⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 o_message_playmode.c

📁 Zoran V966 DVD 解码 Soc芯片的源程序
💻 C
字号:
/****************************************************************************************************
*  Copyright (c) 2005 ZORAN Corporation, All Rights Reserved
*  THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF ZORAN CORPORATION
*
*  File: o_message_playmode.c
*
* Description:
* =========
*
****************************************************************************************************/

/****************************************************************************************************
*	DECLARATION: Public functions
****************************************************************************************************/

MS_OP OMESSAGE_PLAYMODE_Operation(MSO_OBJECT __NEAR* pThis, MS_OP MsOp, UINT32 lParam);
#define OMESSAGE_PLAYMODE_FillOSDSeg(o, a)		OMESSAGE_FillOSDSeg(o, a)

/****************************************************************************************************
*	DEFINITION: Private named constants
****************************************************************************************************/
/****************************************************************************************************
*	DEFINITION: Private macros
****************************************************************************************************/
/****************************************************************************************************
*	DEFINITION: Private typedefs
****************************************************************************************************/
/****************************************************************************************************
*	DEFINITION: Public (global) variables
****************************************************************************************************/
/****************************************************************************************************
*	DEFINITION: Private (static) variables
****************************************************************************************************/
/****************************************************************************************************
*	DECLARATION: Private (static) functions
****************************************************************************************************/
static OSD_MESSAGES _HandleRepeatABOperation(MSO_MESSAGE __NEAR* pMessage, UINT32 lParam);
static OSD_MESSAGES _HandleRepeatOperation(MSO_MESSAGE __NEAR* pMessage, UINT32 lParam);
static OSD_MESSAGES _HandleShuffleOperation(MSO_MESSAGE __NEAR* pMessage, UINT32 lParam);
static OSD_MESSAGES _HandleRandomOperation(MSO_MESSAGE __NEAR* pMessage, UINT32 lParam);


/***************************************************************************************
* 	Include customization file.
****************************************************************************************/

// Include custom code file: customer specific code, over-writing common one.
#include "Components\Custom\Message\o_message_playmode_custom.c"


/****************************************************************************************************
*	DEFINITION: Public functions
****************************************************************************************************/
/****************************************************************************************************
* Function	: Name
*
* Input		: Parameter_1 - description
*			  Parameter_2 - description
*
* Output		: Parameter_3 - description
*			  Parameter_4 - description
*
* Return		: Describe_possible_returned_values_and_their_meaning
*
* Description	: Describe_what_the_function_does_in_English
*
****************************************************************************************************/
MS_OP OMESSAGE_PLAYMODE_Operation(MSO_OBJECT __NEAR* pThis, MS_OP MsOp, UINT32 lParam)
{
	FORMATED_UNICODE_STRING	oFormUniStr;
	OSD_MESSAGES				eMsg = S_NULL;
	BOOL						bSaveAndUpdate = TRUE;
	MSO_MESSAGE __NEAR* 		pMessage = (MSO_MESSAGE __NEAR*)pThis;
	

	// Initialize oFormUniStr, if no font index, then OSDR_GetFormUniStr_OsdMessage will be wrong
	oFormUniStr.mtFontIndex = FONT_MESSAGE;
	oFormUniStr.mszUniStr[0] = 0;
	
	switch (MsOp)
	{
	case MS_OP_TICK:
		bSaveAndUpdate = FALSE;

		if (pMessage->moParam.mwCoreTimer)
			break;
		// The timeout of messages is handled in the generic message handler.
		// This handler deals with the updating of the playmode message and the removal of certain WHILE TRUE conditions.

