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📄 tty_io.c

📁 Linux 1.0 内核C源代码 Linux最早版本代码 由Linus Torvalds亲自书写的
💻 C
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/*
 *  linux/kernel/tty_io.c
 *
 *  Copyright (C) 1991, 1992  Linus Torvalds
 */

/*
 * 'tty_io.c' gives an orthogonal feeling to tty's, be they consoles
 * or rs-channels. It also implements echoing, cooked mode etc.
 *
 * Kill-line thanks to John T Kohl, who also corrected VMIN = VTIME = 0.
 *
 * Modified by Theodore Ts'o, 9/14/92, to dynamically allocate the
 * tty_struct and tty_queue structures.  Previously there was a array
 * of 256 tty_struct's which was statically allocated, and the
 * tty_queue structures were allocated at boot time.  Both are now
 * dynamically allocated only when the tty is open.
 *
 * Also restructured routines so that there is more of a separation
 * between the high-level tty routines (tty_io.c and tty_ioctl.c) and
 * the low-level tty routines (serial.c, pty.c, console.c).  This
 * makes for cleaner and more compact code.  -TYT, 9/17/92 
 *
 * Modified by Fred N. van Kempen, 01/29/93, to add line disciplines
 * which can be dynamically activated and de-activated by the line
 * discipline handling modules (like SLIP).
 *
 * NOTE: pay no attention to the line discpline code (yet); its
 * interface is still subject to change in this version...
 * -- TYT, 1/31/92
 *
 * Added functionality to the OPOST tty handling.  No delays, but all
 * other bits should be there.
 *	-- Nick Holloway <alfie@dcs.warwick.ac.uk>, 27th May 1993.
 *
 * Rewrote canonical mode and added more termios flags.
 * 	-- julian@uhunix.uhcc.hawaii.edu (J. Cowley), 13Jan94
 */

#include <linux/types.h>
#include <linux/major.h>
#include <linux/errno.h>
#include <linux/signal.h>
#include <linux/fcntl.h>
#include <linux/sched.h>
#include <linux/tty.h>
#include <linux/timer.h>
#include <linux/ctype.h>
#include <linux/kd.h>
#include <linux/mm.h>
#include <linux/string.h>
#include <linux/malloc.h>

#include <asm/segment.h>
#include <asm/system.h>
#include <asm/bitops.h>

#include "kbd_kern.h"
#include "vt_kern.h"

#define CONSOLE_DEV MKDEV(TTY_MAJOR,0)

#define MAX_TTYS 256

struct tty_struct *tty_table[MAX_TTYS];
struct termios *tty_termios[MAX_TTYS];	/* We need to keep the termios state */
				  	/* around, even when a tty is closed */
struct termios *termios_locked[MAX_TTYS]; /* Bitfield of locked termios flags*/
struct tty_ldisc ldiscs[NR_LDISCS];	/* line disc dispatch table	*/
int tty_check_write[MAX_TTYS/32];	/* bitfield for the bh handler */

/*
 * fg_console is the current virtual console,
 * redirect is the pseudo-tty that console output
 * is redirected to if asked by TIOCCONS.
 */
int fg_console = 0;
struct tty_struct * redirect = NULL;
struct wait_queue * keypress_wait = NULL;

static void initialize_tty_struct(int line, struct tty_struct *tty);
static void initialize_termios(int line, struct termios *tp);

static int tty_read(struct inode *, struct file *, char *, int);
static int tty_write(struct inode *, struct file *, char *, int);
static int tty_select(struct inode *, struct file *, int, select_table *);
static int tty_open(struct inode *, struct file *);
static void tty_release(struct inode *, struct file *);

int tty_register_ldisc(int disc, struct tty_ldisc *new_ldisc)
{
	if (disc < N_TTY || disc >= NR_LDISCS)
		return -EINVAL;
	
	if (new_ldisc) {
		ldiscs[disc] = *new_ldisc;
		ldiscs[disc].flags |= LDISC_FLAG_DEFINED;
	} else
		memset(&ldiscs[disc], 0, sizeof(struct tty_ldisc));
	
	return 0;
}

void put_tty_queue(unsigned char c, struct tty_queue * queue)
{
	int head;
	unsigned long flags;

	save_flags(flags);
	cli();
	head = (queue->head + 1) & (TTY_BUF_SIZE-1);
	if (head != queue->tail) {
		queue->buf[queue->head] = c;
		queue->head = head;
	}
	restore_flags(flags);
}

int get_tty_queue(struct tty_queue * queue)
{
	int result = -1;
	unsigned long flags;

	save_flags(flags);
	cli();
	if (queue->tail != queue->head) {
		result = queue->buf[queue->tail];
		INC(queue->tail);
	}
	restore_flags(flags);
	return result;
}

