📄 util2.c
字号:
/* Write all the Grid indices */
for ( i = 0 ; i < SubFrames ; i ++ )
*Bsp ++ = (Word16)(*Line).Sfs[i].Grid ;
/* High rate only part */
if ( WrkRate == Rate63 ) {
/* Write the reserved bit as 0 */
*Bsp ++ = (Word16) 0 ;
/* Write 13 bit combined position index */
Temp = (*Line).Sfs[0].Ppos >> 16 ;
Temp = Temp * 9 + ( (*Line).Sfs[1].Ppos >> 14) ;
Temp *= 90 ;
Temp += ((*Line).Sfs[2].Ppos >> 16) * 9 + ( (*Line).Sfs[3].Ppos >> 14 ) ;
Bsp = Par2Ser( Temp, Bsp, 13 ) ;
/* Write all the pulse positions */
Temp = (*Line).Sfs[0].Ppos & 0x0000ffffL ;
Bsp = Par2Ser( Temp, Bsp, 16 ) ;
Temp = (*Line).Sfs[1].Ppos & 0x00003fffL ;
Bsp = Par2Ser( Temp, Bsp, 14 ) ;
Temp = (*Line).Sfs[2].Ppos & 0x0000ffffL ;
Bsp = Par2Ser( Temp, Bsp, 16 ) ;
Temp = (*Line).Sfs[3].Ppos & 0x00003fffL ;
Bsp = Par2Ser( Temp, Bsp, 14 ) ;
/* Write pulse amplitudes */
Temp = (Word32) (*Line).Sfs[0].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 6 ) ;
Temp = (Word32) (*Line).Sfs[1].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 5 ) ;
Temp = (Word32) (*Line).Sfs[2].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 6 ) ;
Temp = (Word32) (*Line).Sfs[3].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 5 ) ;
}
/* Low rate only part */
else {
/* Write 12 bits of positions */
for ( i = 0 ; i < SubFrames ; i ++ ) {
Temp = (*Line).Sfs[i].Ppos ;
Bsp = Par2Ser( Temp, Bsp, 12 ) ;
}
/* Write 4 bit Pamps */
for ( i = 0 ; i < SubFrames ; i ++ ) {
Temp = (*Line).Sfs[i].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 4 ) ;
}
}
}
else if (Ftyp == 2) { /* SID frame */
/* 24 bit LspId */
Temp = (*Line).LspId ;
Bsp = Par2Ser( Temp, Bsp, 24 ) ;
/* Do Sid frame gain */
Temp = (Word32)(*Line).Sfs[0].Mamp ;
Bsp = Par2Ser( Temp, Bsp, 6 ) ;
}
/* Write out active frames */
if (Ftyp == 1) {
if ( WrkRate == Rate63 )
BitCount = 192;
else
BitCount = 160;
}
/* Non active frames */
else if (Ftyp == 2)
BitCount = 32;
else
BitCount = 2;
for ( i = 0 ; i < BitCount ; i ++ )
Vout[i>>3] ^= BitStream[i] << (i & 0x0007) ;
}
Word16* Par2Ser( Word32 Inp, Word16 *Pnt, int BitNum )
{
int i;
Word16 Temp ;
for ( i = 0 ; i < BitNum ; i ++ ) {
Temp = (Word16)(Inp & 0x0001);
Inp >>= 1 ;
*Pnt ++ = Temp ;
}
return Pnt ;
}
/*
**
** Function: Line_Unpk()
**
** Description: unpacking of bitstream, gets coding parameters for a frame
**
** Links to text: Section 4
**
** Arguments:
**
** char *Vinp bitstream chars
** Word16 *Ftyp
** Word16 Crc
**
** Outputs:
**
** Word16 *Ftyp
**
** Return value:
**
** LINEDEF coded parameters
** Word16 Crc
** Word32 LspId
** Word16 Olp[SubFrames/2]
** SFSDEF Sfs[SubFrames]
**
*/
