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<P>HOCA (pronounced hodja) is a full-fledged operating system for CHIP (Cornell Hypothetical Instructional Processor). It supports features like Multitasking and Virtual Memory.<P><hr><H3>Hogman - An enjoyable game for a quick break at work.</H3><P>Hogman is single player game for the X Windows platform. It is coded in C++ interfaced with Tcl/Tk (for the GUI). Hogman is a good source of entertainment while taking a break at work. <P><B><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><!WA18><a href="http://www.cs.cornell.edu/Info/People/kartikhk/board.gif"><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><!WA19><img src="http://www.cs.cornell.edu/Info/People/kartikhk/eye2.gif" border=0 align=center>Click here to see a screenshot of the gameboard.</a></B><P><B><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><!WA20><a href="http://www.cs.cornell.edu/Info/People/kartikhk/help.gif"><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><!WA21><img src="http://www.cs.cornell.edu/Info/People/kartikhk/eye2.gif" border=0 align=center>Click here to see a screenshot of the help screen.</a></B><P><B><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><!WA22><a href="http://www.cs.cornell.edu/Info/People/kartikhk/doc.ps"><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><!WA23><img src="http://www.cs.cornell.edu/Info/People/kartikhk/eye.gif" border=0 align=center>Click here to view a postscript of the design document.</a></B><P><hr><H3>Scene transition effects for <!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><!WA24><a href="http://www.cs.cornell.edu/Info/Projects/zeno/rivl/rivl.html">Rivl</a></H3><P>Rivl stands for `Resolution Independent Video Language'. Rivl was developed at Cornell University by Jonathan Swartz and Brian Smith. It is an excellent language for developing Multimedia applications. My project was to enhance Rivl by incorporating primitives for implementing scene transition effects.<P><B><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><!WA25><a href="http://www.cs.cornell.edu/Info/People/kartikhk/cs631/slide1.html"><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><!WA26><img src="http://www.cs.cornell.edu/Info/People/kartikhk/eye2.gif" border=0 align=center>Click here to see a presentation.</a></B><hr><H3><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><!WA27><a href="http://www.tc.cornell.edu/Visualization/contrib/cs490-95to96/vrrr/doc/index.html">Simulation of a Railroad System (Master of Engineering project)</a></H3><P>The <B><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><!WA28><a href="http://www.tc.cornell.edu/Visualization/">visualization</a></B> captures the scientific aspects of laying tracks, vehicle modeling and the dynamics of motion. The Graphics are coded using a combination of <B><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><!WA29><a href="http://www.sgi.com/Technology/Inventor/index.html">Open Inventor</a></B> and <B><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><!WA30><a href="http://www.sgi.com/Products/Dev_environ_ds.html">OpenGL</a></B> and are interfaced with the <B><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><!WA31><a href="http://www.tc.cornell.edu/Visualization/Staff/richard/VROOM/VR.html">Virtual Reality facility at Cornell</a></B>   <br><br><br><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><!WA32><img src="http://www.cs.cornell.edu/Info/People/kartikhk/line.desert.gif"><h3> <!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><!WA33><a href="http://www.cs.cornell.edu/Info/People/kartikhk/resume2.ps"><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><!WA34><img src="http://www.cs.cornell.edu/Info/People/kartikhk/eye.gif" border=0 align=center>Click here to view a postscript of my Resume</a><P></h3><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><!WA35><img src="http://www.cs.cornell.edu/Info/People/kartikhk/line.desert.gif"><P><P><H2>Some of my favorite Web Sites:</H2><B><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><!WA36><a href="http://www.yahoo.com/Entertainment/Movies_and_Films/Actors_and_Actresses/">All your favorite stars...</a></B><br><B><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><!WA37><a href="http://www.vol.it/MIRROR/EN/www.eeb.ele.tue.nl/mpeg/">Some cool mpeg clips...</a></B><br><B><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><!WA38><a href="ftp://ftp.luth.se/pub/sounds/songs/">Lots and lots of music...</a></B><br><B><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><!WA39><a href="http://www-cs.stanford.edu/gifs/">Some cool graphics for your web page...</a></B><br><br><i><B>Last updated 01/30/96</B></i></body></html>

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