📄 spheretest.java
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// Exercise 6.6: SphereTest.java
// Calculate the volume of a sphere.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class SphereTest extends JApplet implements ActionListener {
JLabel promptLabel;
JTextField inputField;
// create GUI
public void init()
{
Container container = getContentPane();
container.setLayout( new FlowLayout() );
promptLabel = new JLabel( "Enter sphere radius: " );
inputField = new JTextField( 10 );
inputField.addActionListener( this );
container.add( promptLabel );
container.add( inputField );
} // end method init
// calculate sphere volume when user presses Enter in inputField
public void actionPerformed( ActionEvent actionEvent )
{
double radius =
Double.parseDouble( actionEvent.getActionCommand() );
showStatus( "Volume is " + sphereVolume( radius ) );
} // end method actionPerformed
// calculate and return sphere volume
public double sphereVolume( double radius )
{
double volume = ( 4.0 / 3.0 ) * Math.PI * Math.pow( radius, 3 );
return volume;
} // end method sphereVolume
} // end class SphereTest
/**************************************************************************
* (C) Copyright 1992-2003 by Deitel & Associates, Inc. and *
* Prentice Hall. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
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