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📄 cbox.cpp

📁 这是一个用OPENGL和VC++作的人工智能程序,大家可以借鉴一下
💻 CPP
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/* Copyright (C) Steven Woodcock, 2000.  * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for example: * "Portions Copyright (C) Steven Woodcock, 2000" *///*********************************************************************// Name:     CBox.cpp: // Purpose:  Class methods for the CBox class.//*********************************************************************//// includes//#include "CBox.h"#include "util.h"#include "glut.h"//// flocking debug globals//extern bool gDrawAxes;//// static variable initialization//CBox * CBox::WorldPtr = NULL;///////////////////////////// Construction/Destruction///////////////////////////CBox::CBox (float lv, float wv, float hv){#ifdef BOX_DEBUG   myprintf("\nInside Box Contructor\n");   myprintf("Length = %f Width = %f Height = %f\n",lv, wv, hv);#endif   m_Length = lv;   m_Width  = wv;   m_Height = hv;   WorldPtr = this;}CBox::~CBox (){#ifdef BOX_DEBUG   myprintf("\nInside CBox Destructor\n");#endif}////////////////////// rendering methods////////////////////void CBox::Draw (void){   glPushMatrix();      glColor3f(1.0f, 0.0f, 0.0f);      glutWireCube (m_Height);      // draw world XYZ axes?      if (gDrawAxes) {         glBegin(GL_LINES);            glColor3f(1.0f, 0.0f, 0.0f);            glVertex3f(0.0f, 0.0f, 0.0f);            glVertex3f(5.0f, 0.0f, 0.0f);            glColor3f(0.0f, 1.0f, 0.0f);             glVertex3f(0.0f, 0.0f, 0.0f);            glVertex3f(0.0f, 5.0f, 0.0f);               glColor3f(0.0f, 0.0f, 1.0f);             glVertex3f(0.0f, 0.0f, 0.0f);            glVertex3f(0.0f, 0.0f, 5.0f);         glEnd();      }   glPopMatrix();}//////////////////////////// miscellaneous functions//////////////////////////// GetBoxLength.// Returns the length of the Box, in meters.float CBox::GetBoxLength (void){   return (m_Length);}// GetBoxWidth..// Returns the width of the Box, in meters.float CBox::GetBoxWidth (void){   return (m_Width);}// GetBoxHeight.// Returns the height of the Box, in meters.float CBox::GetBoxHeight (void){   return (m_Height);}

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