📄 sched.c
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/*
* linux/kernel/sched.c
*
* Copyright (C) 1991, 1992 Linus Torvalds
*/
/*
* 'sched.c' is the main kernel file. It contains scheduling primitives
* (sleep_on, wakeup, schedule etc) as well as a number of simple system
* call functions (type getpid(), which just extracts a field from
* current-task
*/
#include <linux/config.h>
#include <linux/signal.h>
#include <linux/sched.h>
#include <linux/timer.h>
#include <linux/kernel.h>
#include <linux/kernel_stat.h>
#include <linux/sys.h>
#include <linux/fdreg.h>
#include <linux/errno.h>
#include <linux/time.h>
#include <linux/ptrace.h>
#include <linux/segment.h>
#include <linux/delay.h>
#include <linux/interrupt.h>
#include <asm/system.h>
#include <asm/io.h>
#include <asm/segment.h>
#define TIMER_IRQ 0
#include <linux/timex.h>
/*
* kernel variables
*/
long tick = 1000000 / HZ; /* timer interrupt period */
volatile struct timeval xtime; /* The current time */
int tickadj = 500/HZ; /* microsecs */
/*
* phase-lock loop variables
*/
int time_status = TIME_BAD; /* clock synchronization status */
long time_offset = 0; /* time adjustment (us) */
long time_constant = 0; /* pll time constant */
long time_tolerance = MAXFREQ; /* frequency tolerance (ppm) */
long time_precision = 1; /* clock precision (us) */
long time_maxerror = 0x70000000;/* maximum error */
long time_esterror = 0x70000000;/* estimated error */
long time_phase = 0; /* phase offset (scaled us) */
long time_freq = 0; /* frequency offset (scaled ppm) */
long time_adj = 0; /* tick adjust (scaled 1 / HZ) */
long time_reftime = 0; /* time at last adjustment (s) */
long time_adjust = 0;
long time_adjust_step = 0;
int need_resched = 0;
/*
* Tell us the machine setup..
*/
int hard_math = 0; /* set by boot/head.S */
int x86 = 0; /* set by boot/head.S to 3 or 4 */
int ignore_irq13 = 0; /* set if exception 16 works */
int wp_works_ok = 0; /* set if paging hardware honours WP */
/*
* Bus types ..
*/
int EISA_bus = 0;
extern int _setitimer(int, struct itimerval *, struct itimerval *);
unsigned long * prof_buffer = NULL;
unsigned long prof_len = 0;
#define _S(nr) (1<<((nr)-1))
extern void mem_use(void);
extern int timer_interrupt(void);
asmlinkage int system_call(void);
static unsigned long init_kernel_stack[1024];
struct task_struct init_task = INIT_TASK;
unsigned long volatile jiffies=0;
struct task_struct *current = &init_task;
struct task_struct *last_task_used_math = NULL;
struct task_struct * task[NR_TASKS] = {&init_task, };
long user_stack [ PAGE_SIZE>>2 ] ;
struct {
long * a;
short b;
} stack_start = { & user_stack [PAGE_SIZE>>2] , KERNEL_DS };
struct kernel_stat kstat =
{ 0, 0, 0, { 0, 0, 0, 0 }, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
/*
* int 0x80 entry points.. Moved away from the header file, as
* iBCS2 may also want to use the '<linux/sys.h>' headers..
