📄 cbox.cpp
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/* Copyright (C) Steven Woodcock, 2000. * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for example: * "Portions Copyright (C) Steven Woodcock, 2000" *///*********************************************************************// Name: CBox.cpp: // Purpose: Class methods for the CBox class.//*********************************************************************//// includes//#include "CBox.h"#include "util.h"#include "glut.h"//// flocking debug globals//extern bool gDrawAxes;//// static variable initialization//CBox * CBox::WorldPtr = NULL;///////////////////////////// Construction/Destruction///////////////////////////CBox::CBox (float lv, float wv, float hv){#ifdef BOX_DEBUG myprintf("\nInside Box Contructor\n"); myprintf("Length = %f Width = %f Height = %f\n",lv, wv, hv);#endif m_Length = lv; m_Width = wv; m_Height = hv; WorldPtr = this;}CBox::~CBox (){#ifdef BOX_DEBUG myprintf("\nInside CBox Destructor\n");#endif}////////////////////// rendering methods////////////////////void CBox::Draw (void){ glPushMatrix(); glColor3f(1.0f, 0.0f, 0.0f); glutWireCube (m_Height); // draw world XYZ axes? if (gDrawAxes) { glBegin(GL_LINES); glColor3f(1.0f, 0.0f, 0.0f); glVertex3f(0.0f, 0.0f, 0.0f); glVertex3f(5.0f, 0.0f, 0.0f); glColor3f(0.0f, 1.0f, 0.0f); glVertex3f(0.0f, 0.0f, 0.0f); glVertex3f(0.0f, 5.0f, 0.0f); glColor3f(0.0f, 0.0f, 1.0f); glVertex3f(0.0f, 0.0f, 0.0f); glVertex3f(0.0f, 0.0f, 5.0f); glEnd(); } glPopMatrix();}//////////////////////////// miscellaneous functions//////////////////////////// GetBoxLength.// Returns the length of the Box, in meters.float CBox::GetBoxLength (void){ return (m_Length);}// GetBoxWidth..// Returns the width of the Box, in meters.float CBox::GetBoxWidth (void){ return (m_Width);}// GetBoxHeight.// Returns the height of the Box, in meters.float CBox::GetBoxHeight (void){ return (m_Height);}
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