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📄 synthesisfilter.java

📁 java处理声音文件
💻 JAVA
📖 第 1 页 / 共 4 页
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/*
 * 12/12/99 0.0.7 EQ, serialization and optimizations. mdm@techie.com
 *
 * 16/02/99 Java Conversion by E.B , ebsp@iname.com, JavaLayer
 *
 *-----------------------------------------------------------------------
 *  @(#) synthesis_filter.h 1.8, last edit: 6/15/94 16:52:00
 *  @(#) Copyright (C) 1993, 1994 Tobias Bading (bading@cs.tu-berlin.de)
 *  @(#) Berlin University of Technology
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *----------------------------------------------------------------------
 */
package javazoom.jl.decoder;

import java.io.IOException;

/**
 * A class implementing the synthesis filter bank. 
 *  
 */
final class SynthesisFilter
{
   
	
	
	private float[] 			 v1;
  private float[]		 	 v2;
  private float[]			 actual_v;			// v1 or v2
  private int 			 	 actual_write_pos;	// 0-15
  private float[]			 samples;			// 32 new subband samples
  private int				 channel;
  private float 			 scalefactor;
	private float[]			eq;

	
	/**
	 * Buffer where 32 new samples are stored before writing them
	 * to the output buffer. Only used by compute_pcm_samples().
	 */
	private float[] newSamples = new float[32];
  
	
	/*
	 * Quality value for controlling CPU usage/quality tradeoff. 
	 */
	//private int				quality;
	
	//private int				v_inc;
	
	
	
	//public static final int	HIGH_QUALITY = 1;
	//public static final int MEDIUM_QUALITY = 2;
	//public static final int LOW_QUALITY = 4;
	
	
  /**
   * Contructor.
   * The scalefactor scales the calculated float pcm samples to short values
   * (raw pcm samples are in [-1.0, 1.0], if no violations occur).
   */
  public SynthesisFilter(int channelnumber, float factor, float[] eq0)
  {  	 
	  v1 = new float[512];
	 v2 = new float[512];
	 samples = new float[32];
     channel = channelnumber;
	 scalefactor = factor;
	 this.eq = eq0;
	 
	 if (eq==null)
	 {
		 eq = new float[32];
		 for (int i=0; i<32; i++)
			 eq[i] = 1.0f;
	 }
	 if (eq.length<32)
	 {
		throw new IllegalArgumentException("eq0");	 
	 }
	 
	 //setQuality(HIGH_QUALITY);
	 
     reset();
  }
  
  /*
	public void setQuality(int quality0)
	{
	  	switch (quality0)
	  	{		
		case HIGH_QUALITY:
		case MEDIUM_QUALITY:
		case LOW_QUALITY:						  
			v_inc = 16 * quality0;			
			quality = quality0;
			break;	
		default :
			throw new IllegalArgumentException("Unknown quality value");
	  	}				
	}
	*/
	/*
	public int getQuality()
	{
		return quality;	
	}
	*/

  /**
   * Reset the synthesis filter.
   */
  public void reset()
  {
     //float[] floatp;
	 // float[] floatp2;

     // initialize v1[] and v2[]:
     //for (floatp = v1 + 512, floatp2 = v2 + 512; floatp > v1; )
	 //   *--floatp = *--floatp2 = 0.0;
	 for (int p=0;p<512;p++) 
		 v1[p] = v2[p] = 0.0f;

     // initialize samples[]:
     //for (floatp = samples + 32; floatp > samples; )
	 //  *--floatp = 0.0;
	 for (int p2=0;p2<32;p2++) 
		 samples[p2] = 0.0f;

     actual_v = v1;
     actual_write_pos = 15;
  }


  /**
   * Inject Sample.
   */
  public void input_sample(float sample, int subbandnumber)
  {	 	 	
	  samples[subbandnumber] = eq[subbandnumber]*sample;	
  }

  /**
   * Presents 32 new samples to this SynthesisFilter.
   * 
   * Because of the high number of calls to this method, no
   * error checking is performed, other than that provided by
   * the java VM. 
   * 
   * @param a length-32 float array containing the new samples for
   *			the 32 subbands. 
   */
  public void input_samples(float[] s)
  {
	  for (int i=31; i>=0; i--)
	  {
		 samples[i] = s[i]*eq[i];
	  }
  }
  
  /**
   * Compute new values via a fast cosine transform.
   */
  private void compute_new_v()
  {
	// p is fully initialized from x1
	 //float[] p = _p;
	 // pp is fully initialized from p
	 //float[] pp = _pp; 
	  
	 //float[] new_v = _new_v;
	  
  	//float[] new_v = new float[32]; // new V[0-15] and V[33-48] of Figure 3-A.2 in ISO DIS 11172-3
	//float[] p = new float[16];
	//float[] pp = new float[16];
	  