		switch(pMessage->moParam.mMsOpMsg)
		{
			case MS_OP_MSG_PLAYMODE_REPEAT:
			{
				UINT16 wMode = ((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode;
				
				if(!(	 (wMode == MSG_PLAYMODE_REPEAT_OFF)	
					||	((wMode == MSG_PLAYMODE_REPEAT_SINGLE) && CoreAPI_IsRepeatSingle())	
					||	(((wMode == MSG_PLAYMODE_REPEAT_ALL) || (wMode == MSG_PLAYMODE_REPEAT_FOLDER)) && CoreAPI_IsRepeatFolderOrALL())
				))
				{
					pMessage->moParam.mwTimer = 1;
				}
				break;
			}
				
			case MS_OP_MSG_PLAYMODE_REPEAT_AB:
			{
				UINT16 wMode = ((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode;
				
				if(!(	(wMode == PM_REPEAT_AB_OFF)	
					||	((wMode == PM_REPEAT_AB_A) && CoreAPI_IsRepeatABA()) 
					||	((wMode == PM_REPEAT_AB_B) && CoreAPI_IsRepeatABB())
				))
				{
					pMessage->moParam.mwTimer = 1;
				}
				break;
			}

			// Restore repeatAB message if not off and not displayed
			case MS_OP_NONE:
			{
				UINT16 wMode = ((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode;
				
				if ((PM_REPEAT_AB_A == wMode) && CoreAPI_IsRepeatABA())
				{
					_DisplayMessageOnTick(pThis, MS_OP_MSG_PLAYMODE_REPEAT_AB, PM_REPEAT_AB_A);
				}
				else if ((PM_REPEAT_AB_B == wMode) && CoreAPI_IsRepeatABB())
				{
					_DisplayMessageOnTick(pThis, MS_OP_MSG_PLAYMODE_REPEAT_AB, PM_REPEAT_AB_B);
				}
				break;
			}
			
			default:
				break;
		} 
		break;
		
	case MS_OP_MSG_PLAYMODE_REPEAT_AB:			
		eMsg = _HandleRepeatABOperation(pMessage, lParam);
		if (S_NULL == eMsg) 
			return MS_OP_NONE;
		break;

	case MS_OP_MSG_PLAYMODE_REPEAT:				
		eMsg = _HandleRepeatOperation(pMessage, lParam);
		if (S_NULL == eMsg) 
			return MS_OP_NONE;
		break;

	case MS_OP_MSG_PLAYMODE_SHUFFLE:			
		eMsg = _HandleShuffleOperation(pMessage, lParam);
		if (S_NULL == eMsg) 
			return MS_OP_NONE;
		break;

	case MS_OP_MSG_PLAYMODE_RANDOM:			
		eMsg = _HandleRandomOperation(pMessage, lParam);
		if (S_NULL == eMsg) 
			return MS_OP_NONE;
		break;

	default:
		bSaveAndUpdate = FALSE;
		break;
	}

	if(eMsg != S_NULL)
	{
		OSDR_GetFormUniStr_OsdMessage((FORMATED_UNICODE_STRING __NEAR*)&oFormUniStr, (UINT32) eMsg);
	}
	if(bSaveAndUpdate == TRUE)
	{
		pMessage->moParam.mMsOpMsg = MsOp;
		MsOp = MS_OP_MSO_MESSAGE_BUILD;
		lParam = (UINT32)&oFormUniStr;
	}

	MsOp = OMESSAGE_Operation(pThis, MsOp, lParam);

	return MsOp;
}

/****************************************************************************************************
*	DEFINITION: Private functions
****************************************************************************************************/
/****************************************************************************************************
* Function	: _HandleRepeatABOperation
*
* Input		: Parameter_1 - description
*			  Parameter_2 - description
*
* Output		: Parameter_3 - description
*			  Parameter_4 - description
*
* Return		: Describe_possible_returned_values_and_their_meaning
*
* Description	: Describe_what_the_function_does_in_English
*
****************************************************************************************************/
static OSD_MESSAGES _HandleRepeatABOperation(MSO_MESSAGE __NEAR* pMessage, UINT32 lParam)
{
	switch(lParam)
	{
	case PM_REPEAT_AB_OFF:
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = (UINT16)lParam;
#ifdef OMESSAGE_PLAYMODE_REPEAT_AB_OFF_TIMEOUT
		pMessage->moParam.mwTimer = OMESSAGE_PLAYMODE_REPEAT_AB_OFF_TIMEOUT;
#else
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
#endif
		return S_REPEATAB_OFF;