/*
 * This routine copies out a maximum of buflen characters from the
 * read_q; it is a convenience for line disciplines so they can grab a
 * large block of data without calling get_tty_char directly.  It
 * returns the number of characters actually read. Return terminates
 * if an error character is read from the queue and the return value
 * is negated.
 */
int tty_read_raw_data(struct tty_struct *tty, unsigned char *bufp, int buflen)
{
	int	result = 0;
	unsigned char	*p = bufp;
	unsigned long flags;
	int head, tail;
	int ok = 1;

	save_flags(flags);
	cli();
	tail = tty->read_q.tail;
	head = tty->read_q.head;
	while ((result < buflen) && (tail!=head) && ok) {
		ok = !clear_bit (tail, &tty->readq_flags);
		*p++ =  tty->read_q.buf[tail++];
		tail &= TTY_BUF_SIZE-1;
		result++;
	}
	tty->read_q.tail = tail;
	restore_flags(flags);
	return (ok) ? result : -result;
}


void tty_write_flush(struct tty_struct * tty)
{
	if (!tty->write || EMPTY(&tty->write_q))
		return;
	if (set_bit(TTY_WRITE_BUSY,&tty->flags))
		return;
	tty->write(tty);
	if (!clear_bit(TTY_WRITE_BUSY,&tty->flags))
		printk("tty_write_flush: bit already cleared\n");
}

void tty_read_flush(struct tty_struct * tty)
{
	if (!tty || EMPTY(&tty->read_q))
		return;
	if (set_bit(TTY_READ_BUSY, &tty->flags))
		return;
	ldiscs[tty->disc].handler(tty);
	if (!clear_bit(TTY_READ_BUSY, &tty->flags))
		printk("tty_read_flush: bit already cleared\n");
}

static int hung_up_tty_read(struct inode * inode, struct file * file, char * buf, int count)
{
	return 0;
}

static int hung_up_tty_write(struct inode * inode, struct file * file, char * buf, int count)
{
	return -EIO;
}

static int hung_up_tty_select(struct inode * inode, struct file * filp, int sel_type, select_table * wait)
{
	return 1;
}

static int hung_up_tty_ioctl(struct inode * inode, struct file * file,
			     unsigned int cmd, unsigned long arg)
{
	return -EIO;
}

static int tty_lseek(struct inode * inode, struct file * file, off_t offset, int orig)
{
	return -ESPIPE;
}

static struct file_operations tty_fops = {
	tty_lseek,
	tty_read,
	tty_write,
	NULL,		/* tty_readdir */
	tty_select,
	tty_ioctl,
	NULL,		/* tty_mmap */
	tty_open,
	tty_release
};

static struct file_operations hung_up_tty_fops = {
	tty_lseek,
	hung_up_tty_read,
	hung_up_tty_write,
	NULL,		/* hung_up_tty_readdir */
	hung_up_tty_select,
	hung_up_tty_ioctl,
	NULL,		/* hung_up_tty_mmap */
	NULL,		/* hung_up_tty_open */
	tty_release	/* hung_up_tty_release */
};

void do_tty_hangup(struct tty_struct * tty, struct file_operations *fops)
{
	int i;
	struct file * filp;
	struct task_struct *p;
	int dev;

	if (!tty)
		return;
	dev = MKDEV(TTY_MAJOR,tty->line);
	for (filp = first_file, i=0; i<nr_files; i++, filp = filp->f_next) {
		if (!filp->f_count)
			continue;
		if (filp->f_rdev != dev)
			continue;
		if (filp->f_inode && filp->f_inode->i_rdev == CONSOLE_DEV)
			continue;
		if (filp->f_op != &tty_fops)
			continue;
		filp->f_op = fops;
	}
	flush_input(tty);
	flush_output(tty);
	wake_up_interruptible(&tty->secondary.proc_list);
	if (tty->session > 0) {
		kill_sl(tty->session,SIGHUP,1);
		kill_sl(tty->session,SIGCONT,1);
	}
	tty->session = 0;
	tty->pgrp = -1;
 	for_each_task(p) {
		if (p->tty == tty->line)
			p->tty = -1;
	}
	if (tty->hangup)
		(tty->hangup)(tty);
}

void tty_hangup(struct tty_struct * tty)
{
#ifdef TTY_DEBUG_HANGUP
	printk("tty%d hangup...\n", tty->line);
#endif
	do_tty_hangup(tty, &hung_up_tty_fops);
}

void tty_vhangup(struct tty_struct * tty)
{
#ifdef TTY_DEBUG_HANGUP
	printk("tty%d vhangup...\n", tty->line);
#endif
	do_tty_hangup(tty, &hung_up_tty_fops);
}

int tty_hung_up_p(struct file * filp)
{
	return (filp->f_op == &hung_up_tty_fops);
}

