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📄 rain_chip.h

📁 motorola ezx 平台下的fba模拟器
💻 H
📖 第 1 页 / 共 3 页
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/*************************************************************************

  Rainbow Islands C-Chip Protection

  2002-Feb rewritten by Robert Gallagher

    - A replacement romset was coded, then inserted into a Rainbow Islands Extra PCB.
      This replacement would break into the gameplay, and begin dumping all possible data from
      the games C-chip to the display. The data was collected, recorded (photos) then added
      to this driver
    - C-chip data are all handled internally with arrays (no longer using JB1-F89 from Jumping)
    - More accurate emulation of C-chip (allowing writes, only returning data when requested...)
    - Aspects of the C-chip are more accurately 'simulated' by dynamically updating data, rather
      than relying on hard-coded data from the Jumping bootleg
    - GOAL IN Y-coordinates are randomized, from a collected set of possibles, similar to a real machine
    - None of the data present has been 'made up', everything has been verified with real hardware
    - Many thanks to Tormod Tjaberg for dumping the Rainbow Islands Extra c-chip data
      making RIE fully playable


  BANK 0  000 - 002  set by the 68000 during initialization
	      003 - 006  joystick and other input bits
	      008        coin counters and lock-out
	      00D        round number for world data request
	      01D        internal use
  BANK 1  000        internal use
          001 - 002  round height (LSB first)
	      004 - 0ff  unknown data
          100        request round data
	      101 - 140  walking on the rainbow offsets
	      141        round number for round data request
	      142 - 145  round address (MSB first)
	      148        boss or secret room flag
          149        request goal-in data
	      14A - 155  goal-in data
  BANK 2  000 - 01f  rainbow dissolve graphics
	      020 - 03f  rainbow smashing graphics
	      040 - 061  unused data
  BANK 4  002 - XXX  monster animation sequences /
	                 starts with directory of 2-byte offsets
  BANK 5  000        request world data
          002 - XXX  monster property records /
	                 starts with directory of 2-byte offsets
  BANK 6  002 - 141  unknown, has $20 bytes per world
  BANK 7  002 - XXX  monster to Bubble Bobble sprite mapping


*************************************************************************/

#ifndef __rain_chip_H__
#define __rain_chip_H__

struct CBANK
{
	const unsigned char* data;
	size_t size;
};

static const unsigned char CROM_BANK1[] =
{
    0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x0A, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x0A, 0x0C, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x0A, 0x0B, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x07, 0x08, 0x09, 0x01, 0x01, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x07, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x07, 0x08, 0x08, 0x09, 0x01, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x07, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x05, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x01, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x05, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x01, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x01,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
	0x01, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
	0x05, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
	0x04, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
	0x04, 0x05, 0x01, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
	0x04, 0x04, 0x04, 0x02, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
	0x04, 0x04, 0x04, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06,
	0x08, 0x08, 0x0A, 0x0C, 0x0C, 0x0E, 0x0E, 0x10, 0x12, 0x14, 0x16, 0x18,
	0x1A, 0x1C, 0x1E, 0x20, 0x22, 0x24, 0x26, 0x28, 0x2A, 0x2C, 0x2E, 0x30,
	0x32, 0x58, 0x5A, 0x5C, 0x5E, 0x60, 0x62, 0x64, 0x66, 0x68, 0x6A, 0x6C,
	0x6E, 0x70, 0x72, 0x74, 0x76, 0x78, 0x7A, 0x7C, 0x7E, 0x7E, 0x7E, 0x80,
	0x82, 0x86, 0x86, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A
};

static const unsigned char CROM_BANK2[] =
{
	0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13,
	0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
	0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
	0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
	0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43,
	0x44, 0x45, 0x46, 0x47, 0x00, 0x00, 0x00, 0x00, 0x02, 0x02, 0x02, 0x02,
	0x04, 0x04, 0x04, 0x04, 0x06, 0x06, 0x06, 0x06, 0x10, 0x10, 0x12, 0x12,
	0x14, 0x14, 0x16, 0x20, 0x22, 0x16, 0x20, 0x22, 0x16, 0x16, 0x20, 0x20,
	0x22, 0x22
};

