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Date: Mon, 16 Dec 1996 22:09:45 GMTServer: NCSA/1.5Content-type: text/htmlLast-modified: Mon, 01 Apr 1996 18:25:40 GMTContent-length: 4049<html><head><title>CS418 Lab 9</title></head><body><h2> <!WA0><!WA0><!WA0><!WA0><!WA0><!WA0><!WA0><!WA0><img src="http://www.tc.cornell.edu/Visualization/Education/cs418/gifs/teapot.thumb.gif">CS 418: Laboratory 9</h2> <h2> Design Project</h2><b> Introduction. </b><p>In this exercise you will use all of the techniques you have learned this semester toproduce an animated scene. The scene may include heirarchically modeled objects,lights, texture-maps, bump-maps, and camera control. <b><hr>Assignment</b><p>Produce a scene which has several objects which move. There should be at leastone example of rotory or periodic motion and at least one example of linear motion. You may want to mix physically-based animation with kinematicanimation.Some of the objects should have a hierarchical structure and you shoulddemonstrate use of polyhedra and parametric surfaces.Lighting should be appropriate to your scene. Surface propertiesshould be controlled to simulate appropriate materials. CA  or reaction based texture mapsmay be appropriate for some objects.<p><b> The animation must startwith a title frame which includes title, author, and copyright notice.</b>The following program is one example of a title page generator.<ul><li> <!WA1><!WA1><!WA1><!WA1><!WA1><!WA1><!WA1><!WA1><a href="http://www.tc.cornell.edu/Visualization/Education/cs418/labs/titles1995.net"> titles.net </a><li> <!WA2><!WA2><!WA2><!WA2><!WA2><!WA2><!WA2><!WA2><a href="http://www.tc.cornell.edu/Visualization/Education/cs418/labs/titles1995.cfg"> titles.cfg </a></ul>The the system-supplied DX fonts look too thin in MPEG compressed animations(or on videotape). We have defined some better fonts. <ul><li> To use them on the HP systems add theline below to your .cshrc file<br> <code>setenv DXFONTS /usr/lpp/dx/fonts:/fsys/grieg/a/cs418/Fonts </code><br>Then source your .cshrc file.<li>To use them on the IBM systems add theline below to your .cshrc file<br> <code>setenv DXFONTS /usr/lpp/dx/fonts:/u/tc/devine/public/fonts </code><br>Then source your .cshrc file.</ul>The fonts which are available (once you modify the .cshrc file) in DX are named FutMath, DutBld, FutHvy,FutLED2d, FutLED3d, LatNov, SwiBld, and SwiBlk. FutMath looks good in MPEGcompressed files.  <p><!WA3><!WA3><!WA3><!WA3><!WA3><!WA3><!WA3><!WA3><img src="http://www.tc.cornell.edu/Visualization/Education/cs418/labs/labgifs/lab9.titles.gif"><p>The following are possible ideas, but you are not limited to these.<ul><li>A tree growing. <li>A robot spacecraft battle.<li>A city street.<li>A castle with waving flags and a gate over a moat.<li>A sailboat on Cayuga Lake at sunset.<li>A human or animal.</ul>Be prepared to demo your animation in section.You must hand in a<b> one page </b> written description of your animationincluding both author's names, the title, and a brief summary of theplot and the techniques you used. This document must be printed froma Web page (with no links) that you design. To demonstrate your animation  you <b> must </b> mpeg compress it. Directions for compressionare <!WA4><!WA4><!WA4><!WA4><!WA4><!WA4><!WA4><!WA4><a href="http://www.tc.cornell.edu/Visualization/Education/cs418/MPEG/mpeg.html"> here.</a> The mpeg file may not be longerthan 5Mbytes. You may need to <!WA5><!WA5><!WA5><!WA5><!WA5><!WA5><!WA5><!WA5><a href="http://www.tc.cornell.edu/Visualization/Education/cs418/MPEG/mpeg_opt.html"> trade off </a>frame size, animation length,and mpeg compression quality to achieve a maximum file size of 5Mbytes.<p><B> Grading will be based on several factors: </b><br><ol><li>Amount of time spent on the project. This is a three week project implying approximately 50 hours of lab work, split between twopeople. <li>Variety of techniques used.  Did you exploit the information from the earlier exercises? <li>Clarity of the program. You should be able to explain your program. You should usetransmitters/receivers, macros, and comments in the "Notation" field of each moduleso that you and the grader can understand the program. Control panels, if any,should be well organized, labeled, and with the appropriate numeric ranges.</ol><p>Be sure to see past year's Lab 9 <!WA6><!WA6><!WA6><!WA6><!WA6><!WA6><!WA6><!WA6><a href="http://www.tc.cornell.edu/Visualization/contrib/cs418-sp94/cs418.html">animation results </a><p><!WA7><!WA7><!WA7><!WA7><!WA7><!WA7><!WA7><!WA7><img src="http://www.tc.cornell.edu/Visualization/Education/cs418/gifs/leftarrow.icon.gif">Back to <!WA8><!WA8><!WA8><!WA8><!WA8><!WA8><!WA8><!WA8><a href="http://www.tc.cornell.edu/Visualization/Education/cs418/index.html">Main Page</a> <P><hr>Last modified, 1/18/96, B. Land.<! Revision history:	Original document: P.Maxfield, 10/94><br><!WA9><!WA9><!WA9><!WA9><!WA9><!WA9><!WA9><!WA9><IMG SRC="http://www.tc.cornell.edu/copyright.xbm"><!WA10><!WA10><!WA10><!WA10><!WA10><!WA10><!WA10><!WA10><A HREF="http://www.tc.cornell.edu/ctcCopyright.html"> <i>Copyright Statement </I></A></body> </html>

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