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📄 changelog.txt

📁 RO模拟器!!适合玩仙境传说的玩家们呦~
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- 05-26-04: Added #137 - Feature Request: Pet Capture Multiplier. 2000 = Perfect. 100 = Normal. [AlexKreuz]
- 05-26-04: Fixed #873 - Assassin Cross can now equip two daggers. [AlexKreuz]
- 05-26-04: Added named constants for Damage correction arrays for Race and Element. [ChrspthrR]
- 05-25-04: Fixed #882 - Blacksmith Weapon Research increases Hit Rate. [AlexKreuz]
- 05-25-04: Fixed #855 - Character stops attack when monster and character share same point. [AlexKreuz]
- 05-23-04: Implemented the Decrease of Base DEF with Provoke skill in PVP. [KyuubiKitsune]
- 05-22-04: Fixed Armor Defense Usage in PVP, Armor DEF now reduces the appropriate amt. [KyuubiKitsune]
- 05-21-04: Fixed Username_M/_F to start at ID#100100. [AlexKreuz]
- 05-21-04: Added Username_M/_F support to SQL. [AlexKreuz]
- 05-18-04: Fixed potential memory leak, and potential crash when Shop created [ChrstphrR]
- 05-16-04: Fixed a list index error on disconnect. [Darkhelmet]
- 05-16-04: Added a few things by Krietor's request, some commented out. [Darkhelmet]
- 05-16-04: Added Comments to monster AI. [Darkhelmet]
- 05-16-04: Made NPC Constants Byte sized now - Mmmm-mmm! [ChrstphrR]
- 05-16-04: Translated SJIS comments for Party Object to legible english. [ChrstphrR]
- 05-16-04: Cleaned up GetGuildETrigger (Asserts, Eliminated unused vars) [ChrstphrR]
- 05-16-04: Cleaned up GetGuildDDegree (Asserts, Eliminated unused vars) [ChrstphrR]
- 05-16-04: MapLoad - lowercase of MapName always used internally. [ChrstphrR]
- 05-16-04: ScriptValidated - memory leak fix when ScriptErr fires up. [ChrstphrR]
- 05-16-04: ScriptValidated - fixed error message filename - now correct. [ChrstphrR]
- 05-16-04: ScriptValidated - fixed error detection in 'script' lines' 4th token. [ChrstphrR]
- 05-14-04: More monster SKills added, improved cast time algorith for monsters. [Darkhelmet]
- 05-12-04: Multiple AI improvements, documentation available if needed. [Darkhelmet]
- 05-11-04: Typo in "ShowDebugErrors" during write to ini file. [ChrstphrR]
- 05-11-04: GetGuildEDegree - Asserts for Preconditons, unused var elimination. [ChrstphrR]
- 05-11-04: GetGuildID - Asserts for Preconditons, index fix. [ChrstphrR]
- 05-11-04: CheckGuildMaster - Asserts for Preconditons, index fix. [ChrstphrR]
- 05-09-04: Corrected interim CVS build title to denote post 1.2.1.1 [ChrstphrR]
- 05-09-04: Bug Fix #852 (prev 5 entries + Ini option ShowDebugErrors) [ChrstphrR]
- 05-09-04: Main unit - MapLoad changed - no more char freezes. [ChrstphrR]
- 05-09-04: ScriptValidated does checking for MapLoad. [ChrstphrR]
- 05-09-04: ScriptValidated parses comment lines in scripts proper. [ChrstphrR]
- 05-09-04: ScriptValidated returns false for nonexistant commands/typosr. [ChrstphrR]
- 05-09-04: ScriptValidated - fixed 'monster' parsing problem Colus noticed. [ChrstphrR]
- 05-06-04: Updated monster teleport to not crash (part I). [Colus]
