📄 bfgs.cc
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#include <amis/BFGS.h>#include <amis/BFGSLauncherItem.h>AMIS_NAMESPACE_BEGINPropertyItem< int > BFGSLauncherItemBase::memory_size( "MEMORY_SIZE", "--memory-size", "", 5, "Size of the memory used in Limited-memory BFGS method" );AMIS_NAMESPACE_ENDnamespace { using namespace amis; BFGSLauncherItem< BFGS< BinaryFeature > > bfgs_binary( "BFGS", "Amis", "binary", "Limited-memory BFGS method (binary feature)" ); BFGSLauncherItem< BFGSJoint< BinaryFeature > > bfgsjoint_binary( "BFGSJoint", "Amis", "binary", "Limited-memory BFGS method with joint probability estimation (binary feature)" ); BFGSLauncherItem< BFGS< IntegerFeature > > bfgs_integer( "BFGS", "Amis", "integer", "Limited-memory BFGS method (integer feature)" ); BFGSLauncherItem< BFGSJoint< IntegerFeature > > bfgsjoint_integer( "BFGSJoint", "Amis", "integer", "Limited-memory BFGS method with joint probability estimation (integer feature)" ); BFGSLauncherItem< BFGS< RealFeature > > bfgs_real( "BFGS", "Amis", "real", "Limited-memory BFGS method (real feature)" ); BFGSLauncherItem< BFGSJoint< RealFeature > > bfgsjoint_real( "BFGSJoint", "Amis", "real", "Limited-memory BFGS method with joint probability estimation (real feature)" );};// end of BFGS.cc
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