misc_util.h

来自「DOSBox emulates a full x86 pc with sound」· C头文件 代码 · 共 80 行

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#ifndef SDLNETWRAPPER_H#define SDLNETWRAPPER_H#if C_MODEM#include "SDL_net.h"#include "support.h"#if defined LINUX || defined OS2#define NATIVESOCKETS#elif defined WIN32 #define NATIVESOCKETS#else#endif// Netwrapper Capabilities#define NETWRAPPER_TCP 1#define NETWRAPPER_TCP_NATIVESOCKET 2Bit32u Netwrapper_GetCapabilities();class TCPClientSocket {	public:	TCPClientSocket(TCPsocket source);	TCPClientSocket(const char* destination, Bit16u port);#ifdef NATIVESOCKETS	Bit8u* nativetcpstruct;	TCPClientSocket(int platformsocket);#endif	~TCPClientSocket();		// return:	// -1: no data	// -2: socket closed	// >0: data char	Bits GetcharNonBlock();			bool Putchar(Bit8u data);	bool SendArray(Bit8u* data, Bitu bufsize);	bool ReceiveArray(Bit8u* data, Bitu* size);	bool isopen;	bool GetRemoteAddressString(Bit8u* buffer);	void FlushBuffer();	void SetSendBufferSize(Bitu bufsize);		// buffered send functions	bool SendByteBuffered(Bit8u data);	bool SendArrayBuffered(Bit8u* data, Bitu bufsize);	private:	TCPsocket mysock;	SDLNet_SocketSet listensocketset;	// Items for send buffering	Bitu sendbuffersize;	Bitu sendbufferindex;		Bit8u* sendbuffer;};class TCPServerSocket {	public:	bool isopen;	TCPsocket mysock;	TCPServerSocket(Bit16u port);	~TCPServerSocket();	TCPClientSocket* Accept();};#endif#endif //#if C_MODEM

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