2 = new System::Windows::Forms::Label();
this->textBox2 = new System::Windows::Forms::TextBox();
this->button1 = new System::Windows::Forms::Button();
this->button2 = new System::Windows::Forms::Button();
this->button3 = new System::Windows::Forms::Button();
this->label3 = new System::Windows::Forms::Label();
this->label4 = new System::Windows::Forms::Label();
this->label5 = new System::Windows::Forms::Label();
this->SuspendLayout();
//
// label1
//
this->label1->Location = System::Drawing::Point(24, 32);
this->label1->Name = S"label1";
this->label1->Size = System::Drawing::Size(72, 16);
this->label1->TabIndex = 0;
this->label1->Text = S"输入阶乘数";
//
// textBox1
//
this->textBox1->Location = System::Drawing::Point(112, 24);
this->textBox1->Name = S"textBox1";
this->textBox1->Size = System::Drawing::Size(312, 21);
this->textBox1->TabIndex = 1;
this->textBox1->Text = S"";
//
// label2
//
this->label2->Location = System::Drawing::Point(24, 72);
this->label2->Name = S"label2";
this->label2->Size = System::Drawing::Size(64, 16);
this->label2->TabIndex = 2;
this->label2->Text = S"计算结果";
//
// textBox2
//
this->textBox2->Location = System::Drawing::Point(112, 64);
this->textBox2->Name = S"textBox2";
this->textBox2->Size = System::Drawing::Size(312, 21);
this->textBox2->TabIndex = 3;
this->textBox2->Text = S"";
//
// button1
//
this->button1->Location = System::Drawing::Point(56, 160);
this->button1->Name = S"button1";
this->button1->Size = System::Drawing::Size(88, 24);
this->button1->TabIndex = 4;
this->button1->Text = S"计算";
this->button1->Click += new System::EventHandler(this, button1_Click);
//
// button2
//
this->button2->Location = System::Drawing::Point(180, 160);
this->button2->Name = S"button2";
this->button2->Size = System::Drawing::Size(88, 24);
this->button2->TabIndex = 5;
this->button2->Text = S"清除";
this->button2->Click += new System::EventHandler(this, button2_Click);
//
// button3
//
this->button3->Location = System::Drawing::Point(304, 160);
this->button3->Name = S"button3";
this->button3->Size = System::Drawing::Size(88, 24);
this->button3->TabIndex = 6;
this->button3->Text = S"退出";
this->button3->Click += new System::EventHandler(this, button3_Click);
//
// label3
//
this->label3->Location = System::Drawing::Point(24, 112);
this->label3->Name = S"label3";
this->label3->Size = System::Drawing::Size(56, 24);
this->label3->TabIndex = 7;
this->label3->Text = S"用时";
//
// label4
//
this->label4->Location = System::Drawing::Point(112, 112);
this->label4->Name = S"label4";
this->label4->Size = System::Drawing::Size(168, 24);
this->label4->TabIndex = 8;
//
// label5
//
this->label5->Location = System::Drawing::Point(312, 112);
this->label5->Name = S"label5";
this->label5->Size = System::Drawing::Size(56, 24);
this->label5->TabIndex = 9;
this->label5->Text = S"秒";
//
// Form1
//
this->AutoScaleBaseSize = System::Drawing::Size(6, 14);
this->ClientSize = System::Drawing::Size(440, 222);
this->Controls->Add(this->label5);
this->Controls->Add(this->label4);
this->Controls->Add(this->label3);
this->Controls->Add(this->button3);
this->Controls->Add(this->button2);
this->Controls->Add(this->button1);
this->Controls->Add(this->textBox2);
this->Controls->Add(this->label2);
this->Controls->Add(this->textBox1);
this->Controls->Add(this->label1);
this->Name = S"Form1";
this->Text = S"阶乘";
this->Load += new System::EventHandler(this, Form1_Load);
this->ResumeLayout(false);
}
private: System::Void button1_Click(System::Object * sender, System::EventArgs * e)
{
jiecheng jc(System::Convert::ToInt32(textBox1->Text,10));
jc.start();
textBox2->Text= static_cast<System::String __gc *>(jc.tostring());
}
private: System::Void button2_Click(System::Object * sender, System::EventArgs * e)
{
textBox1->Text="";
textBox2->Text="";
}
private: System::Void button3_Click(System::Object * sender, System::EventArgs * e)
{
this->Close();
}
private: System::Void Form1_Load(System::Object * sender, System::EventArgs * e)
{
}
};
}
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