static const unsigned char CROM_BANK4_WORLD0[] =
{
	0x28, 0x00, 0x2C, 0x00, 0x30, 0x00, 0x34, 0x00, 0x38, 0x00, 0x3C, 0x00,
	0x40, 0x00, 0x44, 0x00, 0x48, 0x00, 0x54, 0x00, 0x58, 0x00, 0x5C, 0x00,
	0x60, 0x00, 0x68, 0x00, 0x70, 0x00, 0x74, 0x00, 0x78, 0x00, 0x7C, 0x00,
	0x80, 0x00, 0x84, 0x00, 0x32, 0x00, 0x34, 0x00, 0x56, 0x00, 0x58, 0x00,
	0x98, 0x00, 0x96, 0x00, 0x7A, 0x00, 0x7C, 0x00, 0x56, 0x00, 0x58, 0x00,
	0x98, 0x00, 0x96, 0x00, 0x12, 0x01, 0x13, 0x01, 0x1C, 0x01, 0x1D, 0x01,
	0x29, 0x01, 0x28, 0x01, 0x26, 0x01, 0x27, 0x01, 0x2A, 0x01, 0x2B, 0x01,
	0xFA, 0x00, 0xFC, 0x00, 0xFE, 0x00, 0x00, 0x01, 0x02, 0x10, 0x00, 0x10,
	0xD6, 0x00, 0xD8, 0x00, 0xD2, 0x00, 0xD4, 0x00, 0xDE, 0x00, 0xE0, 0x00,
	0xDA, 0x00, 0xDC, 0x00, 0xF4, 0x00, 0xF2, 0x00, 0x36, 0x01, 0x37, 0x01,
	0x38, 0x01, 0x39, 0x01, 0x3B, 0x01, 0x3A, 0x01, 0x34, 0x01, 0x35, 0x01,
	0xC9, 0x02, 0xC8, 0x02
};

static const unsigned char CROM_BANK4_WORLD1[] =
{
	0x24, 0x00, 0x28, 0x00, 0x2C, 0x00, 0x30, 0x00, 0x34, 0x00, 0x38, 0x00,
	0x3C, 0x00, 0x42, 0x00, 0x48, 0x00, 0x4C, 0x00, 0x50, 0x00, 0x54, 0x00,
	0x58, 0x00, 0x5A, 0x00, 0x5C, 0x00, 0x60, 0x00, 0x62, 0x00, 0x64, 0x00,
	0xAA, 0x01, 0xAC, 0x01, 0xCE, 0x01, 0xD0, 0x01, 0x6E, 0x02, 0x70, 0x02,
	0x62, 0x01, 0x64, 0x01, 0x86, 0x01, 0x88, 0x01, 0x6A, 0x02, 0x6C, 0x02,
	0x02, 0x02, 0x04, 0x02, 0x06, 0x02, 0x08, 0x02, 0x0A, 0x02, 0x0C, 0x02,
	0x82, 0x02, 0x84, 0x02, 0x0E, 0x02, 0x10, 0x02, 0x22, 0x02, 0x24, 0x02,
	0x86, 0x02, 0x88, 0x02, 0x26, 0x02, 0x2E, 0x02, 0x8A, 0x02, 0x8C, 0x02,
	0x28, 0x10, 0x28, 0x10, 0x8E, 0x02, 0x90, 0x02
};

static const unsigned char CROM_BANK4_WORLD2[] =
{
	0x2A, 0x00, 0x32, 0x00, 0x3A, 0x00, 0x3E, 0x00, 0x46, 0x00, 0x4E, 0x00,
	0x52, 0x00, 0x56, 0x00, 0x5A, 0x00, 0x5E, 0x00, 0x60, 0x00, 0x62, 0x00,
	0x66, 0x00, 0x68, 0x00, 0x6A, 0x00, 0x6E, 0x00, 0x76, 0x00, 0x7E, 0x00,
	0x82, 0x00, 0x86, 0x00, 0x8A, 0x00, 0x01, 0x03, 0x03, 0x03, 0x05, 0x03,
	0x07, 0x03, 0x01, 0x03, 0x03, 0x03, 0x05, 0x03, 0x07, 0x03, 0x23, 0x03,
	0x21, 0x03, 0x25, 0x03, 0x27, 0x03, 0x29, 0x03, 0x2B, 0x03, 0x25, 0x03,
	0x27, 0x03, 0x29, 0x03, 0x2B, 0x03, 0x47, 0x03, 0x23, 0x03,	0x61, 0x03,
	0x63, 0x03, 0x61, 0x03, 0x63, 0x03, 0x67, 0x03, 0x65, 0x03, 0x49, 0x03,
	0x49, 0x03, 0x67, 0x03, 0x65, 0x03, 0x69, 0x03, 0x69, 0x03, 0xC9, 0x03,
	0xC7, 0x03, 0x85, 0x03, 0x87, 0x03, 0x89, 0x03, 0x8B, 0x03, 0x85, 0x03,
	0x87, 0x03, 0x89, 0x03, 0x8B, 0x03, 0xC9, 0x03, 0xC7, 0x03, 0xAB, 0x03,
	0xAD, 0x03, 0xAF, 0x03, 0xC1, 0x03, 0xC5, 0x03, 0xC3, 0x03
};

