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📄 binarytree.cs

📁 Data Structures and Algorithms with Object-Oriented Design Patterns in C# 这本书的范例代码dll自己反编译的source
💻 CS
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namespace Opus6
{
    using System;

    [Copyright("Copyright (c) 2001 by Bruno R. Preiss, P.Eng."), Version("$Id: BinaryTree.cs,v 1.5 2001/10/28 19:50:09 brpreiss Exp $")]
    public class BinaryTree : AbstractTree
    {
        public BinaryTree() : this(null, null, null)
        {
        }

        public BinaryTree(object key) : this(key, new BinaryTree(), new BinaryTree())
        {
        }

        public BinaryTree(object key, BinaryTree left, BinaryTree right)
        {
            this.key = key;
            this.left = left;
            this.right = right;
        }

        public virtual void AttachKey(object obj)
        {
            if (!this.IsEmpty)
            {
                throw new InvalidOperationException();
            }
            this.key = obj;
            this.left = new BinaryTree();
            this.right = new BinaryTree();
        }

        public void AttachLeft(BinaryTree t)
        {
            if (this.IsEmpty || !this.left.IsEmpty)
            {
                throw new InvalidOperationException();
            }
            this.left = t;
        }

        public void AttachRight(BinaryTree t)
        {
            if (this.IsEmpty || !this.right.IsEmpty)
            {
                throw new InvalidOperationException();
            }
            this.right = t;
        }

        public override int CompareTo(object obj)
        {
            BinaryTree tree1 = (BinaryTree) obj;
            if (this.IsEmpty)
            {
                return (tree1.IsEmpty ? 0 : -1);
            }
            if (tree1.IsEmpty)
            {
                return 1;
            }
            int num1 = ((IComparable) this.Key).CompareTo(tree1.Key);
            if (num1 == 0)
            {
                num1 = this.Left.CompareTo(tree1.Left);
            }
            if (num1 == 0)
            {
                num1 = this.Right.CompareTo(tree1.Right);
            }
            return num1;
        }

        public override void DepthFirstTraversal(PrePostVisitor visitor)
        {
            if (!this.IsEmpty)
            {
                visitor.PreVisit(this.key);
                this.Left.DepthFirstTraversal(visitor);
                visitor.InVisit(this.key);
                this.Right.DepthFirstTraversal(visitor);
                visitor.PostVisit(this.key);
            }
        }

        public virtual object DetachKey()
        {
            if (!this.IsLeaf)
            {
                throw new InvalidOperationException();
            }
            object obj1 = this.key;
            this.key = null;
            this.left = null;
            this.right = null;
            return obj1;
        }

        public BinaryTree DetachLeft()
        {
            if (this.IsEmpty)
            {
                throw new InvalidOperationException();
            }
            BinaryTree tree1 = this.left;
            this.left = new BinaryTree();
            return tree1;
        }

        public BinaryTree DetachRight()
        {
            if (this.IsEmpty)
            {
                throw new InvalidOperationException();
            }
            BinaryTree tree1 = this.right;
            this.right = new BinaryTree();
            return tree1;
        }

        public override Tree GetSubtree(int i)
        {
            Bounds.Check(i, 0, 2);
            if (i == 0)
            {
                return this.Left;
            }
            return this.Right;
        }

        public static void Main()
        {
            BinaryTree tree1 = new BinaryTree(4);
            tree1.AttachLeft(new BinaryTree(2));
            tree1.AttachRight(new BinaryTree(6));
            AbstractTree.TestTree(tree1);
        }

        public override void Purge()
        {
            this.key = null;
            this.left = null;
            this.right = null;
        }


        public override int Degree
        {
            get
            {
                return (this.IsEmpty ? 0 : 2);
            }
        }

        public override bool IsEmpty
        {
            get
            {
                return (this.key == null);
            }
        }

        public override bool IsLeaf
        {
            get
            {
                return ((!this.IsEmpty && this.left.IsEmpty) && this.right.IsEmpty);
            }
        }

        public override object Key
        {
            get
            {
                if (this.IsEmpty)
                {
                    throw new InvalidOperationException();
                }
                return this.key;
            }
        }

        public BinaryTree Left
        {
            get
            {
                if (this.IsEmpty)
                {
                    throw new InvalidOperationException();
                }
                return this.left;
            }
        }

        public BinaryTree Right
        {
            get
            {
                if (this.IsEmpty)
                {
                    throw new InvalidOperationException();
                }
                return this.right;
            }
        }


        protected object key;
        protected BinaryTree left;
        protected BinaryTree right;
    }
}

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