addressctrl.h

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#if !defined(AFX_ADDRESSCTRL_H__164F83C3_B1BD_11D2_984C_008048E6DC7F__INCLUDED_)
#define AFX_ADDRESSCTRL_H__164F83C3_B1BD_11D2_984C_008048E6DC7F__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// AddressCtrl.h : header file
//
#include "GfxListCtrl.h"
#include "AddressDoc.h"	// Added by ClassView

/////////////////////////////////////////////////////////////////////////////
// CAddressCtrl window

class CAddressCtrl : public CGfxListCtrl
{
// Construction
public:
	CAddressCtrl();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAddressCtrl)
	//}}AFX_VIRTUAL

// Implementation
public:
	void DisplayProperties();
	CAddressDoc* m_pAddressDoc;
	virtual ~CAddressCtrl();

	// Generated message map functions
protected:
	//{{AFX_MSG(CAddressCtrl)
	afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_ADDRESSCTRL_H__164F83C3_B1BD_11D2_984C_008048E6DC7F__INCLUDED_)

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