LINEDEF Line_Unpk(char *Vinp, Word16 *Ftyp, Word16 Crc)
{
int i ;
Word16 BitStream[192] ;
Word16 *Bsp = BitStream ;
LINEDEF Line ;
Word32 Temp ;
Word16 Info ;
Word16 Bound_AcGn ;
Line.Crc = Crc;
if (Crc != 0)
return Line;
/* Unpack the byte info to BitStream vector */
for ( i = 0 ; i < 192 ; i ++ )
BitStream[i] = (Word16) (( Vinp[i>>3] >> (i & (Word16)0x0007) ) & 1);
/* Decode the first two bits */
Info = (Word16)Ser2Par( &Bsp, 2 ) ;
if (Info == 3) {
*Ftyp = 0;
Line.LspId = 0L; /* Dummy : to avoid Borland C3.1 warning */
return Line;
}
/* Decode the LspId */
Line.LspId = Ser2Par( &Bsp, 24 ) ;
if (Info == 2) {
/* Decode the Noise Gain */
Line.Sfs[0].Mamp = (Word16)Ser2Par( &Bsp, 6);
*Ftyp = 2;
return Line ;
}
/*
* Decode the common information to both rates
*/
*Ftyp = 1;
/* Decode the bit-rate */
WrkRate = (Info == 0) ? Rate63 : Rate53;
/* Decode the adaptive codebook lags */
Temp = Ser2Par( &Bsp, 7 ) ;
/* Test if forbidden code */
if (Temp <= 123) {
Line.Olp[0] = (Word16) Temp + (Word16)PitchMin ;
}
else {
/* transmission error */
Line.Crc = 1;
return Line;
}
Line.Sfs[1].AcLg = (Word16) Ser2Par( &Bsp, 2 ) ;
Temp = Ser2Par( &Bsp, 7 ) ;
/* Test if forbidden code */
if (Temp <= 123) {
Line.Olp[1] = (Word16) Temp + (Word16)PitchMin ;
}
else {
/* transmission error */
Line.Crc = 1;
return Line ;
}
Line.Sfs[3].AcLg = (Word16) Ser2Par( &Bsp, 2 ) ;
Line.Sfs[0].AcLg = 1 ;
Line.Sfs[2].AcLg = 1 ;
/* Decode the combined gains accordingly to the rate */
for ( i = 0 ; i < SubFrames ; i ++ ) {
Temp = Ser2Par( &Bsp, 12 ) ;
Line.Sfs[i].Tran = 0 ;
Bound_AcGn = NbFilt170 ;
if ( (WrkRate == Rate63) && (Line.Olp[i>>1] < (SubFrLen-2) ) ) {
Line.Sfs[i].Tran = (Word16)(Temp >> 11) ;
Temp &= 0x000007ffL ;
Bound_AcGn = NbFilt085 ;
}
Line.Sfs[i].AcGn = (Word16)(Temp / (Word16)NumOfGainLev) ;
if (Line.Sfs[i].AcGn < Bound_AcGn ) {
Line.Sfs[i].Mamp = (Word16)(Temp % (Word16)NumOfGainLev) ;
}
else {
/* error detected */
Line.Crc = 1;
return Line ;
}
}
/* Decode the grids */
for ( i = 0 ; i < SubFrames ; i ++ )
Line.Sfs[i].Grid = *Bsp ++ ;
if (Info == 0) {
/* Skip the reserved bit */
Bsp ++ ;
/* Decode 13 bit combined position index */
Temp = Ser2Par( &Bsp, 13 ) ;
Line.Sfs[0].Ppos = ( Temp/90 ) / 9 ;
Line.Sfs[1].Ppos = ( Temp/90 ) % 9 ;
