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EDU^EDUCATION^COURSES^457^HANDOUTS^READING^
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Date: Mon, 02 Dec 1996 16:11:22 GMTServer: NCSA/1.4.2Content-type: text/html<html><title>Reading Assignments</title><img src = "../../images/cse457.gif" align = left alt="CSE 457"><br><hr noshade><center><img src = "../../images/title.gif" alt="Introduction to Computer Graphics"><hr noshade><font size=-2><b>1996 Autumn Quarter</b></font></center><br clear=left><blockquote><h2>Reading List</h2><hr><ol><li> <a href="../lectures/1-hardware.ps"> Graphics hardware</a> <ul> <li> Foley et al., Sections 1.5, 4.2 - 4.5 <li> Optional: <ul> <li> I. E. Sutherland. Sketchpad: a man-machine graphics communication system. <em> Proceedings of the Spring Joint Computer Conference</em>, 329-346, 1963. <li> T. H. Myer and I. E. Sutherland. On the design of display processors. <em> Communications of the ACM </em> 11(6): 410-414, 1968. </ul> </ul><li> <a href="../lectures/2-displaying-images.ps"> Displaying images</a> <ul> <li> Foley et al., Sections 4.3.1, 4.4.1, 13 (especially 13.1.1, 13.2 (intro), 13.2.1, 13.3.1), 5.4 <li> Optional: <ul> <li> K. Sims. Artificial evolution for computer graphics. <em>Computer Graphics</em> (SIGGRAPH '91) 25(4), 319-328. </ul> </ul><li> <a href="../lectures/4-morphing.ps"> Image morphing</a> <ul> <li> T. Beier and S. Neely, Feature-based image metamorphosis. <em>Computer Graphics</em> (SIGGRAPH '92) 26(2), 35-42. <li> Optional: <ul> <li> A. Lerios, C. Garfinkle, and M. Levoy. Feature-based volume metamorphosis. <em>Computer Graphics Proceedings, Annual Conference Series</em> (SIGGRAPH 95), 449-456. </ul> </ul><li> <a href="../lectures/5-texture-map.ps"> Texture mapping</a> <ul> <li> Foley et al., Section 16.3.2, 17.4.3 <li> Neider, Davis & Woo, Chapter 9 <li> Optional: <ul> <li> James F. Blinn and Martin E. Newell. Texture and reflection in computer generated images. <em> Communications of the ACM</em> 19(10): 542-547, October 1976. <li> Paul S. Heckbert. Survey of texture mapping. <em> IEEE Computer Graphics and Applications</em> 6(11): 56-67, November 1986. <li> Paul Haeberli and Mark Segal. Texture mapping as a fundamental drawing primitive. <em> Proceedings of the Fourth Eurographics Workshop on Rendering</em> (Paris, France), 259-266, June 1993. </ul> </ul><li> <a href="../lectures/6-compositing.ps"> Image compositing</a> <ul> <li> Foley et al., Section 17.6 <li> Thomas Porter and Tom Duff. Compositing digital images. <em> Computer Graphics</em> (SIGGRAPH '84) 18(3), 253-259. <li> Optional: <ul> <li> Neider, Davis & Woo, Chapter 7 </ul> </ul><li> <a href="../lectures/7-line.ps"> Line drawing</a> <ul> <li> Foley et al., Sections 3.2, 3.17 <li> Optional: <ul> <li> Foley et l., Section 14.10 <li> Robert F. Sproull. Using program transformations to derive line-drawing algorithms. <em> ACM Transactions on Graphics</em> 1(4): 259-273, October 1982. <li> Satish Gupta and Robert F. Sproull. Filtering edges for gray-scale displays. <em> Computer Graphics</em> 15(3): 1-5, August 1981. </ul> </ul><li> <a href="../lectures/8-polygon.ps"> Polygon scan conversion</a> <ul> <li> Foley et al., Sections 3.5, 3.6, 19.2.8 </ul><li> <a href="../lectures/9-curves.ps"> Curves</a> <ul> <li> Foley et al., Sections 11(intro), 11.1.1, 11.2 </ul><li> <a href="../lectures/10-surfaces.ps"> Surfaces</a> <ul> <li> Foley et al., Section 11.3 </ul><li> <a href="../lectures/11-hidden-surface.ps"> Hidden surface algorithms</a> <ul> <li> Foley et al., Chapter 15 <li> Optional: <ul> <li> I. E. Sutherland, R. F. Sproull, and R. A. Schumacker, A characterization of ten hidden surface algorithms, <em> ACM Computing Surveys</em> 6(1): 1-55, March 1974. </ul> </ul><li> <a href="../lectures/12-local-illum.ps"> Local illumination models</a> <ul> <li> Foley et al., Sections 16.1, 16.2, 16.5 <li> Optional: <ul> <li> Michael Oren and Shree K. Nayar. Generalization of Lambert's reflectance model. <em>Computer Graphics Proceedings, Annual Conference Series</em> (SIGGRAPH 94), 239-246. </ul> </ul><li> <a href="../lectures/13-ray-tracing.ps"> Ray tracing</a> <ul> <li> Foley et al., Sections 16.11, 16.12 <li> Optional: <ul> <li> T. Whitted. An improved illumination model for shaded display. <em> Communications of the ACM</em> 23(6), 343-349, 1980. <li> J. Painter and K. Sloan. Antialiased ray tracing by adaptive progressive refinement. <em>Computer Graphics</em> (SIGGRAPH 89) 23(3): 281-288. </ul> </ul><li> <a href="../lectures/14-rendering.ps"> Rendering tricks</a> <ul> <li> Foley et al., Sections 16.3, 16.4, 16.6, 16.12.1 <li> Optional: <ul> <li> William T. Reeves, David H. Salesin, and Robert L. Cook.Rendering antialiased shadows with depth maps. <em>ComputerGraphics</em> (SIGGRAPH '87) 21(4): 283-291, July 1987. <li> Jody Duncan Shay. Young Sherlock Holmes: Anything butelementary. <em> Cinefex</em> 26: 36--67, May 1986. </ul> </ul><li> <a href="../lectures/15-global-illum.ps"> Global illumination</a> <ul> <li> Foley et al., Sections 16.7, 16.13 <li> Optional: <ul> <li> C. M. Goral, K. E. Torrance, D. P. Greenberg, et al. Modeling the interaction of light between diffuse surfaces. <em>Computer Graphics</em> (SIGGRAPH '84) 18(3), 213-222. <li> B. E. Smits, J. R. Arvo, and D. H. Salesin. An importance-driven radiosity algorithm. <em>Computer Graphics</em> (SIGGRAPH '92) 26(2), 273-282. </ul> </ul><li> <a href="../lectures/16-wavelets.ps"> Wavelets and Multiresolution Analysis </a> <ul> <li> Optional: <ul> <li>Chapters 1-8 in E.J. Stollnitz, T.D. Derose, D.H. Salesin. Wavelets for Computer Graphics Theory and Applications. Morgan Kaufmann Publishers, Inc. </ul> </ul></ol>
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