	 /*
	 for (int i=31; i>=0; i--)
	 {
		 new_v[i] = 0.0f;
	 }
	  */
	  
	float new_v0, new_v1, new_v2, new_v3, new_v4, new_v5, new_v6, new_v7, new_v8, new_v9;
	float new_v10, new_v11, new_v12, new_v13, new_v14, new_v15, new_v16, new_v17, new_v18, new_v19;
	float new_v20, new_v21, new_v22, new_v23, new_v24, new_v25, new_v26, new_v27, new_v28, new_v29;
	float new_v30, new_v31;
	  
	new_v0 = new_v1 = new_v2 = new_v3 = new_v4 = new_v5 = new_v6 = new_v7 = new_v8 = new_v9 = 
	new_v10 = new_v11 = new_v12 = new_v13 = new_v14 = new_v15 = new_v16 = new_v17 = new_v18 = new_v19 = 
	new_v20 = new_v21 = new_v22 = new_v23 = new_v24 = new_v25 = new_v26 = new_v27 = new_v28 = new_v29 = 
	new_v30 = new_v31 = 0.0f;
	
	
//	float[] new_v = new float[32]; // new V[0-15] and V[33-48] of Figure 3-A.2 in ISO DIS 11172-3
//	float[] p = new float[16];
//	float[] pp = new float[16];

    float[] s = samples;
	
	float s0 = s[0];
	float s1 = s[1];
	float s2 = s[2];
	float s3 = s[3];
	float s4 = s[4];
	float s5 = s[5];
	float s6 = s[6];
	float s7 = s[7];
	float s8 = s[8];
	float s9 = s[9];
	float s10 = s[10];	
	float s11 = s[11];
	float s12 = s[12];
	float s13 = s[13];
	float s14 = s[14];
	float s15 = s[15];
	float s16 = s[16];
	float s17 = s[17];
	float s18 = s[18];
	float s19 = s[19];
	float s20 = s[20];	
	float s21 = s[21];
	float s22 = s[22];
	float s23 = s[23];
	float s24 = s[24];
	float s25 = s[25];
	float s26 = s[26];
	float s27 = s[27];
	float s28 = s[28];
	float s29 = s[29];
	float s30 = s[30];	
	float s31 = s[31];
		
	float p0 = s0 + s31;
	float p1 = s1 + s30;
	float p2 = s2 + s29;
	float p3 = s3 + s28;
	float p4 = s4 + s27;
	float p5 = s5 + s26;
	float p6 = s6 + s25;
	float p7 = s7 + s24;
	float p8 = s8 + s23;
	float p9 = s9 + s22;
	float p10 = s10 + s21;
	float p11 = s11 + s20;
	float p12 = s12 + s19;
	float p13 = s13 + s18;
	float p14 = s14 + s17;
	float p15 = s15 + s16;
	
	float pp0 = p0 + p15;
	float pp1 = p1 + p14;
	float pp2 = p2 + p13;
	float pp3 = p3 + p12;
	float pp4 = p4 + p11;
	float pp5 = p5 + p10;
	float pp6 = p6 + p9;
	float pp7 = p7 + p8;
	float pp8 = (p0 - p15) * cos1_32;
	float pp9 = (p1 - p14) * cos3_32;
	float pp10 = (p2 - p13) * cos5_32;
	float pp11 = (p3 - p12) * cos7_32;
	float pp12 = (p4 - p11) * cos9_32;
	float pp13 = (p5 - p10) * cos11_32;
	float pp14 = (p6 - p9) * cos13_32;
	float pp15 = (p7 - p8) * cos15_32;

	p0 = pp0 + pp7;
	p1 = pp1 + pp6;
	p2 = pp2 + pp5;
	p3 = pp3 + pp4;
	p4 = (pp0 - pp7) * cos1_16;
	p5 = (pp1 - pp6) * cos3_16;
	p6 = (pp2 - pp5) * cos5_16;
	p7 = (pp3 - pp4) * cos7_16;
	p8 = pp8 + pp15;
	p9 = pp9 + pp14;
	p10 = pp10 + pp13;
	p11 = pp11 + pp12;
	p12 = (pp8 - pp15) * cos1_16;
	p13 = (pp9 - pp14) * cos3_16;
	p14 = (pp10 - pp13) * cos5_16;
	p15 = (pp11 - pp12) * cos7_16;
	

	pp0 = p0 + p3;
	pp1 = p1 + p2;
	pp2 = (p0 - p3) * cos1_8;
	pp3 = (p1 - p2) * cos3_8;
	pp4 = p4 + p7;
	pp5 = p5 + p6;
	pp6 = (p4 - p7) * cos1_8;
	pp7 = (p5 - p6) * cos3_8;
	pp8 = p8 + p11;
	pp9 = p9 + p10;
	pp10 = (p8 - p11) * cos1_8;
	pp11 = (p9 - p10) * cos3_8;
	pp12 = p12 + p15;
	pp13 = p13 + p14;
	pp14 = (p12 - p15) * cos1_8;
	pp15 = (p13 - p14) * cos3_8;

	p0 = pp0 + pp1;
	p1 = (pp0 - pp1) * cos1_4;
	p2 = pp2 + pp3;
	p3 = (pp2 - pp3) * cos1_4;
	p4 = pp4 + pp5;
	p5 = (pp4 - pp5) * cos1_4;
	p6 = pp6 + pp7;
	p7 = (pp6 - pp7) * cos1_4;
	p8 = pp8 + pp9;
	p9 = (pp8 - pp9) * cos1_4;
	p10 = pp10 + pp11;
	p11 = (pp10 - pp11) * cos1_4;
	p12 = pp12 + pp13;
	p13 = (pp12 - pp13) * cos1_4;
	p14 = pp14 + pp15;
	p15 = (pp14 - pp15) * cos1_4;

