📄 o_music_mode.h
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/* **************************************************************************************
* Copyright (c) 2005 ZORAN Corporation, All Rights Reserved
* THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF ZORAN CORPORATION
*
* File: $Workfile: o_music_mode.h $
*
* Description:
* ============
* Project definition of the MSO_MUSIC_MODE
*
****************************************************************************************/
#ifndef __O_MUSIC_MODE_H__
#define __O_MUSIC_MODE_H__
#ifdef D_ENABLE_MUSIC_MODE_SUPPORT
#include "Components\Music_mode\o_music_mode_defs.h"
extern CONST MS_DESCRIPTOR_MUSIC_MODE oMusicModeDescriptor;
/***************************************************************************************
* Function : OMusicMode_OpenAtPos
*
* In : pParent = Pointer to the parent container.
*
* wStartX = X position of the component. The default position (specified in the
* descriptor) is used in case this parameter is set to DEFAULT_POSITION.
*
* wStartY = Y position of the component.The default position (specified in the
* descriptor) is used in case this parameter is set to DEFAULT_POSITION.
*
* Out : None.
*
* Return : Pointer to the karaoke componet if opened successfully, otherwise NULL.
*
* Desc : Creates, and displays a Music Mode component.
****************************************************************************************/
extern MSO_OBJECT __NEAR* OMusicMode_OpenAtPos(MSO_CONTAINER __NEAR* pParent, UINT16 wStartX, UINT16 wStartY);
#endif // D_ENABLE_MUSIC_MODE_SUPPORT
#endif // __O_MUSIC_MODE_H__
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