- 05-06-04: Updated PvM LoV and SG cast delay, freezing, damage, timed hits.[Colus]
- 05-06-04: Added TMob BodyCount. [Colus]
- 05-04-04: SG&LOV damage Corrections [Eliot]
- 05-04-04: Database unit - local unit proc LoadSummonLists [ChrstphrR]
- 05-04-04: Bug fix #827 - thorough fix for bad data in summon_item.txt [ChrstphrR]
- 05-04-04: Database unit - local unit function DataBaseFilesExist [ChrstphrR]
- 05-04-04: DataBaseFilesExist - updated to check for required DB files. [ChrstphrR]
- 05-03-04: Fixed (hopefully) the issue with invisible NPC IDs permanently.  Use -1 again. [Colus]
- 05-01-04: Fixed stability problem regarding NPC IDs of value -1. [AlexKreuz]

--------------------------------------------------------------------------------
 Fusion 1.211 - April 30th, 2004
--------------------------------------------------------------------------------
- 04-30-04: Removed some debug statements. [Colus]
- 04-30-04: Updated Combo Finish to monitor time to expire combo Ashura mode. [Colus]
- 04-30-04: Updated Aqua Benedicta.  Now checks that you are on water. [Colus]
- 04-30-04: Merged some monster AI fixes.  [Darkhelmet]
- 04-29-04: Bughunting - Rolled back elimination of "len" variable in sv1PacketProcess [ChrstphrR]
- 04-28-04: Fixed error with Old Blue Box / Old Violet Box Eliotsan's users mentioned. [ChrstphrR]
- 04-28-04: GetGuildID - Defined pre/post conditions, Eliminated unused variables. [ChrstphrR]
- 04-28-04: CheckGuildMaster - Defined pre/post conditions, Eliminated unused variables. [ChrstphrR]
- 04-28-04: CalcStat - Eliminated unused variables. [ChrstphrR]
- 04-28-04: EnableGuildKafra - Eliminated unused variables. [ChrstphrR]
- 04-28-04: Get/SetGuildKafra - Eliminated unused variables. [ChrstphrR]
- 04-28-04: SpawnNPCMob - Eliminated unused variables. [ChrstphrR]
- 04-28-04: SpawnEventMob - Eliminated unused variables. [ChrstphrR]
- 04-28-04: CallGuildGuard - Eliminated unused variables. [ChrstphrR]
- 04-28-04: KillGuildRelation - Eliminated unused variables. [ChrstphrR]
- 04-28-04: MapMove - Eliminated unused variables. [ChrstphrR]
- 04-28-04: StealItem - Eliminated unused variables. [ChrstphrR]
- 04-28-04: Memory Leak fixes: Map free up rest of memory properly now. [ChrstphrR]
- 04-28-04: Data Structures: NPC Destroy method fixes [ChrstphrR]
- 04-28-04: Data Structures: ItemLists now properly have 100, not 101 Items [ChrstphrR]
- 04-28-04: Item class method ZeroItem Zeros/Nils out ALL fields -- Time saver for coders, see Create. [ChrstphrR]
- 04-28-04: Included Constants for types of NPC's. [ChrstphrR]
- 04-28-04: Code Review/Comment: KnockBackLiving [ChrstphrR]
- 04-28-04: Memory Leak fixes: AutoAction [ChrstphrR]
- 04-28-04: Memory Leak fixes: DamageOverTime [ChrstphrR]
- 04-27-04: Memory Leak fixes: SkillEffect [ChrstphrR]
- 04-27-04: MORE Memory Leak fixes: CreateField (Hey, it's a long routine!) [ChrstphrR]
- 04-27-04: Memory Leak fixes: CharaSplash2 [ChrstphrR]
- 04-27-04: Memory Leak fixes: CreateField [ChrstphrR]
