📄 drawjpanel.java
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// Tutorial 20: DrawJPanel.java
// This class draws a random rectangle every .25 seconds.
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.Random;
import javax.swing.*;
public class DrawJPanel
{
// no-argument constructor
public DrawJPanel()
{
drawTimer = new Timer( 250,
new ActionListener() // anonymous inner class
{
// event handler called every 250 microseconds
public void actionPerformed( ActionEvent event )
{
drawTimerActionPerformed();
}
} // end anonymous inner class
); // end call to new Timer
} // end contructor
} // end class drawJPanel
/**************************************************************************
* (C) Copyright 1992-2004 by Deitel & Associates, Inc. and *
* Pearson Education, Inc. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
**************************************************************************/
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