📄 bitmapstatic.h
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#if !defined(AFX_BITMAPSTATIC_H__3B2D90F4_41E4_433E_86B7_7180065076D3__INCLUDED_)#define AFX_BITMAPSTATIC_H__3B2D90F4_41E4_433E_86B7_7180065076D3__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000// BitmapStatic.h : header file///////////////////////////////////////////////////////////////////////////////// RxBitmapStatic windowclass RxBitmapStatic : public CWnd{// Constructionpublic: RxBitmapStatic();// Attributespublic: UINT m_nBitmapID;// Operationspublic: void LoadBitmap(UINT nBitmapID);// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(RxBitmapStatic) protected: virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam); virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult); virtual void PostNcDestroy(); virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL// Implementationpublic: virtual ~RxBitmapStatic(); // Generated message map functionsprotected: //{{AFX_MSG(RxBitmapStatic) afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP()};///////////////////////////////////////////////////////////////////////////////{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_BITMAPSTATIC_H__3B2D90F4_41E4_433E_86B7_7180065076D3__INCLUDED_)
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