📄 xpbuttonui.java
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// Beta
/** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* XP Look and Feel *
* *
* (C) Copyright 2002, by Stefan Krause, Taufik Romdhane and Contributors *
* *
* *
* The XP Look and Feel started as as extension to the Metouia Look and Feel. *
* The original header of this file was: *
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Metouia Look And Feel: a free pluggable look and feel for java *
* http://mlf.sourceforge.net *
* (C) Copyright 2002, by Taoufik Romdhane and Contributors. *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. *
* See the GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, write to the Free Software Foundation, Inc., *
* 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. *
* *
* Original Author: Taoufik Romdhane *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
package com.stefankrause.xplookandfeel;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import javax.swing.AbstractButton;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JToggleButton;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.metal.MetalButtonUI;
import com.stefankrause.xplookandfeel.skin.Skin;
import com.stefankrause.xplookandfeel.skin.SkinToggleButtonIndexModel;
/**
* This class represents the UI delegate for the JButton component.
*
* @author Taoufik Romdhane
*/
public class XPButtonUI extends MetalButtonUI {
public static final boolean HINT_DO_NOT_PAINT_TOOLBARBUTTON_IF_NO_MOUSE_OVER = true;
/**
* The Cached UI delegate.
*/
private static final XPButtonUI buttonUI = new XPButtonUI();
/** the skin for buttons */
static Skin skinButton;
private static Skin skinToolbar;
/** the index model. Allow default buttons */
SkinToggleButtonIndexModel buttonIndexModel=new SkinToggleButtonIndexModel(true);
/** the index model. Forbid default buttons */
SkinToggleButtonIndexModel toolbarIndexModel=new SkinToggleButtonIndexModel();
/** the stroke for the fcouse */
static BasicStroke focusStroke=new BasicStroke(1.0f,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL,1.0f, new float[] {1.0f, 1.0f}, 1.0f);
public XPButtonUI() {
// timer=TimerFactory.getTimer();
}
protected void paintFocus(Graphics g, AbstractButton b, Rectangle viewRect, Rectangle textRect, Rectangle iconRect) {
Graphics2D g2d=(Graphics2D)g;
Rectangle focusRect = b.getBounds();
g.setColor(Color.black);
g2d.setStroke(focusStroke);
g2d.drawLine(2 , 2, 2 + focusRect.width - 5, 2);
g2d.drawLine(2, 2+focusRect.height - 5, 2 + focusRect.width - 5, 2+focusRect.height - 5);
g2d.drawLine(2 , 2, 2 , 2+focusRect.height - 5);
g2d.drawLine(2 + focusRect.width - 5, 2, 2+ focusRect.width - 5 , 2+focusRect.height - 5);
}
/**
* Creates the UI delegate for the given component.
*
* @param c The component to create its UI delegate.
* @return The UI delegate for the given component.
*/
public static ComponentUI createUI(final JComponent c) {
if (c instanceof JButton) {
JButton b = (JButton) c;
b.setRolloverEnabled(true);
} else if (c instanceof JToggleButton) {
JToggleButton b = (JToggleButton) c;
b.setRolloverEnabled(true);
}
// If we used an transparent toolbutton skin we would have to add:
c.setOpaque(false);
c.addPropertyChangeListener("opaque",new PropertyChangeListener() {
public void propertyChange(PropertyChangeEvent evt) {
c.setOpaque(false);
}
});
return buttonUI;
}
/**
* We don't want to paint the pressed state here - the skin does it for us.
* @see javax.swing.plaf.basic.BasicButtonUI#paintButtonPressed(Graphics, AbstractButton)
*/
protected void paintButtonPressed(Graphics g, AbstractButton b) {
}
public void paint(Graphics g, JComponent c) {
AbstractButton button = (AbstractButton) c;
if (button.getClientProperty("JToolBar.isToolbarButton") == Boolean.TRUE) {
toolbarIndexModel.setButton(button);
int index=toolbarIndexModel.getIndexForState();
getSkinToolbar().draw(g, index, button.getWidth(), button.getHeight());
// }
} else {
buttonIndexModel.setButton(button);
buttonIndexModel.setCheckForDefaultButton(button instanceof JButton);
int index=buttonIndexModel.getIndexForState();
getSkinButton().draw(g, index, button.getWidth(), button.getHeight());
}
super.paint(g, c);
// double el=timer.stop();
// System.out.println("Painting took "+el+" [msec] ");
}
public Skin getSkinButton() {
if (skinButton==null)
skinButton=new Skin("XPButton.res", 9, 4);
return skinButton;
}
public Skin getSkinToolbar() {
if (skinToolbar==null)
skinToolbar= new Skin("XPToolbar.res",8, 4);
return skinToolbar;
}
public void update(Graphics g, JComponent c) {
paint(g, c);
}
}
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