	case PM_REPEAT_AB_A:
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = (UINT16)lParam;
		pMessage->moParam.mwTimer = OMESSAGE_INFINITE_TIMEOUT;
		return S_REPEATAB_A;
		
	case PM_REPEAT_AB_B:
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = (UINT16)lParam;
		pMessage->moParam.mwTimer = OMESSAGE_INFINITE_TIMEOUT;
		return S_REPEATAB_B;

	default:
		break;
	}

	BREAK_POINT();
	return S_NULL;
}

/****************************************************************************************************
* Function	: _HandleRepeatOperation
*
* Input		: Parameter_1 - description
*			  Parameter_2 - description
*
* Output		: Parameter_3 - description
*			  Parameter_4 - description
*
* Return		: Describe_possible_returned_values_and_their_meaning
*
* Description	: Describe_what_the_function_does_in_English
*
****************************************************************************************************/
static OSD_MESSAGES _HandleRepeatOperation(MSO_MESSAGE __NEAR* pMessage, UINT32 lParam)
{
	switch(lParam)
	{
	case MSG_PLAYMODE_REPEAT_OFF:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = (UINT16)lParam;
		return S_REPEAT_OFF;

	case MSG_PLAYMODE_REPEAT_SINGLE:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = (UINT16)lParam;
		return S_REPEAT_SINGLE;

	case MSG_PLAYMODE_REPEAT_ALL:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = (UINT16)lParam;
		return S_REPEAT_ALL;

	case MSG_PLAYMODE_REPEAT_CHAPTER:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = MSG_PLAYMODE_REPEAT_SINGLE;
		return S_REPEAT_CHAPTER;

	case MSG_PLAYMODE_REPEAT_TITLE:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = MSG_PLAYMODE_REPEAT_TITLE;
		return S_REPEAT_TITLE;

	case MSG_PLAYMODE_REPEAT_FOLDER:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
		((MSO_MESSAGE_PLAYMODE __NEAR*)pMessage)->moParam.wMode = MSG_PLAYMODE_REPEAT_TITLE;
		return S_REPEAT_FOLDER;

	default:
		break;
	}

	BREAK_POINT();
	return S_NULL;
}

/****************************************************************************************************
* Function	: _HandleShuffleOperation
*
* Input		: Parameter_1 - description
*			  Parameter_2 - description
*
* Output		: Parameter_3 - description
*			  Parameter_4 - description
*
* Return		: Describe_possible_returned_values_and_their_meaning
*
* Description	: Describe_what_the_function_does_in_English
*
****************************************************************************************************/
static OSD_MESSAGES _HandleShuffleOperation(MSO_MESSAGE __NEAR* pMessage, UINT32 lParam)
{
	switch(lParam)
	{
	case 0:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
		return S_SHUFFLE_OFF;

	case 1:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;	
		return S_SHUFFLE;

	default:
		break;
	}
	
	BREAK_POINT();
	return S_NULL;
}

/****************************************************************************************************
* Function	: _HandleRandomOperation
*
* Input		: Parameter_1 - description
*			  Parameter_2 - description
*
* Output		: Parameter_3 - description
*			  Parameter_4 - description
*
* Return		: Describe_possible_returned_values_and_their_meaning
*
* Description	: Describe_what_the_function_does_in_English
*
****************************************************************************************************/
static OSD_MESSAGES _HandleRandomOperation(MSO_MESSAGE __NEAR* pMessage, UINT32 lParam)
{
	switch(lParam)
	{
	case 0:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;
		return S_RANDOM_OFF;

	case 1:
		pMessage->moParam.mwTimer = ((MS_DESCRIPTOR_MESSAGE*)((MSO_OBJECT __NEAR*)pMessage)->mpDescriptor)->mwDefaultTimeout;	
		return S_RANDOM;

	default:
		break;
	}

	BREAK_POINT();
	return S_NULL;
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -