playerlist.h
来自「用c++ 开发的中国象棋」· C头文件 代码 · 共 49 行
H
49 行
#if !defined(AFX_PLAYERLIST_H__9DA7A67F_9117_495B_980E_251B800961E0__INCLUDED_)
#define AFX_PLAYERLIST_H__9DA7A67F_9117_495B_980E_251B800961E0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PlayerList.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CPlayerList dialog
class CPlayerList : public CDialog
{
// Construction
public:
CPlayerList(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CPlayerList)
enum { IDD = IDD_DIALOG_PLAYERLIST };
CListCtrl m_ListPlayer;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPlayerList)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPlayerList)
virtual BOOL OnInitDialog();
afx_msg void OnDblclkListPlayer(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PLAYERLIST_H__9DA7A67F_9117_495B_980E_251B800961E0__INCLUDED_)
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