static const unsigned char CROM_BANK4_WORLD3[] =
{
	0x30, 0x00, 0x34, 0x00, 0x38, 0x00, 0x3C, 0x00, 0x40, 0x00, 0x44, 0x00,
	0x48, 0x00, 0x4A, 0x00, 0x4C, 0x00, 0x50, 0x00, 0x54, 0x00, 0x58, 0x00,
	0x5C, 0x00, 0x5E, 0x00, 0x60, 0x00, 0x64, 0x00, 0x68, 0x00, 0x6C, 0x00,
	0x70, 0x00, 0x7A, 0x00, 0x84, 0x00, 0x88, 0x00, 0xA2, 0x00, 0xBC, 0x00,
	0x51, 0x04, 0x53, 0x04, 0x51, 0x04, 0x53, 0x04, 0x51, 0x04, 0x51, 0x04,
	0x55, 0x04, 0x57, 0x04, 0x55, 0x04, 0x57, 0x04, 0x55, 0x04, 0x55, 0x04,
	0x59, 0x04, 0x59, 0x04, 0x59, 0x04, 0x9F, 0x04, 0x5D, 0x04, 0x5B, 0x04,
	0x5D, 0x04, 0x5B, 0x04, 0x95, 0x04, 0x93, 0x04, 0x5F, 0x04, 0x5F, 0x04,
	0x99, 0x04, 0x97, 0x04, 0x75, 0x04, 0x77, 0x04, 0x7F, 0x04, 0x91, 0x04,
	0x9D, 0x04, 0x9B, 0x04, 0xB1, 0x04, 0xB3, 0x04, 0xB5, 0x04, 0xB7, 0x04,
	0xB9, 0x04, 0xB1, 0x04, 0xB3, 0x04, 0xB5, 0x04, 0xB7, 0x04, 0xB9, 0x04,
	0xBD, 0x04, 0xBB, 0x04, 0xD6, 0x04, 0xD7, 0x04, 0xD8, 0x04, 0xD9, 0x04,
	0xDA, 0x04, 0xDB, 0x04, 0xDC, 0x04, 0xDD, 0x04, 0xDE, 0x04, 0xDF, 0x04,
	0xE0, 0x04, 0xE1, 0x04, 0xE2, 0x04, 0xD6, 0x04, 0xD7, 0x04, 0xD8, 0x04,
	0xD9, 0x04, 0xDA, 0x04, 0xDB, 0x04, 0xDC, 0x04, 0xDD, 0x04, 0xDE, 0x04,
	0xDF, 0x04, 0xE0, 0x04, 0xE1, 0x04, 0xE2, 0x04, 0x12, 0x05, 0x11, 0x05
};

static const unsigned char CROM_BANK4_WORLD4[] =
{
	0x24, 0x00, 0x24, 0x00, 0x34, 0x00, 0x38, 0x00, 0x38, 0x00, 0x60, 0x00,
	0x64, 0x00, 0x64, 0x00, 0x7C, 0x00, 0x80, 0x00, 0x80, 0x00, 0x90, 0x00,
	0x94, 0x00, 0x94, 0x00, 0x96, 0x00, 0x9A, 0x00, 0x9A, 0x00, 0xB2, 0x00,
	0x56, 0x05, 0x57, 0x05, 0x58, 0x05, 0x59, 0x05, 0x5A, 0x05, 0x5B, 0x05,
	0x5C, 0x05, 0x5D, 0x05, 0x87, 0x05, 0x86, 0x05, 0x5E, 0x05, 0x5F, 0x05,
	0x60, 0x05, 0x61, 0x05, 0x62, 0x05, 0x63, 0x05, 0x5E, 0x05, 0x5F, 0x05,
	0x60, 0x05, 0x61, 0x05, 0x62, 0x05, 0x63, 0x05, 0x64, 0x05, 0x65, 0x05,
	0x66, 0x05, 0x67, 0x05, 0x66, 0x05, 0x65, 0x05, 0x64, 0x05, 0x63, 0x05,
	0x85, 0x05, 0x84, 0x05, 0x68, 0x05, 0x69, 0x05, 0x6A, 0x05, 0x6B, 0x05,
	0x6C, 0x05, 0x6D, 0x05, 0x6E, 0x05, 0x6F, 0x05, 0x70, 0x05,	0x71, 0x05,
	0x72, 0x05, 0x6D, 0x05, 0x89, 0x05, 0x88, 0x05, 0x73, 0x05, 0x74, 0x05,
	0x75, 0x05, 0x76, 0x05, 0x77, 0x05, 0x78, 0x05, 0x79, 0x05, 0x7A, 0x05,
	0x8B, 0x05, 0x8A, 0x05, 0x7B, 0x05, 0x8C, 0x05, 0x8C, 0x05, 0x4A, 0x05,
	0x4B, 0x05, 0x4C, 0x05, 0x4D, 0x05, 0x4E, 0x05, 0x4F, 0x05, 0x50, 0x05,
	0x51, 0x05, 0x52, 0x05, 0x53, 0x05, 0x54, 0x05, 0x55, 0x05, 0x83, 0x05,
	0x82, 0x05
};