- 04-27-04: Code Review/Comment, and Unused variable cleanup: DamageCalc1 [ChrstphrR]
- 04-27-04: Memory Leak fixes: MonsterDie [ChrstphrR]
- 04-27-04: Memory Leak fixes: CharaSplash [ChrstphrR]
- 04-27-04: Fixed undefined results of DamageProcess1 in some cases. [ChrstphrR]
- 04-27-04: Code Review/Comment, and Unused variable cleanup: CloseQuery [ChrstphrR]
- 04-27-04: Code Review/Comment, and Unused variable cleanup: MonsterSpawn [ChrstphrR]
- 04-27-04: Memory Leak, Data Structure fixes for Box items' random generator. [ChrstphrR]
- 04-27-04: MobSkills - unallocated array at routine end [ChrstphrR]
- 04-27-04: Index checks, CloseQuery memory leaks with 10+ global lists fixed [ChrstphrR]
- 04-26-04: Memory Leak fixes in sv1PacketProcessTo routine. [ChrstphrR]
- 04-26-04: Cleanup of unused vars in sv1PacketProcess routine. [ChrstphrR]
- 04-26-04: Cleanup of unused vars in sv1PacketProcessSub routine. [ChrstphrR]
- 04-26-04: Memory Leak fixes in LoadMonsterAIData routine. [ChrstphrR]
- 04-26-04: Memory Leak fixes in CalculateSkillIf routine. [ChrstphrR]
- 04-26-04: Memory Leak fixes in PetAttackSkill routine. [ChrstphrR]
- 04-26-04: Memory Leak fixes in early Exits in CalcAI routine. [ChrstphrR]
- 04-25-04: Fixed Chain Combo Timing issue with cast failure upon new Triple Attack. [AlexKreuz]
- 04-24-04: Added .ini option for monster skills.  [Darkhelmet]
- 04-24-04: Numerous AI fixes, crashes should stop.  [Darkhelmet]
- 04-24-04: Rolled back Darkhelmets changes about Monster skills. Crashed the server.    [Eliot]
- 04-24-04: Some Memory Leaks in Map and substructures fixed. [ChrstphrR]
- 04-24-04: Removed buf2 - unused static variable 32k in size. [ChrstphrR]
- 04-24-04: Got back old Water Ball routines, because new way of doing that didnt work [Eliot]
- 04-24-04: Soul Strike cast delay changed [Eliot]
- 04-24-04: LOV and Storm Gust calculations fixed again [Eliot]
- 04-24-04: AI enabled, most Monster statuses tracked now. *Experimental [Darkhelmet]
- 04-24-04: Memory Leaks in global list quick-fixed. [ChrstphrR]
- 04-22-04: Mapload bugfix, & Script errors show proper line number [ChrstphrR]
- 04-20-04: Small memory leaks plugged in map load routines. [ChrstphrR]
- 04-20-04: Dead Branch summon monster code improvments. [ChrstphrR]
- 04-19-04: Quick Fix for Kyuubi's fix -- please check and adjust if I made the wrong assumption :) [ChrstphrR]
- 04-08-04: Fixed failure to check for a guild that caused Range Error. [KyuubiKitsune]
- 04-16-04: Fixed Bug 139 - Intimidate Skill warped MVP Monsters. [AlexKreuz]
- 04-16-04: Fixed Bug 193 - Auto Berkserk Skill not increasing damage. [AlexKreuz]
- 04-16-04: Fixed Bug 710 - No skill points for novice with #jlevel. [AlexKreuz]
- 04-16-04: Added 'addstatpoints' script command. [AlexKreuz]
- 04-16-04: Added 'addskillpoints' script command. [AlexKreuz]
- 04-15-04: Updated Water Ball PvM to use new DOT procedure. [Colus]
- 04-15-04: Added DamageOverTime function (in testing phase). [Colus]
- 04-15-04: Added eventmob NPC Command. 
