📄 bfgsmap.cc
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#include <amis/BFGSMAP.h>#include <amis/BFGSMAPLauncherItem.h>namespace { using namespace amis; BFGSMAPLauncherItem< BFGSMAP< BinaryFeature > > bfgs_binary( "BFGSMAP", "Amis", "binary", "Limited-memory BFGS method with MAP estimation (binary feature)" ); BFGSMAPLauncherItem< BFGSMAP< IntegerFeature > > bfgs_integer( "BFGSMAP", "Amis", "integer", "Limited-memory BFGS method with MAP estimation (integer feature)" ); BFGSMAPLauncherItem< BFGSMAP< RealFeature > > bfgs_real( "BFGSMAP", "Amis", "real", "Limited-memory BFGS method with MAP estimation (real feature)" ); BFGSMAPLauncherItem< BFGSMAPJoint< BinaryFeature > > bfgsjoint_binary( "BFGSMAPJoint", "Amis", "binary", "Limited-memory BFGS method with MAP and joint probability estimation (binary feature)" ); BFGSMAPLauncherItem< BFGSMAPJoint< IntegerFeature > > bfgsjoint_integer( "BFGSMAPJoint", "Amis", "integer", "Limited-memory BFGS method with MAP and joint probability estimation (integer feature)" ); BFGSMAPLauncherItem< BFGSMAPJoint< RealFeature > > bfgsjoint_real( "BFGSMAPJoint", "Amis", "real", "Limited-memory BFGS method with MAP and joint probability estimation (real feature)" );};// end of BFGSMAP.cc
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