static const unsigned char CROM_BANK4_WORLD5[] =
{
	0x24, 0x00, 0x2C, 0x00, 0x34, 0x00, 0x38, 0x00, 0x40, 0x00, 0x48, 0x00,
	0x4C, 0x00, 0x54, 0x00, 0x5C, 0x00, 0x60, 0x00, 0x64, 0x00, 0x68, 0x00,
	0x6C, 0x00, 0x78, 0x00, 0x84, 0x00, 0x88, 0x00, 0x8C, 0x00, 0x90, 0x00,
	0x43, 0x06, 0x45, 0x06, 0x47, 0x06, 0x49, 0x06, 0x43, 0x06, 0x45, 0x06,
	0x47, 0x06, 0x49, 0x06, 0x65, 0x06, 0x63, 0x06, 0x6D, 0x06, 0x6F, 0x06,
	0x71, 0x06, 0x83, 0x06, 0x6D, 0x06, 0x6F, 0x06, 0x71, 0x06, 0x83, 0x06,
	0x6F, 0x06, 0x83, 0x06, 0x85, 0x06, 0x87, 0x06, 0x89, 0x06, 0x8B, 0x06,
	0x85, 0x06, 0x87, 0x06, 0x89, 0x06, 0x8B, 0x06, 0x8F, 0x06, 0x8D, 0x06,
	0xAD, 0x06, 0xAF, 0x06, 0xAD, 0x06, 0xAF, 0x06, 0xC3, 0x06, 0xB1, 0x06,
	0xC5, 0x06, 0xC7, 0x06, 0xC9, 0x06, 0xCB, 0x06, 0xCD, 0x06, 0xCF, 0x06,
	0xC5, 0x06, 0xC7, 0x06, 0xC9, 0x06, 0xCB, 0x06, 0xCD, 0x06, 0xCF, 0x06,
	0xCB, 0x06, 0xC5, 0x06, 0xE3, 0x06, 0xD1, 0x06, 0xE3, 0x06, 0xD1, 0x06,
	0xE5, 0x06, 0xE3, 0x06
};

static const unsigned char CROM_BANK4_WORLD6[] =
{
	0x2A, 0x00, 0x32, 0x00, 0x3A, 0x00, 0x3E, 0x00, 0x46, 0x00, 0x4E, 0x00,
	0x52, 0x00, 0x5A, 0x00, 0x62, 0x00, 0x66, 0x00, 0x6A, 0x00, 0x6E, 0x00,
	0x72, 0x00, 0x76, 0x00, 0x7A, 0x00, 0x7E, 0x00, 0x82, 0x00, 0x86, 0x00,
	0x8A, 0x00, 0x8E, 0x00, 0x92, 0x00, 0x5B, 0x08, 0x5D, 0x08, 0x5F, 0x08,
	0x61, 0x08, 0x5B, 0x08, 0x5D, 0x08, 0x5F, 0x08, 0x61, 0x08, 0x65, 0x08,
	0x63, 0x08, 0x67, 0x08, 0x69, 0x08, 0x7B, 0x08, 0x7D, 0x08, 0x67, 0x08,
	0x69, 0x08, 0x7B, 0x08, 0x7D, 0x08, 0x81, 0x08, 0x7F, 0x08, 0x83, 0x08,
	0x85, 0x08, 0x87, 0x08, 0x89, 0x08, 0x83, 0x08, 0x85, 0x08,	0x87, 0x08,
	0x89, 0x08, 0x9D, 0x08, 0x9B, 0x08, 0x9F, 0x08, 0xA1, 0x08, 0x9F, 0x08,
	0xA1, 0x08, 0xA5, 0x08, 0xA3, 0x08, 0xA7, 0x08, 0xA9, 0x08, 0xA7, 0x08,
	0xA9, 0x08, 0xBD, 0x08, 0xBB, 0x08, 0xBF, 0x08, 0xC1, 0x08, 0xBF, 0x08,
	0xC1, 0x08, 0xC5, 0x08, 0xC3, 0x08, 0xDD, 0x08, 0xDF, 0x08, 0xDD, 0x08,
	0xDF, 0x08, 0xE1, 0x08, 0xC7, 0x08, 0xC7, 0x08

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