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Date: Mon, 02 Dec 1996 16:11:22 GMTServer: NCSA/1.4.2Content-type: text/html<html><title>Reading Assignments</title><img src = "../../images/cse457.gif" align = left alt="CSE 457"><br><hr noshade><center><img src = "../../images/title.gif" alt="Introduction to Computer Graphics"><hr noshade><font size=-2><b>1996 Autumn Quarter</b></font></center><br clear=left><blockquote><h2>Reading List</h2><hr><ol><li> <a href="../lectures/1-hardware.ps"> Graphics hardware</a>  <ul>  <li> Foley et al., Sections 1.5, 4.2 - 4.5  <li> Optional:    <ul>    <li>  I. E. Sutherland.  Sketchpad: a man-machine graphics  communication system.  <em> Proceedings of the Spring Joint Computer  Conference</em>, 329-346, 1963.    <li>  T. H. Myer and I. E. Sutherland.  On the design of display  processors. <em> Communications of the ACM </em> 11(6): 410-414, 1968.    </ul>  </ul><li> <a href="../lectures/2-displaying-images.ps"> Displaying images</a>  <ul>   <li> Foley et al., Sections 4.3.1, 4.4.1, 13          (especially 13.1.1, 13.2 (intro), 13.2.1, 13.3.1), 5.4  <li> Optional:    <ul>    <li> K. Sims. Artificial evolution for computer graphics.  <em>Computer Graphics</em> (SIGGRAPH '91) 25(4), 319-328.    </ul>  </ul><li> <a href="../lectures/4-morphing.ps"> Image morphing</a>  <ul>  <li> T. Beier and S. Neely, Feature-based image metamorphosis.  <em>Computer Graphics</em> (SIGGRAPH '92) 26(2), 35-42.  <li> Optional:    <ul>    <li> A. Lerios, C. Garfinkle, and M. Levoy. Feature-based volume    metamorphosis. <em>Computer Graphics Proceedings, Annual    Conference Series</em> (SIGGRAPH 95), 449-456.    </ul>  </ul><li> <a href="../lectures/5-texture-map.ps"> Texture mapping</a>  <ul>   <li> Foley et al., Section 16.3.2, 17.4.3  <li> Neider, Davis & Woo, Chapter 9  <li> Optional:    <ul>    <li> James F. Blinn and Martin E. Newell.  Texture and reflection    in computer generated images. <em> Communications of the ACM</em> 19(10):    542-547, October 1976.    <li> Paul S. Heckbert.  Survey of texture mapping.  <em>    IEEE Computer Graphics and Applications</em> 6(11): 56-67, November 1986.    <li> Paul Haeberli and Mark Segal.  Texture mapping as a    fundamental drawing primitive.  <em> Proceedings of the Fourth    Eurographics Workshop on Rendering</em> (Paris, France), 259-266,    June 1993.     </ul>  </ul><li> <a href="../lectures/6-compositing.ps"> Image compositing</a>  <ul>   <li> Foley et al., Section 17.6  <li> Thomas Porter and Tom Duff. Compositing digital images. <em>       Computer Graphics</em> (SIGGRAPH '84) 18(3), 253-259.  <li> Optional:    <ul>    <li> Neider, Davis & Woo, Chapter 7    </ul>  </ul><li> <a href="../lectures/7-line.ps"> Line drawing</a>  <ul>   <li> Foley et al., Sections 3.2, 3.17  <li> Optional:    <ul>    <li> Foley et l., Section 14.10    <li> Robert F. Sproull.  Using program transformations to derive    line-drawing algorithms. <em> ACM Transactions on Graphics</em> 1(4):    259-273, October 1982.    <li> Satish Gupta and Robert F. Sproull.  Filtering edges for    gray-scale displays.  <em> Computer Graphics</em> 15(3): 1-5, August    1981.    </ul>  </ul><li> <a href="../lectures/8-polygon.ps"> Polygon scan conversion</a>  <ul>   <li> Foley et al., Sections 3.5, 3.6, 19.2.8  </ul><li> <a href="../lectures/9-curves.ps"> Curves</a>  <ul>   <li> Foley et al., Sections 11(intro), 11.1.1, 11.2  </ul><li> <a href="../lectures/10-surfaces.ps"> Surfaces</a>  <ul>   <li> Foley et al., Section 11.3  </ul><li> <a href="../lectures/11-hidden-surface.ps"> Hidden surface algorithms</a>  <ul>   <li> Foley et al., Chapter 15  <li> Optional:    <ul>    <li> I. E. Sutherland, R. F. Sproull, and R. A. Schumacker, A characterization of ten hidden surface algorithms, <em> ACM Computing Surveys</em> 6(1): 1-55, March 1974.    </ul>  </ul><li> <a href="../lectures/12-local-illum.ps"> Local illumination models</a>  <ul>   <li> Foley et al., Sections 16.1, 16.2, 16.5  <li> Optional:    <ul>    <li> Michael Oren and Shree K. Nayar. Generalization of Lambert's    reflectance model. <em>Computer Graphics Proceedings, Annual    Conference Series</em> (SIGGRAPH 94), 239-246.    </ul>  </ul><li> <a href="../lectures/13-ray-tracing.ps"> Ray tracing</a>  <ul>   <li> Foley et al., Sections 16.11, 16.12  <li> Optional:    <ul>    <li> T. Whitted. An improved illumination model for shaded    display. <em> Communications of the ACM</em> 23(6), 343-349, 1980.    <li> J. Painter and K. Sloan. Antialiased ray tracing by adaptive     progressive refinement. <em>Computer Graphics</em> (SIGGRAPH 89) 23(3):     281-288.    </ul>  </ul><li> <a href="../lectures/14-rendering.ps"> Rendering tricks</a>  <ul>   <li> Foley et al., Sections 16.3, 16.4, 16.6, 16.12.1  <li> Optional:    <ul>    <li> William T. Reeves, David H. Salesin, and Robert L. Cook.Rendering antialiased shadows with depth maps.  <em>ComputerGraphics</em> (SIGGRAPH '87) 21(4): 283-291, July 1987.    <li> Jody Duncan Shay.  Young Sherlock Holmes: Anything butelementary. <em> Cinefex</em> 26: 36--67, May 1986.    </ul>  </ul><li> <a href="../lectures/15-global-illum.ps"> Global illumination</a>  <ul>   <li> Foley et al., Sections 16.7, 16.13  <li> Optional:    <ul>    <li> C. M. Goral, K. E. Torrance, D. P. Greenberg, et al. Modeling    the interaction of light between diffuse surfaces. <em>Computer    Graphics</em> (SIGGRAPH '84) 18(3), 213-222.    <li> B. E. Smits, J. R. Arvo, and D. H. Salesin. An    importance-driven radiosity algorithm. <em>Computer Graphics</em>    (SIGGRAPH '92) 26(2), 273-282.  </ul>  </ul><li> <a href="../lectures/16-wavelets.ps"> Wavelets and Multiresolution Analysis </a>  <ul>   <li> Optional:    <ul>    <li>Chapters 1-8 in E.J. Stollnitz, T.D. Derose, D.H. Salesin. Wavelets       for Computer Graphics Theory and Applications. Morgan Kaufmann       Publishers, Inc.   </ul>  </ul></ol>

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