	// this is pretty insane coding
	float tmp1;
	new_v19/*36-17*/ = -(new_v4 = (new_v12 = p7) + p5) - p6;
	new_v27/*44-17*/ = -p6 - p7 - p4;
	new_v6 = (new_v10 = (new_v14 = p15) + p11) + p13;
	new_v17/*34-17*/ = -(new_v2 = p15 + p13 + p9) - p14;
	new_v21/*38-17*/ = (tmp1 = -p14 - p15 - p10 - p11) - p13;
	new_v29/*46-17*/ = -p14 - p15 - p12 - p8;
	new_v25/*42-17*/ = tmp1 - p12;
	new_v31/*48-17*/ = -p0;
	new_v0 = p1;
	new_v23/*40-17*/ = -(new_v8 = p3) - p2;
	
	p0 = (s0 - s31) * cos1_64;
	p1 = (s1 - s30) * cos3_64;
	p2 = (s2 - s29) * cos5_64;
	p3 = (s3 - s28) * cos7_64;
	p4 = (s4 - s27) * cos9_64;
	p5 = (s5 - s26) * cos11_64;
	p6 = (s6 - s25) * cos13_64;
	p7 = (s7 - s24) * cos15_64;
	p8 = (s8 - s23) * cos17_64;
	p9 = (s9 - s22) * cos19_64;
	p10 = (s10 - s21) * cos21_64;
	p11 = (s11 - s20) * cos23_64;
	p12 = (s12 - s19) * cos25_64;
	p13 = (s13 - s18) * cos27_64;
	p14 = (s14 - s17) * cos29_64;
	p15 = (s15 - s16) * cos31_64;

	
	pp0 = p0 + p15;
	pp1 = p1 + p14;
	pp2 = p2 + p13;
	pp3 = p3 + p12;
	pp4 = p4 + p11;
	pp5 = p5 + p10;
	pp6 = p6 + p9;
	pp7 = p7 + p8;
	pp8 = (p0 - p15) * cos1_32;
	pp9 = (p1 - p14) * cos3_32;
	pp10 = (p2 - p13) * cos5_32;
	pp11 = (p3 - p12) * cos7_32;
	pp12 = (p4 - p11) * cos9_32;
	pp13 = (p5 - p10) * cos11_32;
	pp14 = (p6 - p9) * cos13_32;
	pp15 = (p7 - p8) * cos15_32;
	

	p0 = pp0 + pp7;
	p1 = pp1 + pp6;
	p2 = pp2 + pp5;
	p3 = pp3 + pp4;
	p4 = (pp0 - pp7) * cos1_16;
	p5 = (pp1 - pp6) * cos3_16;
	p6 = (pp2 - pp5) * cos5_16;
	p7 = (pp3 - pp4) * cos7_16;
	p8 = pp8 + pp15;
	p9 = pp9 + pp14;
	p10 = pp10 + pp13;
	p11 = pp11 + pp12;
	p12 = (pp8 - pp15) * cos1_16;
	p13 = (pp9 - pp14) * cos3_16;
	p14 = (pp10 - pp13) * cos5_16;
	p15 = (pp11 - pp12) * cos7_16;


	pp0 = p0 + p3;
	pp1 = p1 + p2;
	pp2 = (p0 - p3) * cos1_8;
	pp3 = (p1 - p2) * cos3_8;
	pp4 = p4 + p7;
	pp5 = p5 + p6;
	pp6 = (p4 - p7) * cos1_8;
	pp7 = (p5 - p6) * cos3_8;
	pp8 = p8 + p11;
	pp9 = p9 + p10;
	pp10 = (p8 - p11) * cos1_8;
	pp11 = (p9 - p10) * cos3_8;
	pp12 = p12 + p15;
	pp13 = p13 + p14;
	pp14 = (p12 - p15) * cos1_8;
	pp15 = (p13 - p14) * cos3_8;

	
	p0 = pp0 + pp1;
	p1 = (pp0 - pp1) * cos1_4;
	p2 = pp2 + pp3;
	p3 = (pp2 - pp3) * cos1_4;
	p4 = pp4 + pp5;
	p5 = (pp4 - pp5) * cos1_4;
	p6 = pp6 + pp7;
	p7 = (pp6 - pp7) * cos1_4;
	p8 = pp8 + pp9;
	p9 = (pp8 - pp9) * cos1_4;
	p10 = pp10 + pp11;
	p11 = (pp10 - pp11) * cos1_4;
	p12 = pp12 + pp13;
	p13 = (pp12 - pp13) * cos1_4;
	p14 = pp14 + pp15;
	p15 = (pp14 - pp15) * cos1_4;
	

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