📄 dialogcontrolview.h
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// DialogControlView.h : interface of the CDialogControlView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_DIALOGCONTROLVIEW_H__382D8F4D_FEE9_11D1_98D4_444553540000__INCLUDED_)
#define AFX_DIALOGCONTROLVIEW_H__382D8F4D_FEE9_11D1_98D4_444553540000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CDialogControlView : public CView
{
protected: // create from serialization only
CDialogControlView();
DECLARE_DYNCREATE(CDialogControlView)
// Attributes
public:
CDialogControlDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialogControlView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CDialogControlView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CDialogControlView)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in DialogControlView.cpp
inline CDialogControlDoc* CDialogControlView::GetDocument()
{ return (CDialogControlDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOGCONTROLVIEW_H__382D8F4D_FEE9_11D1_98D4_444553540000__INCLUDED_)
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