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📄 queueasarray.cs

📁 Data Structures and Algorithms with Object-Oriented Design Patterns in C# 这本书的范例代码dll自己反编译的source
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namespace Opus6
{
    using System;
    using System.Collections;

    [Copyright("Copyright (c) 2001 by Bruno R. Preiss, P.Eng."), Version("$Id: QueueAsArray.cs,v 1.5 2001/10/28 19:50:09 brpreiss Exp $")]
    public class QueueAsArray : AbstractContainer, Opus6.Queue, Container, IComparable, IEnumerable
    {
        public QueueAsArray(int size)
        {
            this.array = new object[size];
            this.head = 0;
            this.tail = size - 1;
        }

        public override void Accept(Visitor visitor)
        {
            int num1 = this.head;
            for (int num2 = 0; num2 < base.count; num2++)
            {
                visitor.Visit(this.array[num1]);
                if (visitor.IsDone)
                {
                    return;
                }
                if (++num1 == this.array.Length)
                {
                    num1 = 0;
                }
            }
        }

        public override int CompareTo(object arg)
        {
            throw new MethodNotImplementedException();
        }

        public object Dequeue()
        {
            if (base.count == 0)
            {
                throw new ContainerEmptyException();
            }
            object obj1 = this.array[this.head];
            this.array[this.head] = null;
            if (++this.head == this.array.Length)
            {
                this.head = 0;
            }
            base.count--;
            return obj1;
        }

        public void Enqueue(object obj)
        {
            if (base.count == this.array.Length)
            {
                throw new ContainerFullException();
            }
            if (++this.tail == this.array.Length)
            {
                this.tail = 0;
            }
            this.array[this.tail] = obj;
            base.count++;
        }

        public override IEnumerator GetEnumerator()
        {
            return new Opus6.QueueAsArray.Enumerator(this);
        }

        public static void Main()
        {
            Opus6.Console.WriteLine("QueueAsArray Test");
            Opus6.Queue queue1 = new QueueAsArray(5);
            QueueAsArray.TestQueue(queue1);
        }

        public override void Purge()
        {
            while (base.count > 0)
            {
                this.array[this.head] = null;
                if (++this.head == this.array.Length)
                {
                    this.head = 0;
                }
                base.count--;
            }
        }

        internal static void TestQueue(Opus6.Queue queue)
        {
            for (int num1 = 0; num1 < 6; num1++)
            {
                if (queue.IsFull)
                {
                    break;
                }
                queue.Enqueue(new Association(num1, num1));
            }
            Opus6.Console.WriteLine(queue);
            while (!queue.IsEmpty)
            {
                object obj1 = queue.Dequeue();
                Opus6.Console.WriteLine(obj1);
            }
        }


        public object Head
        {
            get
            {
                if (base.count == 0)
                {
                    throw new ContainerEmptyException();
                }
                return this.array[this.head];
            }
        }

        public override bool IsFull
        {
            get
            {
                return (base.count == this.array.Length);
            }
        }


        protected object[] array;
        protected int head;
        protected int tail;


        private class Enumerator : IEnumerator
        {
            internal Enumerator(QueueAsArray queue)
            {
                this.position = -1;
                this.queue = queue;
            }

            public bool MoveNext()
            {
                if (++this.position == this.queue.Count)
                {
                    this.position = -1;
                }
                return (this.position >= 0);
            }

            public void Reset()
            {
                this.position = -1;
            }


            public object Current
            {
                get
                {
                    if (this.position < 0)
                    {
                        throw new InvalidOperationException();
                    }
                    return this.queue.array[(this.queue.head + this.position) % this.queue.array.Length];
                }
            }


            protected int position;
            private QueueAsArray queue;
        }
    }
}

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