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📄 makefile,v

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head	1.1;access;symbols;locks	dls:1.1; strict;comment	@# @;1.1date	97.09.21.19.31.19;	author dls;	state Dist;branches;next	;desc@@1.1log@pre-3e code@text@##  Makefile for worm, a simple Xinu example#  "make a.out" will make a standalone executable#  "make worm.o" will make the object module which can be loaded into the shell#    .SUFFIXES:.o .c .sDIR	=	{Xinu-directory}CFLAGS	=	-c -I../../../hAFLAGS	=	-u $(DIR)/include/sys.sSIZE	=	$(DIR)/bin/size11PRINT	=	$(DIR)/bin/cprintLORDER	=	$(DIR)/bin/lorder11RANLIB	=	$(DIR)/bin/ranlib11LIB	=	$(DIR)/libXINUDIR = 	$(DIR)/src/sys/sysHEADERS	=	game.h.c.o: $(HEADERS)		$(CC) $(CFLAGS)	$<GAMEFILES = main.o	\            mesg.o	\	    mover.o	\	    plotter.o	\	    referee.o 	\	    robot.o	\	    targeter.o	\	    timedgetchar.o \	    utils.oworm.o:		$(GAMEFILES)		$(LD) -r -o worm.o $(GAMEFILES)install:	worm.o		/bin/cp worm.o ..a.out:		worm.o test.o		$(LD) -e _start -N -X -T 00004000 $(XINUDIR)/xinu.o test.o worm.o $(XINUDIR)/libx.a $(LIB)/libxc.a $(XINUDIR)/libx.a -o b.out		cp b.out pm.out	        strip b.out;dd if=b.out of=a.out ibs=32 skip=1@

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