jewelappui.h
来自「symbian下的泡泡龙游戏源码,手机游戏开放新手学习的好资料」· C头文件 代码 · 共 78 行
H
78 行
/*
* ============================================================================
* Name : CJewelAppUi from JewelAppui.h
* Part of : Jewel
* Created : 02.10.2005 by Thosing
* Description:
* Declares UI class for application.
* Version : 0.1
* Copyright: Another
* ============================================================================
*/
#ifndef JEWELAPPUI_H
#define JEWELAPPUI_H
// INCLUDES
#include <aknappui.h>
// FORWARD DECLARATIONS
class CJewelView; // view
class CJewelStartScreen; //start screen
// CLASS DECLARATION
/**
* Application UI class.
* Provides support for the following features:
* - EIKON control architecture
*
*/
class CJewelAppUi : public CAknAppUi
{
public: // // Constructors and destructor
/**
* EPOC default constructor.
*/
void ConstructL();
/**
* Destructor.
*/
~CJewelAppUi();
public: // New functions
public: // Functions from base classes
private:
// From MEikMenuObserver
void DynInitMenuPaneL(TInt aResourceId,CEikMenuPane* aMenuPane);
private:
/**
* From CEikAppUi, takes care of command handling.
* @param aCommand command to be handled
*/
void HandleCommandL(TInt aCommand);
/**
* From CEikAppUi, handles key events.
* @param aKeyEvent Event to handled.
* @param aType Type of the key event.
* @return Response code (EKeyWasConsumed, EKeyWasNotConsumed).
*/
virtual TKeyResponse HandleKeyEventL(
const TKeyEvent& aKeyEvent,TEventCode aType);
private: //Data
CJewelView* iAppContainer; // view
CJewelStartScreen* iStartScreen; // StartScreen
TBool iGameStart; // GameStart
};
#endif
// End of File
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?