		-Syntax: eventmob [JID],[Name],[X Position],[YPosition],[Perfect Drop ID(0 = None)].  [Darkhelmet]
- 04-15-04: Added some error checking to fix some list index errors. [Darkhelmet]
- 04-15-04: Pathfinding broke some more skills (Vending). Fixed this. [AlexKreuz]
- 04-13-04: Added SendLivingDisappear function (in testing phase). [Colus]
- 04-13-04: Added KnockBackLiving function (in testing phase). [Colus]
- 04-13-04: Added UpdateLivingLocation function (in testing phase). [Colus]
- 04-12-04: Numerous Pet fixes... should all work now. [Darkhelmet]
- 04-12-04: Added loading of Fusion's AI database. [Darkhelmet]
- 04-12-04: Added warping monster algorithm and skill support. [Darkhelmet]
- 04-12-04: Script Command 'basereset' now changes your level back 1 and exp to 0. [Darkhelmet]
- 04-12-04: Added 'global' script command. [Darkhelmet]
- 04-12-04: Fixed 'gcheck' script command. [Darkhelmet]
- 04-11-04: Fixed 'removeequipment' script command. [Darkhelmet]
- 04-11-04: Added 'basereset' script command. [Darkhelmet]
- 04-11-04: Fixed Bug in loading the AI database. [Darkhelmet]
- 04-11-04: Started Fusion's own AI database. [Darkhelmet]
- 04-10-04: Added IF_ENEMYCOUNT code. [Darkhelmet]
- 04-10-04: Fixed Bug 689, Guildsmen average level not calculated on change. [AlexKreuz]
- 04-10-04: Added Magic Crasher PVP (Bug#753-7). [Eliot]
- 04-10-04: Added #mothball GM command (Because we need more useless commands). [AlexKreuz]
- 04-10-04: Added item effects 202-205, see database.pas for documentation. [Darkhelmet]
- 04-10-04: Added removeEquipment Script command. [Darkhelmet]
- 04-09-04: Retranslated map load packet, trimmed some useless code/comments. [Colus]
- 04-09-04: Added standard UpdateLook function.  Standardized all view packets. [Colus]
- 04-09-04: Added EnableLowerClassDyes option (defaults to FALSE) [Colus]
- 04-08-04: Fixed Pathfinding changes broke self-targeting skills. [AlexKreuz]
- 04-08-04: Fixed Player spells can not be cast over walls anymore. [AlexKreuz]
- 04-08-04: Fixed Archer-Type monsters can attack over cliffs now. [AlexKreuz]
- 04-08-04: Fixed Archer-Type monsters can not attack over walls anymore. [AlexKreuz]
- 04-08-04: Serious Rewrite of Pathfinding. [AlexKreuz]
- 04-08-04: Fixed Unable to snipe over cliffs bug. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @heal. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @kami, @kamib. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @alive. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @kill. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @die. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @jobchange. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @hide. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @option. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @storage. [AlexKreuz]
- 04-08-04: Added Athena GM Commands - @speed. [AlexKreuz]
- 04-08-04: Added #glevel GM command for faster guild testing. [KyuubiKitsune]
- 04-07-04: Added Weiss.ini options to edit Colors and Fonts. [AlexKreuz]
- 04-07-04: Added Athena GM Commands - @who3. [AlexKreuz]
- 04-07-04: Added Athena GM Commands - @who2. [AlexKreuz]
- 04-07-04: Added Athena GM Commands - @who. [AlexKreuz]
- 04-07-04: Added Athena GM Commands - @jump. [AlexKreuz]
- 04-07-04: Added Athena GM Commands - @jumpto, @warpto. [AlexKreuz]
- 04-07-04: Added Athena GM Commands - @where. [AlexKreuz]
- 04-07-04: Added Athena GM Commands - @rura, @warp. [AlexKreuz]
- 04-07-04: Added Athena GM Commands - @rura+, @send, @warp+, @charwarp. [AlexKreuz]
- 04-07-04: Renamed #greaper to #ironical. [AlexKreuz]
- 04-07-04: Had to re-fix some set-math logic in Game - mea culpa :o [ChrstphrR]
- 04-07-04: Tidying up routine in Game unit, translating original Japanese comments in code (No functional code changes) (3rd time) [ChrstphrR]
- 04-07-04: Added 'RUN' Skill, fixed a few checks up and started tracking monster status.  [Darkhelmet]
- 04-07-04: Added #greaper GM command. (Grim Reaper - For scaring the kiddies). [AlexKreuz]
- 04-07-04: Fixed Stats and Options reset upon walk request, bug. [AlexKreuz]
- 04-07-04: Added Athena-Style Username_MF Registration Method Option. [AlexKreuz]
- 04-07-04: Updated Ashura, now works in combo mode.  Test this more in PvP (PvM seems OK). [Colus]
- 04-06-04: Added Support for item database effects 200, 201. [Darkhelmet]
- 04-06-04: Updated Monster AI again. [Darkhelmet]
- 04-06-04: Added Loops before Freeing some lists when Fusion closes down - reduces some of the memory leaks and dangling pointers. [ChrstphrR]
- 04-05-04: Adding more AI updates and AI Range Check errors fixes. [Darkhelmet]
- 04-05-04: Added Assign method to ItemDB class. [ChrstphrR]

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