/*
 * This function is typically called only by the session leader, when
 * it wants to dissassociate itself from its controlling tty.
 *
 * It performs the following functions:
 * 	(1)  Sends a SIGHUP and SIGCONT to the foreground process group
 * 	(2)  Clears the tty from being controlling the session
 * 	(3)  Clears the controlling tty for all processes in the
 * 		session group.
 */
void disassociate_ctty(int priv)
{
	struct tty_struct *tty;
	struct task_struct *p;

	if (current->tty >= 0) {
		tty = tty_table[current->tty];
		if (tty) {
			if (tty->pgrp > 0) {
				kill_pg(tty->pgrp, SIGHUP, priv);
				kill_pg(tty->pgrp, SIGCONT, priv);
			}
			tty->session = 0;
			tty->pgrp = -1;
		} else
			printk("disassociate_ctty: ctty is NULL?!?");
	}

	for_each_task(p)
	  	if (p->session == current->session)
			p->tty = -1;
}

/*
 * Sometimes we want to wait until a particular VT has been activated. We
 * do it in a very simple manner. Everybody waits on a single queue and
 * get woken up at once. Those that are satisfied go on with their business,
 * while those not ready go back to sleep. Seems overkill to add a wait
 * to each vt just for this - usually this does nothing!
 */
static struct wait_queue *vt_activate_queue = NULL;

/*
 * Sleeps until a vt is activated, or the task is interrupted. Returns
 * 0 if activation, -1 if interrupted.
 */
int vt_waitactive(void)
{
	interruptible_sleep_on(&vt_activate_queue);
	return (current->signal & ~current->blocked) ? -1 : 0;
}

#define vt_wake_waitactive() wake_up(&vt_activate_queue)

extern int kill_proc(int pid, int sig, int priv);

/*
 * Performs the back end of a vt switch
 */
void complete_change_console(unsigned int new_console)
{
	unsigned char old_vc_mode;

	if (new_console == fg_console || new_console >= NR_CONSOLES)
		return;

	/*
	 * If we're switching, we could be going from KD_GRAPHICS to
	 * KD_TEXT mode or vice versa, which means we need to blank or
	 * unblank the screen later.
	 */
	old_vc_mode = vt_cons[fg_console].vc_mode;
	update_screen(new_console);

	/*
	 * If this new console is under process control, send it a signal
	 * telling it that it has acquired. Also check if it has died and
	 * clean up (similar to logic employed in change_console())
	 */
	if (vt_cons[new_console].vt_mode.mode == VT_PROCESS)
	{
		/*
		 * Send the signal as privileged - kill_proc() will
		 * tell us if the process has gone or something else
		 * is awry
		 */
		if (kill_proc(vt_cons[new_console].vt_pid,
			      vt_cons[new_console].vt_mode.acqsig,
			      1) != 0)
		{
		/*
		 * The controlling process has died, so we revert back to
		 * normal operation. In this case, we'll also change back
		 * to KD_TEXT mode. I'm not sure if this is strictly correct
		 * but it saves the agony when the X server dies and the screen
		 * remains blanked due to KD_GRAPHICS! It would be nice to do
		 * this outside of VT_PROCESS but there is no single process
		 * to account for and tracking tty count may be undesirable.
		 */
			vt_cons[new_console].vc_mode = KD_TEXT;
			clr_vc_kbd_mode(kbd_table + new_console, VC_RAW);
			clr_vc_kbd_mode(kbd_table + new_console, VC_MEDIUMRAW);
 			vt_cons[new_console].vt_mode.mode = VT_AUTO;
 			vt_cons[new_console].vt_mode.waitv = 0;
 			vt_cons[new_console].vt_mode.relsig = 0;
			vt_cons[new_console].vt_mode.acqsig = 0;
			vt_cons[new_console].vt_mode.frsig = 0;
			vt_cons[new_console].vt_pid = -1;
			vt_cons[new_console].vt_newvt = -1;
		}
	}

	/*
	 * We do this here because the controlling process above may have
	 * gone, and so there is now a new vc_mode
	 */
	if (old_vc_mode != vt_cons[new_console].vc_mode)
	{
		if (vt_cons[new_console].vc_mode == KD_TEXT)
			unblank_screen();
		else {
			timer_active &= ~(1<<BLANK_TIMER);
			blank_screen();
		}
	}

	/*
	 * Wake anyone waiting for their VT to activate
	 */
	vt_wake_waitactive();
	return;
}

/*
 * Performs the front-end of a vt switch
 */
void change_console(unsigned int new_console)
{
	if (new_console == fg_console || new_console >= NR_CONSOLES)
		return;

	/*
	 * If this vt is in process mode, then we need to handshake with
	 * that process before switching. Essentially, we store where that
	 * vt wants to switch to and wait for it to tell us when it's done
	 * (via VT_RELDISP ioctl).
	 *
	 * We also check to see if the controlling process still exists.
	 * If it doesn't, we reset this vt to auto mode and continue.
	 * This is a cheap way to track process control. The worst thing
	 * that can happen is: we send a signal to a process, it dies, and
	 * the switch gets "lost" waiting for a response; hopefully, the
	 * user will try again, we'll detect the process is gone (unless
	 * the user waits just the right amount of time :-) and revert the
	 * vt to auto control.
	 */
	if (vt_cons[fg_console].vt_mode.mode == VT_PROCESS)
	{
		/*
		 * Send the signal as privileged - kill_proc() will
		 * tell us if the process has gone or something else
		 * is awry
		 */
		if (kill_proc(vt_cons[fg_console].vt_pid,
			      vt_cons[fg_console].vt_mode.relsig,
			      1) == 0)

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