📄 socketmessagemanager.java
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// SocketMessageManager.java// SocketMessageManager communicates with a DeitelMessengerServer using // Sockets and MulticastSockets.package com.deitel.messenger.sockets.client;import java.util.*;import java.net.*;import java.io.*;import com.deitel.messenger.*;import com.deitel.messenger.sockets.*;public class SocketMessageManager implements MessageManager { // Socket for outgoing messages private Socket clientSocket; // DeitelMessengerServer address private String serverAddress; // Thread for receiving multicast messages private PacketReceivingThread receivingThread; // flag indicating connection status private boolean connected = false; // SocketMessageManager constructor public SocketMessageManager( String address ) { serverAddress = address; } // connect to server and send messages to given MessageListener public void connect( MessageListener listener ) { // if already connected, return immediately if ( connected ) return; // open Socket connection to DeitelMessengerServer try { clientSocket = new Socket( InetAddress.getByName( serverAddress ), SocketMessengerConstants.SERVER_PORT ); // create Thread for receiving incoming messages receivingThread = new PacketReceivingThread( listener ); receivingThread.start(); // update connected flag connected = true; } // handle exception connecting to server catch ( IOException ioException ) { ioException.printStackTrace(); } } // end method connect // disconnect from server and unregister given MessageListener public void disconnect( MessageListener listener ) { // if not connected, return immediately if ( !connected ) return; // stop listening thread and disconnect from server try { // notify server that client is disconnecting Thread disconnectThread = new SendingThread( clientSocket, "", SocketMessengerConstants.DISCONNECT_STRING ); disconnectThread.start(); // wait 10 seconds for disconnect message to be sent disconnectThread.join( 10000 ); // stop receivingThread and remove given MessageListener receivingThread.stopListening(); // close outgoing Socket clientSocket.close(); } // end try // handle exception disconnecting from server catch ( IOException ioException ) { ioException.printStackTrace(); } // handle exception joining disconnectThread catch ( InterruptedException interruptedException ) { interruptedException.printStackTrace(); } // update connected flag connected = false; } // end method disconnect // send message to server public void sendMessage( String from, String message ) { // if not connected, return immediately if ( !connected ) return; // create and start new SendingThread to deliver message new SendingThread( clientSocket, from, message).start(); } } // end method SocketMessageManager/************************************************************************** * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and * * Prentice Hall. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/
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