📄 splash.h
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// CG: This file was added by the Splash Screen component.#ifndef _SPLASH_SCRN_#define _SPLASH_SCRN_// Splash.h : header file///////////////////////////////////////////////////////////////////////////////// Splash Screen classclass RxSplashWnd : public CWnd{// Constructionprotected: RxSplashWnd();// Attributes:public: CBitmap m_bitmap;// Operationspublic: static void EnableSplashScreen(BOOL bEnable = TRUE); static void ShowSplashScreen(CWnd* pParentWnd = NULL); static BOOL PreTranslateAppMessage(MSG* pMsg);// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(RxSplashWnd) //}}AFX_VIRTUAL// Implementationpublic: ~RxSplashWnd(); virtual void PostNcDestroy();protected: BOOL Create(CWnd* pParentWnd = NULL); void HideSplashScreen(); static BOOL c_bShowSplashWnd; static RxSplashWnd* c_pSplashWnd;// Generated message map functionsprotected: //{{AFX_MSG(RxSplashWnd) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnPaint(); afx_msg void OnTimer(UINT nIDEvent); //}}AFX_MSG DECLARE_MESSAGE_MAP()};#endif
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