Line.Sfs[2].Ppos = ( Temp%90 ) / 9 ;
Line.Sfs[3].Ppos = ( Temp%90 ) % 9 ;
/* Decode all the pulse positions */
Line.Sfs[0].Ppos = ( Line.Sfs[0].Ppos << 16 ) + Ser2Par( &Bsp, 16 ) ;
Line.Sfs[1].Ppos = ( Line.Sfs[1].Ppos << 14 ) + Ser2Par( &Bsp, 14 ) ;
Line.Sfs[2].Ppos = ( Line.Sfs[2].Ppos << 16 ) + Ser2Par( &Bsp, 16 ) ;
Line.Sfs[3].Ppos = ( Line.Sfs[3].Ppos << 14 ) + Ser2Par( &Bsp, 14 ) ;
/* Decode pulse amplitudes */
Line.Sfs[0].Pamp = (Word16)Ser2Par( &Bsp, 6 ) ;
Line.Sfs[1].Pamp = (Word16)Ser2Par( &Bsp, 5 ) ;
Line.Sfs[2].Pamp = (Word16)Ser2Par( &Bsp, 6 ) ;
Line.Sfs[3].Pamp = (Word16)Ser2Par( &Bsp, 5 ) ;
}
else {
/* Decode the positions */
for ( i = 0 ; i < SubFrames ; i ++ )
Line.Sfs[i].Ppos = Ser2Par( &Bsp, 12 ) ;
/* Decode the amplitudes */
for ( i = 0 ; i < SubFrames ; i ++ )
Line.Sfs[i].Pamp = (Word16)Ser2Par( &Bsp, 4 ) ;
}
return Line;
}
Word32 Ser2Par( Word16 **Pnt, int Count )
{
int i;
Word32 Rez = 0L;
for ( i = 0 ; i < Count ; i ++ ) {
Rez += (Word32) **Pnt << i ;
(*Pnt) ++ ;
}
return Rez ;
}
/*
**
** Function: Rand_lbc()
**
** Description: Generator of random numbers
**
** Links to text: Section 3.10.2
**
** Arguments:
**
** Word16 *p
**
** Outputs:
**
** Word16 *p
**
** Return value:
**
** Word16 random number
**
*/
Word16 Rand_lbc(Word16 *p)
{
*p = (Word16)(((*p)*521L + 259) & 0x0000ffff);
return(*p);
}
/*
**
** Function: Scale()
**
** Description: Postfilter gain scaling
**
** Links to text: Section 3.9
**
** Arguments:
**
** FLOAT *Tv
** FLOAT Sen
**
** Inputs:
**
** FLOAT DecStat.Gain
**
** Outputs:
**
** FLOAT *Tv
**
** Return value: None
**
*/
void Scale(FLOAT *Tv, FLOAT Sen)
{
int i;
FLOAT Acc1;
FLOAT SfGain;
Acc1 = DotProd(Tv,Tv,SubFrLen);
if (Acc1 > (FLOAT) FLT_MIN)
SfGain = (FLOAT) sqrt(Sen/Acc1) * (FLOAT)0.0625;
else
SfGain = (FLOAT)0.0625;
/*
* Update gain and scale the Postfiltered Signal
*/
for (i=0; i < SubFrLen; i++)
{
DecStat.Gain = (FLOAT)0.9375*DecStat.Gain + SfGain;
Tv[i] = (FLOAT)1.0625*Tv[i]*DecStat.Gain;
}
}
/*
**
** Function: DotProd()
**
** Description: Dot product
**
** Links to text: Section 3.9
**
** Arguments:
**
** FLOAT *in1
** FLOAT *in2
** int len
**
** Inputs:
**
** Outputs:
**
** Return value:
**
** FLOAT dot product
**
*/
FLOAT DotProd(FLOAT *in1, FLOAT *in2, int len)
{
int i;
FLOAT sum;
sum = (FLOAT)0.0;
for (i=0; i<len; i++)
sum += in1[i]*in2[i];
return(sum);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -