📄 bfgsfix.cc
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#include <amis/BFGSFix.h>#include <amis/BFGSLauncherItem.h>namespace { using namespace amis; BFGSLauncherItem< BFGSFix< BinaryFeature > > bfgs_binary( "BFGS", "AmisFix", "binary", "Limited-memory BFGS method for fixed targets (binary feature)" ); BFGSLauncherItem< BFGSFix< IntegerFeature > > bfgs_integer( "BFGS", "AmisFix", "integer", "Limited-memory BFGS method for fixed targets (integer feature)" ); BFGSLauncherItem< BFGSFix< RealFeature > > bfgs_real( "BFGS", "AmisFix", "real", "Limited-memory BFGS method for fixed targets (real feature)" );};// end of BFGSFix.cc
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