📄 game.h
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/* * This file gives the definitions for printing to a particular terminal. * If it doesn't work on your particular terminal, then you will need to * to change it yourself. Try doing a man on "termcap" and a * "printenv TERMCAP" to see what terminal type you are using. * *//* cursor addressable string for printing to terminal */#define CM "\033[%d;%dH"/* command to clear the screen */#define CLEARSCREEN "\033[H\033[2J" /* size of the available window */#define XMAX 75#define YMAX 22/* size of the actual playing field */#define XMAXFIELD XMAX#define YMAXFIELD (YMAX-2) /* definitions of the user keys */#define NORTH 'k'#define NE 'u'#define NW 'y' #define EAST 'l'#define WEST 'h' #define SE 'n'#define SW 'b' #define SOUTH 'j'#define SIT ' '#define QUIT 'Q'/* pid's of the various processes */extern int pidmover;extern int pidplotter;extern int pidtargeter;extern int pidreferee;extern int pidmain;extern int pidrobot;/* current location of the target */extern int targetx;extern int targety;extern int targetvalue;/* current location of the robot */extern int robotx;extern int roboty;/* current location of the user's worm */extern int wormx;extern int wormy;
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