*/
#ifdef __cplusplus
extern "C" {
#endif
int sys_ni_syscall(void)
{
return -EINVAL;
}
fn_ptr sys_call_table[] = { sys_setup, sys_exit, sys_fork, sys_read,
sys_write, sys_open, sys_close, sys_waitpid, sys_creat, sys_link,
sys_unlink, sys_execve, sys_chdir, sys_time, sys_mknod, sys_chmod,
sys_chown, sys_break, sys_stat, sys_lseek, sys_getpid, sys_mount,
sys_umount, sys_setuid, sys_getuid, sys_stime, sys_ptrace, sys_alarm,
sys_fstat, sys_pause, sys_utime, sys_stty, sys_gtty, sys_access,
sys_nice, sys_ftime, sys_sync, sys_kill, sys_rename, sys_mkdir,
sys_rmdir, sys_dup, sys_pipe, sys_times, sys_prof, sys_brk, sys_setgid,
sys_getgid, sys_signal, sys_geteuid, sys_getegid, sys_acct, sys_phys,
sys_lock, sys_ioctl, sys_fcntl, sys_mpx, sys_setpgid, sys_ulimit,
sys_olduname, sys_umask, sys_chroot, sys_ustat, sys_dup2, sys_getppid,
sys_getpgrp, sys_setsid, sys_sigaction, sys_sgetmask, sys_ssetmask,
sys_setreuid,sys_setregid, sys_sigsuspend, sys_sigpending,
sys_sethostname, sys_setrlimit, sys_getrlimit, sys_getrusage,
sys_gettimeofday, sys_settimeofday, sys_getgroups, sys_setgroups,
sys_select, sys_symlink, sys_lstat, sys_readlink, sys_uselib,
sys_swapon, sys_reboot, sys_readdir, sys_mmap, sys_munmap, sys_truncate,
sys_ftruncate, sys_fchmod, sys_fchown, sys_getpriority, sys_setpriority,
sys_profil, sys_statfs, sys_fstatfs, sys_ioperm, sys_socketcall,
sys_syslog, sys_setitimer, sys_getitimer, sys_newstat, sys_newlstat,
sys_newfstat, sys_uname, sys_iopl, sys_vhangup, sys_idle, sys_vm86,
sys_wait4, sys_swapoff, sys_sysinfo, sys_ipc, sys_fsync, sys_sigreturn,
sys_clone, sys_setdomainname, sys_newuname, sys_modify_ldt,
sys_adjtimex, sys_mprotect, sys_sigprocmask, sys_create_module,
sys_init_module, sys_delete_module, sys_get_kernel_syms, sys_quotactl,
sys_getpgid, sys_fchdir, sys_bdflush };
/* So we don't have to do any more manual updating.... */
int NR_syscalls = sizeof(sys_call_table)/sizeof(fn_ptr);
#ifdef __cplusplus
}
#endif
/*
* 'math_state_restore()' saves the current math information in the
* old math state array, and gets the new ones from the current task
*
* Careful.. There are problems with IBM-designed IRQ13 behaviour.
* Don't touch unless you *really* know how it works.
*/
asmlinkage void math_state_restore(void)
{
__asm__ __volatile__("clts");
if (last_task_used_math == current)
return;
timer_table[COPRO_TIMER].expires = jiffies+50;
timer_active |= 1<<COPRO_TIMER;
if (last_task_used_math)
__asm__("fnsave %0":"=m" (last_task_used_math->tss.i387));
else
__asm__("fnclex");
last_task_used_math = current;
if (current->used_math) {
__asm__("frstor %0": :"m" (current->tss.i387));
} else {
__asm__("fninit");
current->used_math=1;
}
timer_active &= ~(1<<COPRO_TIMER);
}
#ifndef CONFIG_MATH_EMULATION
asmlinkage void math_emulate(long arg)
{
printk("math-emulation not enabled and no coprocessor found.\n");
printk("killing %s.\n",current->comm);
send_sig(SIGFPE,current,1);
schedule();
}
#endif /* CONFIG_MATH_EMULATION */
unsigned long itimer_ticks = 0;
unsigned long itimer_next = ~0;
static unsigned long lost_ticks = 0;
/*
* 'schedule()' is the scheduler function. It's a very simple and nice
* scheduler: it's not perfect, but certainly works for most things.
* The one thing you might take a look at is the signal-handler code here.
*
* NOTE!! Task 0 is the 'idle' task, which gets called when no other
* tasks can run. It can not be killed, and it cannot sleep. The 'state'
* information in task[0] is never used.
*
* The "confuse_gcc" goto is used only to get better assembly code..
* Djikstra probably hates me.
