📄 locate.cpp
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//Locate.cpp
#include <stdarg.h>
#include <iostream.h>
#include <malloc.h>
#include <stdio.h>
#include <conio.h>
#define MAX_ARRAY_DIM 8
#define ERROR 0
#define OVERFLOW -1
#define UNDERFLOW -2
#define OK 1
typedef int ElemType;
typedef struct
{ ElemType *base;
int dim;
int *bounds;
int *constants;
}Array;
int Locate(Array A,va_list ap,int &off) //Locate() function
{ //To get the offset of element in the array A
int ind,i;
off=0;
for(i=0;i<A.dim;++i)
{
ind=va_arg(ap,int);
if(ind<0||ind>=A.bounds[i]) return OVERFLOW; //Illegal substript
off+=A.constants[i]*ind;
}
return OK;
}//end of Locate() function
int InitArray(Array &A,int dim,...) //InitArray() function
{
int i,elemtotal=1; //Initialize total element of A
va_list ap;
if(dim<1||dim>MAX_ARRAY_DIM) return (ERROR);//if dimention is illegal then return ERROR;
A.dim=dim; //set dimention of array
A.bounds=(int*)malloc(dim*sizeof(int)); //allocate space for array A.bounds
if(!A.bounds) return (OVERFLOW); //failure to allocate
va_start(ap,dim); //ap are the type of va_list
for(i=0;i<dim;i++)
{A.bounds[i]=va_arg(ap,int);
if(A.bounds[i]<0) return (UNDERFLOW);
elemtotal *=A.bounds[i];
}//end of if
va_end(ap);
A.base=(ElemType*)malloc(elemtotal*sizeof(ElemType));//allocating space to A.base
if(!A.base) return(OVERFLOW);
A.constants=(int*)malloc(dim*sizeof(int)); //allocating space to A.constants
if (!A.constants) return(OVERFLOW);
A.constants[dim-1]=1;
for(i=dim-2;i>=0;--i) //get the const Ci and save into A.constants[i-i],i=1,..,dim
A.constants[i]=A.bounds[i+1]*A.constants[i+1];
return elemtotal;
}//end of InitArray() function
void main() //main() function
{
Array A;
int dim=2,r,i=0; //default dimention is 2;
int off=0;
int Abound[MAX_ARRAY_DIM]; //to save the array subscript of which you want to get its offset
int bound[MAX_ARRAY_DIM];
printf("Locate.cpp\n==========\n\n");
printf("Please input the dimentions of array you want to create: <eg. dimention=2>\n");
scanf("%d",&dim);
printf("please assign the length of each dimention: <eg. 5,4,...>\n");
for(i=0;i<dim;i++)
{ printf("Dimention%d.length= ",i+1);
scanf("%d",&bound[i]);
}
if(r=InitArray(A,dim,bound[0],bound[1],bound[2],bound[3],bound[4],bound[5],bound[6],bound[7]))
{
cout<<"Success to Initialize a Array!"<<endl
<<"Dimention= "<<dim<<endl<<"Total element is: "<<r<<endl<<endl;
cout<<"Please input the array subscripts of which you want to get its offset:"<<endl
<<"Array[J1,J2,J3,...] <eg. J1=2,J2=3>"<<endl;
//default: Abound[0]=0;Abound[1]=4;Abound[2]=1;Abound[3]=0;Abound[4]=1;Abound[5]=1;Abound[6]=0;Abound[7]=1;
for(i=0;i<dim;i++) //input the subscript of each dimention
{ printf("J%d= ",i+1);
scanf("%d",&Abound[i]);
}
// r=Locate(A,off,Abound[0],Abound[1],Abound[2],Abound[3],Abound[4],Abound[5],Abound[6],Abound[7]);
va_list ap;
va_start(ap,off);
ap=(char *)&Abound[0];
r=Locate(A,ap,off);
va_end(ap);
if(r!=OVERFLOW)
cout<<"Location in Array is:(Begin with Array[0,0,0...]) "<<off<<endl;
else
cout<<"OVERFLOW"<<endl;
}//end of if
getch();
}//end of main() function
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