📄 pool_construct.inc
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element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, const T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, const T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, volatile T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, volatile T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, volatile T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, volatile T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, const volatile T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, const volatile T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, const volatile T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, const volatile T1 & a1, const T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, const T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, const T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, const T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, const T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, volatile T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, volatile T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, volatile T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, volatile T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, const volatile T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, const volatile T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, const volatile T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, const volatile T1 & a1, volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, const T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, const T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, const T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, const T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, volatile T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, volatile T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, volatile T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, volatile T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(T0 & a0, const volatile T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const T0 & a0, const volatile T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(volatile T0 & a0, const volatile T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
template <typename T0, typename T1, typename T2>
element_type * construct(const volatile T0 & a0, const volatile T1 & a1, const volatile T2 & a2)
{
element_type * const ret = malloc();
if (ret == 0)
return ret;
try { new (ret) element_type(a0, a1, a2); }
catch (...) { free(ret); throw; }
return ret;
}
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