📄 ctxmenu.cpp
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// CtxMenu.cpp : Defines the initialization routines for the DLL.
//
#pragma data_seg(".text")
#define INITGUID
#include "stdafx.h"
#include <initguid.h>
#include <shlguid.h>
#include "CtxMenu.h"
#include "ShellExt.h"
#pragma data_seg()
#include "SHUtils.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
unsigned int g_cRefThisDll = 0;
//
// Note!
//
// If this DLL is dynamically linked against the MFC
// DLLs, any functions exported from this DLL which
// call into MFC must have the AFX_MANAGE_STATE macro
// added at the very beginning of the function.
//
// For example:
//
// extern "C" BOOL PASCAL EXPORT ExportedFunction()
// {
// AFX_MANAGE_STATE(AfxGetStaticModuleState());
// // normal function body here
// }
//
// It is very important that this macro appear in each
// function, prior to any calls into MFC. This means that
// it must appear as the first statement within the
// function, even before any object variable declarations
// as their constructors may generate calls into the MFC
// DLL.
//
// Please see MFC Technical Notes 33 and 58 for additional
// details.
//
/////////////////////////////////////////////////////////////////////////////
// CCtxMenuApp
BEGIN_MESSAGE_MAP(CCtxMenuApp, CWinApp)
//{{AFX_MSG_MAP(CCtxMenuApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCtxMenuApp construction
CCtxMenuApp::CCtxMenuApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCtxMenuApp object
CCtxMenuApp theApp;
BOOL CCtxMenuApp::InitInstance()
{
InitializeCriticalSection(&g_critSectionBreak);
return CWinApp::InitInstance();
}
int CCtxMenuApp::ExitInstance()
{
DeleteCriticalSection(&g_critSectionBreak);
return CWinApp::ExitInstance();
}
///////////////////////////////////////////////////////////////////////////
//
// STDAPI DllCanUnloadNow(void)
//
// PURPOSE: Tell whoever's interested if they can unload us or not.
//
// Param Type Use
// ----- ---- ---
// none
//
// Returns
// S_OK if it's OK to unload us.
//
///////////////////////////////////////////////////////////////////////////
STDAPI DllCanUnloadNow(void)
{
ODS("In DLLCanUnloadNow\r\n");
return (g_cRefThisDll == 0 ? S_OK : S_FALSE);
}
///////////////////////////////////////////////////////////////////////////
//
// STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppvOut)
//
// PURPOSE: Create a class object of the type requested. This is how
// Explorer talks to us.
//
// Param Type Use
// ----- ---- ---
// rclsif REFCLSID class ID reference
// riid REFIID interface ID reference
// ppvOut LPVOID * ptr to an instance of the requested interface
//
// Returns
// STDAPI status code
//
///////////////////////////////////////////////////////////////////////////
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppvOut)
{
ODS("In DllGetClassObject\r\n");
*ppvOut = NULL;
// file
if (IsEqualIID(rclsid, CLSID_FileCryptorCtxMenuID))
{
CShellExtClassFactory *pcf;
try {
pcf = new CShellExtClassFactory;
}
catch (CMemoryException *e) {
e->Delete();
pcf=NULL;
}
return pcf->QueryInterface(riid, ppvOut);
}
return CLASS_E_CLASSNOTAVAILABLE;
}
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