*/
asmlinkage void schedule(void)
{
int c;
struct task_struct * p;
struct task_struct * next;
unsigned long ticks;
/* check alarm, wake up any interruptible tasks that have got a signal */
cli();
ticks = itimer_ticks;
itimer_ticks = 0;
itimer_next = ~0;
sti();
need_resched = 0;
p = &init_task;
for (;;) {
if ((p = p->next_task) == &init_task)
goto confuse_gcc1;
if (ticks && p->it_real_value) {
if (p->it_real_value <= ticks) {
send_sig(SIGALRM, p, 1);
if (!p->it_real_incr) {
p->it_real_value = 0;
goto end_itimer;
}
do {
p->it_real_value += p->it_real_incr;
} while (p->it_real_value <= ticks);
}
p->it_real_value -= ticks;
if (p->it_real_value < itimer_next)
itimer_next = p->it_real_value;
}
end_itimer:
if (p->state != TASK_INTERRUPTIBLE)
continue;
if (p->signal & ~p->blocked) {
p->state = TASK_RUNNING;
continue;
}
if (p->timeout && p->timeout <= jiffies) {
p->timeout = 0;
p->state = TASK_RUNNING;
}
}
confuse_gcc1:
/* this is the scheduler proper: */
#if 0
/* give processes that go to sleep a bit higher priority.. */
/* This depends on the values for TASK_XXX */
/* This gives smoother scheduling for some things, but */
/* can be very unfair under some circumstances, so.. */
if (TASK_UNINTERRUPTIBLE >= (unsigned) current->state &&
current->counter < current->priority*2) {
++current->counter;
}
#endif
c = -1;
next = p = &init_task;
for (;;) {
if ((p = p->next_task) == &init_task)
goto confuse_gcc2;
if (p->state == TASK_RUNNING && p->counter > c)
c = p->counter, next = p;
}
confuse_gcc2:
if (!c) {
for_each_task(p)
p->counter = (p->counter >> 1) + p->priority;
}
if(current != next)
kstat.context_swtch++;
switch_to(next);
/* Now maybe reload the debug registers */
if(current->debugreg[7]){
loaddebug(0);
loaddebug(1);
loaddebug(2);
loaddebug(3);
loaddebug(6);
};
}
asmlinkage int sys_pause(void)
{
current->state = TASK_INTERRUPTIBLE;
schedule();
return -ERESTARTNOHAND;
}
/*
* wake_up doesn't wake up stopped processes - they have to be awakened
* with signals or similar.
*
* Note that this doesn't need cli-sti pairs: interrupts may not change
* the wait-queue structures directly, but only call wake_up() to wake
* a process. The process itself must remove the queue once it has woken.
*/
void wake_up(struct wait_queue **q)
{
struct wait_queue *tmp;
struct task_struct * p;
if (!q || !(tmp = *q))
return;
do {
if ((p = tmp->task) != NULL) {
if ((p->state == TASK_UNINTERRUPTIBLE) ||
(p->state == TASK_INTERRUPTIBLE)) {
p->state = TASK_RUNNING;
if (p->counter > current->counter)
need_resched = 1;
}
}
if (!tmp->next) {
printk("wait_queue is bad (eip = %08lx)\n",((unsigned long *) q)[-1]);
printk(" q = %p\n",q);
printk(" *q = %p\n",*q);
printk(" tmp = %p\n",tmp);
break;
}
tmp = tmp->next;
} while (tmp != *q);
}
void wake_up_interruptible(struct wait_queue **q)
{
struct wait_queue *tmp;
struct task_struct * p;
if (!q || !(tmp = *q))
return;
do {
if ((p = tmp->task) != NULL) {
if (p->state == TASK_INTERRUPTIBLE) {
p->state = TASK_RUNNING;
if (p->counter > current->counter)
need_resched = 1;
}
}
if (!tmp->next) {
printk("wait_queue is bad (eip = %08lx)\n",((unsigned long *) q)[-1]);
printk(" q = %p\n",q);
printk(" *q = %p\n",*q);
printk(" tmp = %p\n",tmp);
break;
}
tmp = tmp->next;
} while (tmp != *q);
}
void __down(struct semaphore * sem)
{
struct wait_queue wait = { current, NULL };
add_wait_queue(&sem->wait, &wait);
current->state = TASK_UNINTERRUPTIBLE;
while (sem->count <= 0) {
schedule();
current->state = TASK_UNINTERRUPTIBLE;
}
current->state = TASK_RUNNING;
remove_wait_queue(&sem->wait, &wait);
}
static inline void __sleep_on(struct wait_queue **p, int state)
{
unsigned long flags;
struct wait_queue wait = { current, NULL };
if (!p)
return;
if (current == task[0])
panic("task[0] trying to sleep");
current->state = state;
add_wait_queue(p, &wait);
save_flags(flags);
sti();
schedule();
remove_wait_queue(p, &wait);
restore_flags(flags);
}
void interruptible_sleep_on(struct wait_queue **p)
{
__sleep_on(p,TASK_INTERRUPTIBLE);
}
void sleep_on(struct wait_queue **p)
{
__sleep_on(p,TASK_UNINTERRUPTIBLE);
}
static struct timer_list * next_timer = NULL;
void add_timer(struct timer_list * timer)
{
unsigned long flags;
struct timer_list ** p;
if (!timer)
return;
timer->next = NULL;
p = &next_timer;
save_flags(flags);
cli();
while (*p) {
if ((*p)->expires > timer->expires) {
(*p)->expires -= timer->expires;
timer->next = *p;
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