⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 battlescenecreator.java

📁 《神州》RPG游戏引擎
💻 JAVA
字号:
import java.util.*;
import javax.microedition.lcdui.*;
import javax.microedition.lcdui.game.*;



public class BattleSceneCreator
{    
    LayerManager layerManager;    
    private Vector collisionVC;
    private static int LT = Graphics.LEFT | Graphics.TOP;

    
  public LayerManager getFrontLayer()
  {
      layerManager=null;
      int battleSceneIndex=SceneLib.scenes[SceneLib.currentSceneIndex].getBattleScene();
      if(battleSceneIndex==0)
      {
          
      }
      return layerManager;
    
  }
  
  public LayerManager getBackLayer()
  {
      layerManager=null;
      
      int battleSceneIndex=SceneLib.scenes[SceneLib.currentSceneIndex].getBattleScene();
      
      
      if(battleSceneIndex==0)  //树林
      {
          String mapImg=BattleSceneLib.scenes[battleSceneIndex].getMapImgFile();
          String mapData=BattleSceneLib.scenes[battleSceneIndex].getMapDataFile();
          MapCreator mapCreator=new MapCreator(mapImg,mapData);
          TiledLayer backLayer=mapCreator.getLayerByIndex(0);
          TiledLayer frontLayer=mapCreator.getLayerByIndex(1);       
          layerManager=new LayerManager();
          if(frontLayer!=null)layerManager.append(frontLayer);
          if(backLayer!=null)layerManager.append(backLayer);
       }
      if(battleSceneIndex==1)  //山洞
      {
          String mapImg=BattleSceneLib.scenes[battleSceneIndex].getMapImgFile();
          String mapData=BattleSceneLib.scenes[battleSceneIndex].getMapDataFile();
          MapCreator mapCreator=new MapCreator(mapImg,mapData);
          TiledLayer backLayer=mapCreator.getLayerByIndex(0);
          TiledLayer frontLayer=mapCreator.getLayerByIndex(1);       
          layerManager=new LayerManager();           
          if(frontLayer!=null)layerManager.append(frontLayer);
          if(backLayer!=null)layerManager.append(backLayer);
       }
      if(battleSceneIndex==2)  //平原
      {
          String mapImg=BattleSceneLib.scenes[battleSceneIndex].getMapImgFile();
          String mapData=BattleSceneLib.scenes[battleSceneIndex].getMapDataFile();
          MapCreator mapCreator=new MapCreator(mapImg,mapData);
          TiledLayer backLayer=mapCreator.getLayerByIndex(0);
          TiledLayer frontLayer=mapCreator.getLayerByIndex(1);       
          layerManager=new LayerManager();
          if(frontLayer!=null)layerManager.append(frontLayer);
          if(backLayer!=null)layerManager.append(backLayer);
       }
      if(battleSceneIndex==3)  //迷宫
      {
          String mapImg=BattleSceneLib.scenes[battleSceneIndex].getMapImgFile();
          String mapData=BattleSceneLib.scenes[battleSceneIndex].getMapDataFile();
          MapCreator mapCreator=new MapCreator(mapImg,mapData);
          TiledLayer backLayer=mapCreator.getLayerByIndex(0);
          TiledLayer frontLayer=mapCreator.getLayerByIndex(1);       
          layerManager=new LayerManager();
          if(frontLayer!=null)layerManager.append(frontLayer);
          if(backLayer!=null)layerManager.append(backLayer);
       }
     
      return layerManager;
  }
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -