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📄 memdc.h

📁 3D reconstruction, medical image processing from colons, using intel image processing for based clas
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#if !defined(_MEMDC_H_)#define _MEMDC_H_#if _MSC_VER >= 1000#pragma once#endif // _MSC_VER >= 1000// MemDC.h : header file////////////////////////////////////////////////////// RxMemDC - memory DC//// Author: Keith Rule// Email:  keithr@europa.com// Copyright 1996-1997, Keith Rule//// You may freely use or modify this code provided this// Copyright is included in all derived versions.//// History - 10/3/97 Fixed scrolling bug.//                   Added print support.//           25 feb 98 - fixed minor assertion bug//// This class implements a memory Device Contextclass RxMemDC : public CDC{public:    // constructor sets up the memory DC    RxMemDC(CDC* pDC) : CDC()    {        ASSERT(pDC != NULL);        m_pDC = pDC;        m_pOldBitmap = NULL;        m_bMemDC = !pDC->IsPrinting();                      if (m_bMemDC)    // Create a Memory DC        {			CWnd* pWnd = pDC->GetWindow();			if (pWnd)				pWnd->GetClientRect(&m_rect);			else				pDC->GetClipBox(&m_rect);            CreateCompatibleDC(pDC);            m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());            m_pOldBitmap = SelectObject(&m_bitmap);            SetWindowOrg(m_rect.left, m_rect.top);        }        else        // Make a copy of the relevent parts of the current DC for printing        {            m_bPrinting = pDC->m_bPrinting;            m_hDC       = pDC->m_hDC;            m_hAttribDC = pDC->m_hAttribDC;        }    }        // Destructor copies the contents of the mem DC to the original DC    ~RxMemDC()    {        if (m_bMemDC)         {                // Copy the offscreen bitmap onto the screen.            m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),                          this, m_rect.left, m_rect.top, SRCCOPY);            //Swap back the original bitmap.            SelectObject(m_pOldBitmap);        } else {            // All we need to do is replace the DC with an illegal value,            // this keeps us from accidently deleting the handles associated with            // the CDC that was passed to the constructor.            m_hDC = m_hAttribDC = NULL;        }    }    // Allow usage as a pointer    RxMemDC* operator->() {return this;}            // Allow usage as a pointer    operator RxMemDC*() {return this;}private:    CBitmap  m_bitmap;      // Offscreen bitmap    CBitmap* m_pOldBitmap;  // bitmap originally found in RxMemDC    CDC*     m_pDC;         // Saves CDC passed in constructor    CRect    m_rect;        // Rectangle of drawing area.    BOOL     m_bMemDC;      // TRUE if CDC really is a Memory DC.};///////////////////////////////////////////////////////////////////////////////{{AFX_INSERT_LOCATION}}// Microsoft Developer Studio will insert additional declarations immediately before the previous line.#endif // !defined(_MEMDC_H_)

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