📄 bfgstree.cc
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#include <amis/BFGSTree.h>#include <amis/BFGSLauncherItem.h>namespace { using namespace amis; BFGSLauncherItem< BFGSTree< BinaryFeature > > bfgs_binary( "BFGS", "AmisTree", "binary", "Limited-memory BFGS method for feature forest model (binary feature)" ); BFGSLauncherItem< BFGSJointTree< BinaryFeature > > bfgsjoint_binary( "BFGSJoint", "AmisTree", "binary", "Limited-memory BFGS method for feature forest model with joint probability estimation (binary feature)" ); BFGSLauncherItem< BFGSTree< IntegerFeature > > bfgs_integer( "BFGS", "AmisTree", "integer", "Limited-memory BFGS method for feature forest model (integer feature)" ); BFGSLauncherItem< BFGSJointTree< IntegerFeature > > bfgsjoint_integer( "BFGSJoint", "AmisTree", "integer", "Limited-memory BFGS method for feature forest model with joint probability estimation (integer feature)" ); BFGSLauncherItem< BFGSTree< RealFeature > > bfgs_real( "BFGS", "AmisTree", "real", "Limited-memory BFGS method for feature forest model (real feature)" ); BFGSLauncherItem< BFGSJointTree< RealFeature > > bfgsjoint_real( "BFGSJoint", "AmisTree", "real", "Limited-memory BFGS method for feature forest model with joint probability estimation (real feature)" );};// end of BFGSTree.cc
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