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📄 clientdlg.cpp

📁 winsocket udp 编程 新手可以
💻 CPP
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// ClientDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Client.h"
#include "ClientDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog

CClientDlg::CClientDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CClientDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CClientDlg)
	m_strIP = _T("192.168.1.14");
	m_nPort = 1500;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CClientDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CClientDlg)
	DDX_Text(pDX, IDC_IPEDIT, m_strIP);
	DDX_Text(pDX, IDC_PORTEDIT, m_nPort);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CClientDlg, CDialog)
	//{{AFX_MSG_MAP(CClientDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_CONNBUTTON, OnConnbutton)
	ON_BN_CLICKED(IDC_SENDBUTTON, OnSendbutton)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CClientDlg message handlers

BOOL CClientDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_ClientSocket.Create(1502, SOCK_DGRAM);

	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CClientDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CClientDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CClientDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CClientDlg::OnConnbutton() 
{
	// TODO: Add your control notification handler code here
	UpdateData(true);


}

void CClientDlg::OnSendbutton() 
{
	// TODO: Add your control notification handler code here
	CString strMsg;
	char buffer[1024];
	int nLen, length_Test;
	GetDlgItem(IDC_MSGEDIT)->GetWindowText(strMsg);
	strMsg.TrimLeft();
	strMsg.TrimRight();
	if(strMsg!="")
	{
		nLen=strMsg.GetLength();
		strcpy(buffer,strMsg);
		length_Test = m_ClientSocket.SendTo(strMsg, nLen, 1500, m_strIP);
		int i = 0;
		i = GetLastError();
		i=i;
		i = WSANOTINITIALISED;
		i = WSAENETDOWN;
		i = WSAEACCES;
		i = WSAEINPROGRESS;
		i = WSAEFAULT;
		i = WSAEINVAL;
		i = WSAENETRESET;
		i = WSAENOBUFS;
		i = WSAENOTCONN;
		i = WSAENOTSOCK;
		i = WSAEOPNOTSUPP;
		i = WSAESHUTDOWN;
		i = WSAEWOULDBLOCK;
		i = WSAEMSGSIZE;
		i = WSAECONNABORTED;
		i = WSAECONNRESET;
		i = WSAEADDRNOTAVAIL;
		i = WSAEAFNOSUPPORT;
		i = WSAEDESTADDRREQ;
		i = WSAENETUNREACH;
		i = i;

	}
}

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