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📄 sprite.h

📁 一个曾经热门的网络游戏RO查看GRF工具的源码
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/*  libsprite - Library for reading Ragnarok Online sprite files. *  Copyright (C) 2004  Hongli Lai <h.lai@chello.nl> * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#ifndef _SPRITE_H_#define _SPRITE_H_#ifdef __cplusplus	extern "C" {#endif /* __cplusplus */#ifndef NULL	#define NULL ((void *) 0)#endif#ifdef WIN32#	ifndef SPR_STATIC#		ifdef SPR_BUILDING#			define SPREXPORT __declspec(dllexport)#		else /* SPR_BUILDING */#			define SPREXPORT __declspec(dllimport)#		endif /* SPR_BUILDING */#	else /* SPR_STATIC */#		define SPREXPORT#	endif /* SPR_STATIC */#else /* _WIN32 */#	define SPREXPORT#endif /* _WIN32 */typedef struct {	unsigned char *data;	int len;	int width;	int height;} SpriteImage;typedef struct {	unsigned char b;	unsigned char g;	unsigned char r;	unsigned char unused;} SpritePalette;typedef struct {	char *filename;	int nimages;	SpriteImage *images;	int palette_size;	SpritePalette *palette;} Sprite;typedef enum {	/* Developer errors */	SE_BADARGS,	/* sprite_new() errors */	SE_CANTOPEN,	SE_INVALID,	/* sprite_to_bmp(), sprite_to_bmp_file() and sprite_to_rgb() errors */	SE_INDEX,	/* sprite_to_bmp_file() errors */	SE_CANTWRITE} SpriteError;/* Open sprite file */SPREXPORT Sprite *sprite_open (const char *fname, SpriteError *error);/* Converts a sprite to bitmap file in memory */SPREXPORT void *sprite_to_bmp (Sprite *sprite, int i, int *size, SpriteError *error);/* Like sprite_to_bmp(), but saves the result to a file */SPREXPORT int sprite_to_bmp_file (Sprite *sprite, int i, const char *writeToFile, SpriteError *error);/* Converts a sprite to raw RGB data. The rowstride/pitch is 3*width. */SPREXPORT void *sprite_to_rgb (Sprite *sprite, int i, int *size, SpriteError *error);/* Frees a Sprite* pointer */SPREXPORT void sprite_free (Sprite *sprite);#ifdef __cplusplus	}#endif /* __cplusplus */#endif /* _SPRITE_H_ */

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