📄 drawjpanel.java
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// Exercise 20.13: DrawJPanel.java
// This class defines the DrawJPanel object.
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.Random;
import javax.swing.*;
public class DrawJPanel extends JPanel
{
// ArrayList object to hold MyRectangle objects
private ArrayList barArray = new ArrayList();
// no-argument constructor
public DrawJPanel()
{
super();
} // end contructor
// draw all bar rectangles
public void paintComponent( Graphics g )
{
super.paintComponent( g );
// create iterator
Iterator traverse = barArray.iterator();
// iterate through ArrayList and draw all MyRectangles
while ( traverse.hasNext() )
{
MyRectangle barRectangle =
( MyRectangle ) traverse.next();
barRectangle.drawMyRectangle( g ); // draw bar
} // end while loop
} // end method paintComponent
// draw the bar graph
public void drawGraph( int[] answers )
{
repaint(); // repaint JPanel
} // end method drawGraph
} // end class DrawJPanel
/**************************************************************************
* (C) Copyright 1992-2004 by Deitel & Associates, Inc. and *
* Pearson Education, Inc. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
**************************************************************************/
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